Player Matchup

Apollo
Apollo
Ic3CreamBandit
Apollo
Level 178
God Stats
7W - 5L
1,554 SR
Queue Stats
271W - 293L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
LiquidHotSnakes
Gilgamesh
Level 164
God Stats
4W - 5L
1,554 SR
Queue Stats
321W - 344L
1,505 Elo+
Party 1
Discordia
Discordia
Mitchdotcom
Discordia
Level 121
God Stats
9W - 8L
1,551 SR
Queue Stats
46W - 51L
1,514 Elo+
Party 1
Nemesis
Nemesis
rAnCID_ak47
Nemesis
Level 123
God Stats
4W - 1L
1,456 SR
Queue Stats
92W - 120L
1,476 Elo+
Solo
Sobek
Sobek
unholyheart50
Sobek
Level 15
God Stats
2W - 1L
1,333 SR
Queue Stats
5W - 2L
1,570 Elo+
Party 1
Team Averages
Level 120
1,490 SR
1,513 Elo+

VS

Team Averages
Level 144
1,555 SR
1,522 Elo+
Hades
Hades
Cold Bloodied
Hades
Level 158
God Stats
32W - 16L
1,721 SR
Queue Stats
191W - 195L
1,520 Elo+
Solo
Sylvanus
Sylvanus
LordLoss4750
Sylvanus
Level 102
God Stats
35W - 32L
1,535 SR
Queue Stats
98W - 110L
1,535 Elo+
Solo
Ne Zha
Ne Zha
Mesmirandia
Ne Zha
Level 205
God Stats
0W - 3L
1,423 SR
Queue Stats
19W - 23L
1,490 Elo+
Solo
Merlin
Merlin
TheKing104
Merlin
Level 120
God Stats
23W - 19L
1,594 SR
Queue Stats
188W - 202L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
Wohjay
Gilgamesh
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
10,617
965
6,055
8,189
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
LiquidHotSnakes
Gilgamesh
16
3 / 1 / 10
10,143
922
10,627
11,034
7,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Mitchdotcom
Discordia
18
4 / 0 / 8
11,075
1,007
12,548
4,814
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
rAnCID_ak47
Nemesis
17
4 / 0 / 7
10,646
968
4,759
8,792
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 8
9,570
870
6,383
15,288
11,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,783
798
7,793
9,897
4,778
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
LordLoss4750
Sylvanus
14
1 / 2 / 0
9,166
833
4,520
9,431
7,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
13
0 / 1 / 1
8,327
757
4,848
5,351
2,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
TheKing104
Merlin
14
0 / 3 / 1
8,754
796
11,371
7,951
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Wohjay
Gilgamesh
15
1 / 6 / 0
9,510
865
7,686
17,702
15,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
16
Kills
2
2
Deaths
16
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
3
1
4
5
W
Gilgamesh
LiquidHotSnakes
Gilgamesh
3
1
10
8
L
Sylvanus
LordLoss4750
Sylvanus
1
2
0
0.5
L
Ne Zha
0
1
1
0.5
W
Discordia
Mitchdotcom
Discordia
4
0
8
8
L
Merlin
TheKing104
Merlin
0
3
1
0.17
L
Gilgamesh
Wohjay
Gilgamesh
1
6
0
0.17
W
Nemesis
rAnCID_ak47
Nemesis
4
0
7
7.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,372
Damage
36,218
48,117
Taken
50,332
27,295
Mitigated
33,245
11,440
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,793
205
407
2,347
9,897
4,778
0
4,498
5,399
25,576
0
W
6,055
3,091
0
2,152
8,189
3,255
3,615
1,892
5,796
0
34,144
W
Gilgamesh
LiquidHotSnakes
Gilgamesh
10,627
2,651
0
1,821
11,034
7,139
414
5,865
4,691
0
17,476
L
Sylvanus
LordLoss4750
Sylvanus
4,520
793
2,914
2,645
9,431
7,479
0
4,873
4,558
8,343
0
L
Ne Zha
4,848
306
0
464
5,351
2,297
0
1,161
4,190
0
13,618
W
Discordia
Mitchdotcom
Discordia
12,548
383
0
560
4,814
1,712
906
1,500
3,096
46,411
1,388
L
Merlin
TheKing104
Merlin
11,371
872
0
563
7,951
3,377
0
3,153
4,798
28,871
0
L
Gilgamesh
Wohjay
Gilgamesh
7,686
1,043
0
886
17,702
15,314
52
4,590
13,112
0
30,754
W
Nemesis
rAnCID_ak47
Nemesis
4,759
1,047
0
2,419
8,792
3,874
184
3,368
5,070
0
32,766
W
6,383
581
0
4,488
15,288
11,315
277
9,589
5,044
9,966
1,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,051
Gold Earned
44,540
258
Minions Killed
174
0
Camps Cleared
0
1,154,304
Distance Traveled
899,057
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,783
798
42
4
0
170,639
0
W
Apollo
10,617
965
72
7
0
173,255
0
W
Gilgamesh
10,143
922
20
2
0
258,665
0
L
Sylvanus
9,166
833
11
1
0
174,119
1
L
Ne Zha
8,327
757
20
2
0
159,088
2
W
Discordia
11,075
1,007
88
8
0
242,768
0
L
Merlin
8,754
796
59
5
0
186,550
0
L
Gilgamesh
9,510
865
42
4
0
208,661
0
W
Nemesis
10,646
968
67
6
0
247,665
4
W
Sobek
9,570
870
11
1
0
231,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role