Player Matchup

Sobek
Sobek
DonnyBoy77YT
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 157L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
Purkinjix
Danzaburou
Level 28
God Stats
8W - 6L
1,527 SR
Queue Stats
56W - 48L
1,475 Elo+
Party 2
Fenrir
Fenrir
Stevathen
Fenrir
Level 82
God Stats
12W - 4L
1,569 SR
Queue Stats
193W - 176L
1,483 Elo+
Party 2
Team Averages
Level 66
1,532 SR
1,482 Elo+

VS

Team Averages
Level 124
1,665 SR
1,589 Elo+
Baron Samedi
Baron Samedi
PRINCE-LIGHT-SKN
Baron Samedi
Level 101
God Stats
6W - 6L
1,462 SR
Queue Stats
39W - 38L
1,445 Elo+
Solo
Danzaburou
Danzaburou
Red13Zulu
Danzaburou
Level 122
God Stats
11W - 0L
1,773 SR
Queue Stats
52W - 19L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
hoogachaka
Cthulhu
Level 148
God Stats
17W - 3L
1,760 SR
Queue Stats
51W - 19L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,279
753
5,348
13,683
16,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
Purkinjix
Danzaburou
14
0 / 3 / 2
8,250
750
6,157
6,815
2,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Stevathen
Fenrir
14
2 / 3 / 2
8,534
776
5,837
8,747
7,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PRINCE-LIGHT-SKN
Baron Samedi
16
3 / 1 / 6
9,627
875
8,175
6,720
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
Red13Zulu
Danzaburou
15
5 / 3 / 2
9,588
872
7,997
8,350
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
hoogachaka
Cthulhu
16
1 / 1 / 8
9,245
840
8,980
9,701
9,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
9
9
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Baron Samedi
PRINCE-LIGHT-SKN
Baron Samedi
3
1
6
6
L
Danzaburou
Purkinjix
Danzaburou
0
3
2
0.33
W
Danzaburou
Red13Zulu
Danzaburou
5
3
2
2
L
Fenrir
Stevathen
Fenrir
2
3
2
1
W
Cthulhu
hoogachaka
Cthulhu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,342
Damage
25,152
29,245
Taken
24,771
26,854
Mitigated
16,298
7,309
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,348
91
0
3,024
13,683
16,861
0
6,833
6,850
16,809
2,228
W
Baron Samedi
PRINCE-LIGHT-SKN
Baron Samedi
8,175
878
1,343
2,410
6,720
3,092
294
1,910
4,774
32,291
0
L
Danzaburou
Purkinjix
Danzaburou
6,157
1,256
0
1,770
6,815
2,774
144
4,081
2,734
0
34,712
W
Danzaburou
Red13Zulu
Danzaburou
7,997
3,617
0
1,395
8,350
3,329
168
930
7,385
0
32,963
L
Fenrir
Stevathen
Fenrir
5,837
532
0
2,515
8,747
7,219
0
5,344
3,403
0
9,317
W
Cthulhu
hoogachaka
Cthulhu
8,980
442
552
2,318
9,701
9,877
141
1,705
7,931
27,188
1,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,063
Gold Earned
28,460
100
Minions Killed
154
0
Camps Cleared
0
623,915
Distance Traveled
653,324
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,279
753
34
3
0
209,627
0
W
Baron Samedi
9,627
875
60
5
0
208,722
2
L
Danzaburou
8,250
750
62
6
0
188,756
0
W
Danzaburou
9,588
872
50
5
0
198,944
0
L
Fenrir
8,534
776
4
0
0
225,532
0
W
Cthulhu
9,245
840
44
4
0
245,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role