Player Matchup

Odin
Odin
 
Odin
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AccelBlaster
Thanatos
Level 142
God Stats
1W - 4L
1,275 SR
Queue Stats
150W - 179L
1,369 Elo+
Party 3
Shiva
Shiva
Tylerderdin4
Shiva
Level 117
God Stats
3W - 4L
1,701 SR
Queue Stats
149W - 152L
1,421 Elo+
Party 1
Nemesis
Nemesis
xRaisor
Nemesis
Level 106
God Stats
2W - 5L
1,581 SR
Queue Stats
120W - 149L
1,351 Elo+
Party 3
Team Averages
Level 147
1,511 SR
1,428 Elo+

VS

Team Averages
Level 144
1,368 SR
1,426 Elo+
Heimdallr
Heimdallr
D3M0N1CK xTGx
Heimdallr
Level 145
God Stats
4W - 1L
1,670 SR
Queue Stats
144W - 152L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
DEAGLE77
Baron Samedi
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 346L
1,440 Elo+
Party 2
Cabrakan
Cabrakan
Ratbat84
Cabrakan
Level 155
God Stats
1W - 3L
1,118 SR
Queue Stats
157W - 165L
1,448 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sylvanas8727
Ah Muzen Cab
Level 113
God Stats
2W - 3L
1,196 SR
Queue Stats
78W - 66L
1,437 Elo+
Solo
Bastet
Bastet
larskon
Bastet
Level 138
God Stats
7W - 9L
1,356 SR
Queue Stats
418W - 444L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
2 / 4 / 10
9,722
694
9,808
23,599
22,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cupid
 
Cupid
16
1 / 10 / 7
9,175
655
7,162
17,868
6,303
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
AccelBlaster
Thanatos
14
2 / 7 / 10
9,068
648
6,782
12,300
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 8 / 11
9,996
714
18,133
24,937
31,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
xRaisor
Nemesis
16
7 / 4 / 3
10,166
726
8,056
14,462
12,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D3M0N1CK xTGx
Heimdallr
18
11 / 8 / 13
11,830
845
23,346
16,797
7,987
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
DEAGLE77
Baron Samedi
19
10 / 2 / 16
12,175
870
21,498
12,672
6,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Ratbat84
Cabrakan
17
1 / 5 / 24
10,742
767
13,090
19,124
32,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Sylvanas8727
Ah Muzen Cab
18
4 / 1 / 22
11,367
812
11,971
12,656
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
larskon
Bastet
17
6 / 3 / 16
11,465
819
13,380
11,865
5,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
123
16
Kills
32
33
Deaths
19
41
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
10
1.75
L
Cupid
 
Cupid
1
10
7
0.45
L
Thanatos
AccelBlaster
Thanatos
2
7
10
1
W
Heimdallr
D3M0N1CK xTGx
Heimdallr
11
8
13
2.19
W
Baron Samedi
DEAGLE77
Baron Samedi
10
2
16
9
W
Cabrakan
Ratbat84
Cabrakan
1
5
24
2.6
W
Ah Muzen Cab
Sylvanas8727
Ah Muzen Cab
4
1
22
15
L
4
8
11
1.19
W
Bastet
larskon
Bastet
6
3
16
4.67
L
Nemesis
xRaisor
Nemesis
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,941
Damage
83,285
93,166
Taken
73,114
77,494
Mitigated
57,734
25,793
Healing
27,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,808
1,497
564
6,733
23,599
22,440
0
9,009
14,590
3,025
24,092
L
Cupid
 
Cupid
7,162
2,613
2,902
2,812
17,868
6,303
0
5,896
11,972
0
27,222
L
Thanatos
AccelBlaster
Thanatos
6,782
1,144
995
2,769
12,300
4,329
15
5,395
6,898
0
12,299
W
Heimdallr
D3M0N1CK xTGx
Heimdallr
23,346
12,144
109
2,669
16,797
7,987
1,767
405
16,004
0
41,660
W
Baron Samedi
DEAGLE77
Baron Samedi
21,498
1,921
9,653
5,825
12,672
6,551
714
349
12,030
40,185
222
W
Cabrakan
Ratbat84
Cabrakan
13,090
1,608
1,389
2,007
19,124
32,469
714
416
17,235
23,140
1,479
W
Ah Muzen Cab
Sylvanas8727
Ah Muzen Cab
11,971
5,547
937
2,053
12,656
5,431
1,624
477
11,766
0
31,425
L
18,133
1,932
1,821
4,736
24,937
31,991
0
7,819
17,118
0
28,103
W
Bastet
larskon
Bastet
13,380
2,360
933
2,276
11,865
5,296
1,743
233
11,299
0
25,054
L
Nemesis
xRaisor
Nemesis
8,056
2,429
616
1,845
14,462
12,431
0
5,429
9,033
0
14,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,127
Gold Earned
57,579
166
Minions Killed
171
0
Camps Cleared
0
1,213,790
Distance Traveled
1,316,849
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,722
694
45
3
0
267,225
0
L
Cupid
9,175
655
55
4
0
246,110
0
L
Thanatos
9,068
648
12
1
0
254,178
0
W
Heimdallr
11,830
845
34
2
0
220,623
1
W
Baron Samedi
12,175
870
41
3
0
261,815
0
W
Cabrakan
10,742
767
27
2
0
249,411
0
W
Ah Muzen Cab
11,367
812
38
3
0
279,488
0
L
Shiva
9,996
714
29
2
0
233,929
0
W
Bastet
11,465
819
31
2
0
305,512
0
L
Nemesis
10,166
726
25
2
0
212,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role