Player Matchup

Yemoja
Yemoja
Alirus23
Yemoja
Level 159
God Stats
4W - 3L
1,529 SR
Queue Stats
413W - 452L
1,546 Elo+
Solo
Shiva
Shiva
GPDA01
Shiva
Level 109
God Stats
2W - 0L
1,764 SR
Queue Stats
148W - 148L
1,534 Elo+
Solo
Agni
Agni
MarchingPandas
Agni
Level 158
God Stats
3W - 0L
1,976 SR
Queue Stats
12W - 5L
1,548 Elo+
Solo
Tiamat
Tiamat
Pyromight
Tiamat
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,748 Elo+
Solo
Danzaburou
Danzaburou
Viruzz 117
Danzaburou
Level 136
God Stats
1W - 5L
1,083 SR
Queue Stats
367W - 383L
1,495 Elo+
Solo
Team Averages
Level 137
1,570 SR
1,574 Elo+

VS

Team Averages
Level 143
1,500 SR
1,556 Elo+
Ganesha
Ganesha
BLACKPNK
Ganesha
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 78L
1,582 Elo+
Solo
Loki
Loki
Fite The Goat
Loki
Level 150
God Stats
0W - 1L
1,551 SR
Queue Stats
66W - 72L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
JeezusTheGoat
Danzaburou
Level 145
God Stats
1W - 2L
1,369 SR
Queue Stats
120W - 115L
1,546 Elo+
Party 1
Hel
Hel
MinuteWhisper34
Hel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 146L
1,547 Elo+
Solo
Cernunnos
Cernunnos
ShadowxDuck2
Cernunnos
Level 129
God Stats
1W - 2L
1,581 SR
Queue Stats
52W - 39L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alirus23
Yemoja
14
0 / 2 / 12
8,966
815
1,330
10,361
9,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shiva
GPDA01
Shiva
15
5 / 3 / 6
9,024
820
12,394
18,350
17,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

16
6 / 1 / 9
9,425
857
17,189
12,424
4,641
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Pyromight
Tiamat
15
4 / 2 / 9
8,944
813
13,085
10,678
8,894
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
Viruzz 117
Danzaburou
14
2 / 1 / 11
8,681
789
7,834
12,092
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BLACKPNK
Ganesha
15
0 / 3 / 7
8,053
732
7,157
13,326
16,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 6 / 2
6,812
619
9,561
8,739
3,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
JeezusTheGoat
Danzaburou
14
1 / 3 / 7
7,746
704
10,510
10,719
5,377
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 5
7,129
648
7,874
10,190
4,442
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cernunnos
ShadowxDuck2
Cernunnos
16
7 / 2 / 2
8,909
810
10,444
11,481
5,301
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
17
Kills
9
9
Deaths
17
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Alirus23
Yemoja
0
2
12
3
L
Ganesha
BLACKPNK
Ganesha
0
3
7
1.17
L
0
6
2
0.17
W
Shiva
GPDA01
Shiva
5
3
6
2.67
L
Danzaburou
JeezusTheGoat
Danzaburou
1
3
7
1.5
W
6
1
9
10.5
L
1
3
5
1.17
W
Tiamat
Pyromight
Tiamat
4
2
9
4.25
L
Cernunnos
ShadowxDuck2
Cernunnos
7
2
2
4
W
Danzaburou
Viruzz 117
Danzaburou
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,832
Damage
45,546
63,905
Taken
54,455
45,335
Mitigated
34,795
38,237
Healing
22,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Alirus23
Yemoja
1,330
419
19,729
3,993
10,361
9,120
265
2,316
8,045
4,036
344
L
Ganesha
BLACKPNK
Ganesha
7,157
391
499
1,939
13,326
16,457
0
6,603
6,723
11,682
0
L
9,561
425
930
359
8,739
3,218
0
5,588
3,151
0
22,521
W
Shiva
GPDA01
Shiva
12,394
1,045
1,812
3,374
18,350
17,760
44
3,965
14,385
0
19,208
L
Danzaburou
JeezusTheGoat
Danzaburou
10,510
3,418
357
1,818
10,719
5,377
0
6,724
3,995
0
28,031
W
17,189
1,969
1,216
3,408
12,424
4,641
561
2,505
9,919
30,149
0
L
7,874
685
8,185
5,580
10,190
4,442
0
5,666
4,524
11,818
0
W
Tiamat
Pyromight
Tiamat
13,085
442
1,150
1,726
10,678
8,894
636
2,602
8,076
25,303
0
L
Cernunnos
ShadowxDuck2
Cernunnos
10,444
4,543
772
2,448
11,481
5,301
0
6,937
4,544
0
18,159
W
Danzaburou
Viruzz 117
Danzaburou
7,834
3,967
0
1,829
12,092
4,920
2,894
3,643
8,449
0
24,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,040
Gold Earned
38,649
132
Minions Killed
98
0
Camps Cleared
0
892,565
Distance Traveled
963,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,966
815
13
1
0
155,768
0
L
Ganesha
8,053
732
0
0
0
203,473
0
L
Loki
6,812
619
27
2
0
210,739
0
W
Shiva
9,024
820
15
1
0
207,454
0
L
Danzaburou
7,746
704
48
4
0
195,408
0
W
Agni
9,425
857
31
3
0
200,924
0
L
Hel
7,129
648
9
1
0
171,915
0
W
Tiamat
8,944
813
35
3
0
187,471
0
L
Cernunnos
8,909
810
14
1
0
182,169
0
W
Danzaburou
8,681
789
38
3
0
140,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role