Player Matchup

Kuzenbo
Kuzenbo
Albert506
Kuzenbo
Level 80
God Stats
7W - 6L
1,586 SR
Queue Stats
431W - 424L
1,643 Elo+
Party 2
Bastet
Bastet
M1cHa3Lsm
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,496 Elo+
Party 2
Ix Chel
Ix Chel
SlaveCR
Ix Chel
Level 78
God Stats
3W - 4L
1,561 SR
Queue Stats
336W - 325L
1,612 Elo+
Party 2
Anubis
Anubis
xHalijox
Anubis
Level 135
God Stats
0W - 7L
1,020 SR
Queue Stats
258W - 258L
1,508 Elo+
Solo
Vulcan
Vulcan
xricardox25
Vulcan
Level 112
God Stats
11W - 4L
1,666 SR
Queue Stats
536W - 506L
1,640 Elo+
Party 2
Team Averages
Level 87
1,467 SR
1,580 Elo+

VS

Team Averages
Level 120
1,527 SR
1,497 Elo+
Izanami
Izanami
JamaicanJenkins
Izanami
Level 126
God Stats
3W - 1L
1,631 SR
Queue Stats
137W - 138L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
MidlifeTrash69
Sun Wukong
Level 109
God Stats
10W - 8L
1,500 SR
Queue Stats
715W - 734L
1,486 Elo+
Solo
Chaac
Chaac
Rvfq
Chaac
Level 130
God Stats
3W - 1L
1,556 SR
Queue Stats
159W - 158L
1,511 Elo+
Party 1
Athena
Athena
SouljaBoy1738
Athena
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 38L
1,497 Elo+
Party 1
Ra
Ra
jjason626
Ra
Level 129
God Stats
3W - 3L
1,450 SR
Queue Stats
142W - 151L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Albert506
Kuzenbo
13
1 / 2 / 4
7,356
817
5,883
10,990
13,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
M1cHa3Lsm
Bastet
10
1 / 6 / 1
6,490
721
5,223
9,398
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
SlaveCR
Ix Chel
13
1 / 3 / 1
6,770
752
2,852
7,326
3,083
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
xHalijox
Anubis
11
0 / 6 / 2
6,331
703
3,492
8,008
3,766
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
13
2 / 3 / 4
7,287
810
10,662
5,347
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 14
8,598
955
7,151
6,035
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
MidlifeTrash69
Sun Wukong
13
1 / 1 / 13
7,536
837
5,132
11,944
10,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Rvfq
Chaac
15
7 / 2 / 12
9,015
1,002
13,652
12,377
13,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 1 / 12
7,925
881
3,041
5,820
5,100
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 2 / 11
8,568
952
10,308
9,120
4,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
5
Kills
20
20
Deaths
7
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Albert506
Kuzenbo
1
2
4
1.5
W
5
1
14
12
L
Bastet
M1cHa3Lsm
Bastet
1
6
1
0.25
W
Sun Wukong
MidlifeTrash69
Sun Wukong
1
1
13
7.5
W
Chaac
Rvfq
Chaac
7
2
12
6.5
L
Ix Chel
SlaveCR
Ix Chel
1
3
1
0.5
W
2
1
12
8
W
5
2
11
5.25
L
Anubis
xHalijox
Anubis
0
6
2
0.17
L
Vulcan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,112
Damage
39,284
41,069
Taken
45,296
26,349
Mitigated
36,293
11,774
Healing
23,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Albert506
Kuzenbo
5,883
1,654
420
2,425
10,990
13,739
29
4,823
5,935
8,704
0
W
7,151
4,151
586
953
6,035
2,327
3,833
2,696
3,339
0
31,924
L
Bastet
M1cHa3Lsm
Bastet
5,223
863
97
404
9,398
3,447
0
3,312
5,987
0
6,252
W
Sun Wukong
MidlifeTrash69
Sun Wukong
5,132
475
1,445
2,649
11,944
10,998
833
6,359
5,585
0
8,761
W
Chaac
Rvfq
Chaac
13,652
465
829
2,685
12,377
13,647
658
5,585
6,792
0
26,482
L
Ix Chel
SlaveCR
Ix Chel
2,852
209
5,592
1,425
7,326
3,083
0
824
6,502
13,593
0
W
3,041
648
275
518
5,820
5,100
115
3,803
2,017
6,361
561
W
10,308
624
9,287
3,982
9,120
4,221
1,300
4,446
4,674
32,412
0
L
Anubis
xHalijox
Anubis
3,492
220
0
943
8,008
3,766
0
1,945
5,999
11,407
0
L
Vulcan
10,662
86
231
237
5,347
2,314
0
1,834
3,404
21,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,234
Gold Earned
41,642
68
Minions Killed
171
0
Camps Cleared
0
768,784
Distance Traveled
882,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,356
817
7
1
0
176,946
0
W
Izanami
8,598
955
54
6
0
132,305
0
L
Bastet
6,490
721
6
1
0
137,767
0
W
Sun Wukong
7,536
837
15
2
0
174,663
0
W
Chaac
9,015
1,002
38
4
0
189,769
0
L
Ix Chel
6,770
752
19
2
0
159,999
0
W
Athena
7,925
881
13
1
0
204,870
0
W
Ra
8,568
952
51
6
0
180,432
0
L
Anubis
6,331
703
18
2
0
125,377
0
L
Vulcan
7,287
810
18
2
0
168,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role