Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
PhilMianuss9643
Yu Huang
Level 158
God Stats
4W - 1L
1,407 SR
Queue Stats
276W - 261L
1,480 Elo+
Party 2
Chaac
Chaac
RrephlexX
Chaac
Level 50
God Stats
11W - 9L
1,512 SR
Queue Stats
86W - 113L
1,428 Elo+
Party 2
Khepri
Khepri
ThatGuyRobbyy
Khepri
Level 173
God Stats
1W - 0L
1,332 SR
Queue Stats
248W - 224L
1,505 Elo+
Party 2
Izanami
Izanami
bmoc49
Izanami
Level 174
God Stats
1W - 2L
1,511 SR
Queue Stats
200W - 190L
1,511 Elo+
Solo
Team Averages
Level 151
1,452 SR
1,485 Elo+

VS

Team Averages
Level 143
1,542 SR
1,544 Elo+
Ares
Ares
CarlosAHC
Ares
Level 118
God Stats
0W - 2L
1,180 SR
Queue Stats
115W - 104L
1,518 Elo+
Party 1
Izanami
Izanami
IDANNNY
Izanami
Level 168
God Stats
1W - 4L
1,500 SR
Queue Stats
271W - 262L
1,536 Elo+
Solo
Vamana
Vamana
JafetGT
Vamana
Level 154
God Stats
1W - 2L
1,657 SR
Queue Stats
243W - 226L
1,493 Elo+
Party 1
Hera
Hera
LaughnCoffin533
Hera
Level 149
God Stats
22W - 18L
1,569 SR
Queue Stats
382W - 385L
1,474 Elo+
Solo
Ne Zha
Ne Zha
MrHalkrog
Ne Zha
Level 128
God Stats
5W - 4L
1,807 SR
Queue Stats
38W - 24L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
9 / 3 / 7
8,725
582
10,371
12,407
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
16
7 / 1 / 6
9,415
628
11,247
6,915
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
RrephlexX
Chaac
14
0 / 1 / 1
7,571
505
2,465
12,189
11,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 0 / 16
7,910
527
5,552
10,810
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
bmoc49
Izanami
15
3 / 3 / 6
8,624
575
6,382
10,172
3,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 6 / 1
7,088
473
3,237
14,482
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
IDANNNY
Izanami
15
4 / 3 / 0
9,059
604
9,630
10,687
3,849
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Vamana
JafetGT
Vamana
17
2 / 0 / 0
9,891
659
7,536
6,413
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
1 / 5 / 1
7,386
492
8,174
9,066
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
MrHalkrog
Ne Zha
14
1 / 5 / 2
7,430
495
3,644
14,709
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
19
Kills
8
8
Deaths
19
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
3
7
4.17
L
Ares
0
6
1
0.08
L
Izanami
IDANNNY
Izanami
4
3
0
1.33
L
Vamana
JafetGT
Vamana
2
0
0
2
L
1
5
1
0.3
L
Ne Zha
MrHalkrog
Ne Zha
1
5
2
0.4
W
Yu Huang
7
1
6
10
W
Chaac
RrephlexX
Chaac
0
1
1
0.5
W
0
0
16
8
W
Izanami
bmoc49
Izanami
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,017
Damage
32,221
52,493
Taken
55,357
30,303
Mitigated
29,622
15,374
Healing
17,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,371
1,428
0
2,778
12,407
4,835
0
2,488
9,664
0
52,607
L
Ares
3,237
487
205
2,691
14,482
11,176
0
6,062
8,420
16,264
0
L
Izanami
IDANNNY
Izanami
9,630
6,013
0
4,135
10,687
3,849
953
1,638
9,049
0
73,138
L
Vamana
JafetGT
Vamana
7,536
2,552
0
2,016
6,413
6,848
0
230
6,183
0
80,582
L
8,174
1,402
0
1,415
9,066
2,704
12
5,508
3,558
51,848
0
L
Ne Zha
MrHalkrog
Ne Zha
3,644
548
0
7,024
14,709
5,045
0
3,531
11,178
0
49,988
W
Yu Huang
11,247
590
0
1,686
6,915
2,616
274
3,617
2,842
61,809
2,719
W
Chaac
RrephlexX
Chaac
2,465
263
0
5,887
12,189
11,204
0
0
11,414
0
52,657
W
5,552
546
0
2,251
10,810
8,068
0
3,289
7,214
25,059
0
W
Izanami
bmoc49
Izanami
6,382
3,668
0
2,772
10,172
3,580
361
2,001
8,114
0
72,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,245
Gold Earned
40,854
443
Minions Killed
473
0
Camps Cleared
0
1,496,088
Distance Traveled
1,444,609
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,725
582
68
5
0
331,906
6
L
Ares
7,088
473
24
2
0
275,059
7
L
Izanami
9,059
604
126
8
0
279,822
3
L
Vamana
9,891
659
146
10
0
286,080
3
L
Hera
7,386
492
108
7
0
294,668
0
L
Ne Zha
7,430
495
69
5
0
308,980
4
W
Yu Huang
9,415
628
111
7
0
294,961
0
W
Chaac
7,571
505
111
7
0
276,543
0
W
Khepri
7,910
527
22
1
0
334,509
0
W
Izanami
8,624
575
131
9
0
258,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role