Player Matchup

Susano
Susano
CoolBoyGkno
Susano
Level 69
God Stats
1W - 3L
1,445 SR
Queue Stats
168W - 195L
1,472 Elo+
Party 1
Cabrakan
Cabrakan
Kingfish117
Cabrakan
Level 73
God Stats
22W - 16L
1,610 SR
Queue Stats
281W - 294L
1,440 Elo+
Solo
Chaac
Chaac
MattyAho
Chaac
Level 79
God Stats
0W - 1L
1,262 SR
Queue Stats
12W - 18L
1,341 Elo+
Solo
Charybdis
Charybdis
Ramsesbk08
Charybdis
Level 47
God Stats
2W - 2L
1,450 SR
Queue Stats
24W - 49L
1,299 Elo+
Solo
Nu Wa
Nu Wa
VSAngels4684
Nu Wa
Level 101
God Stats
11W - 19L
1,560 SR
Queue Stats
61W - 82L
1,445 Elo+
Party 1
Team Averages
Level 74
1,466 SR
1,400 Elo+

VS

Team Averages
Level 102
1,559 SR
1,419 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HYENA_DEMON
Sol
Level 156
God Stats
5W - 3L
1,849 SR
Queue Stats
130W - 135L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Imthedominator4
Ah Muzen Cab
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 131L
1,402 Elo+
Solo
Surtr
Surtr
Timbo_Slic3_4
Surtr
Level 64
God Stats
6W - 3L
1,578 SR
Queue Stats
39W - 42L
1,432 Elo+
Solo
Geb
Geb
oo7asian
Geb
Level 43
God Stats
2W - 2L
1,368 SR
Queue Stats
3W - 6L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 3 / 1
6,774
484
6,045
10,724
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Kingfish117
Cabrakan
9
2 / 2 / 3
5,628
402
3,921
8,078
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
MattyAho
Chaac
12
1 / 3 / 0
7,265
519
5,700
10,438
5,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Ramsesbk08
Charybdis
12
3 / 3 / 2
6,456
461
4,420
9,378
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 1
6,806
486
6,028
8,083
2,431
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 2 / 3
8,896
635
7,552
12,276
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
2 / 0 / 9
8,986
642
5,944
9,562
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Imthedominator4
Ah Muzen Cab
13
3 / 2 / 2
7,504
536
5,824
6,430
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 2 / 1
8,559
611
6,844
10,411
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 3 / 4
6,112
437
3,826
12,073
9,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
16
16
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
2
3
5.25
L
Susano
1
3
1
0.5
W
2
0
9
6.5
W
Ah Muzen Cab
Imthedominator4
Ah Muzen Cab
3
2
2
2
L
Cabrakan
Kingfish117
Cabrakan
2
2
3
1.75
L
Chaac
MattyAho
Chaac
1
3
0
0.33
L
Charybdis
Ramsesbk08
Charybdis
3
3
2
1.33
W
2
2
1
1.25
L
1
5
1
0.3
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,114
Damage
29,990
46,701
Taken
50,752
19,877
Mitigated
25,855
10,542
Healing
16,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,552
1,951
0
3,202
12,276
5,010
0
1,300
10,976
0
66,998
L
Susano
6,045
1,203
0
4,906
10,724
3,698
0
933
9,791
0
53,753
W
5,944
2,172
0
8,057
9,562
2,244
2,329
3,557
6,005
65,887
4,714
W
Ah Muzen Cab
Imthedominator4
Ah Muzen Cab
5,824
2,631
0
883
6,430
2,014
1,080
1,445
4,747
0
49,770
L
Cabrakan
Kingfish117
Cabrakan
3,921
703
0
0
8,078
4,735
0
3,135
4,943
7,226
993
L
Chaac
MattyAho
Chaac
5,700
845
0
3,379
10,438
5,717
0
334
9,154
0
42,035
L
Charybdis
Ramsesbk08
Charybdis
4,420
2,157
0
2,137
9,378
3,296
0
2,182
7,196
0
38,349
W
6,844
1,620
0
2,452
10,411
7,207
0
368
10,043
1,304
44,709
L
6,028
1,419
0
120
8,083
2,431
44
2,877
5,206
45,215
0
W
3,826
202
0
1,933
12,073
9,380
0
2,326
9,279
13,677
1,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,929
Gold Earned
40,057
353
Minions Killed
411
0
Camps Cleared
0
1,328,211
Distance Traveled
1,427,594
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,896
635
98
7
0
332,228
0
L
Susano
6,774
484
88
6
0
265,362
0
W
Sol
8,986
642
129
9
0
250,224
0
W
Ah Muzen Cab
7,504
536
73
5
0
255,111
1
L
Cabrakan
5,628
402
27
2
0
297,101
6
L
Chaac
7,265
519
95
7
0
270,198
0
L
Charybdis
6,456
461
65
5
0
249,816
2
W
Surtr
8,559
611
87
6
0
288,020
0
L
Nu Wa
6,806
486
78
6
0
245,734
0
W
Geb
6,112
437
24
2
0
302,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role