Player Matchup

Hercules
Hercules
DoomPinch
Hercules
Level 126
God Stats
0W - 1L
1,508 SR
Queue Stats
12W - 13L
1,498 Elo+
Solo
Ullr
Ullr
OhDavoo
Ullr
Level 181
God Stats
13W - 7L
1,536 SR
Queue Stats
66W - 56L
1,572 Elo+
Party 1
Tyr
Tyr
Perilla12000
Tyr
Level 155
God Stats
1W - 2L
1,568 SR
Queue Stats
71W - 61L
1,566 Elo+
Party 1
Charon
Charon
PrimoEsPuto
Charon
Level 157
God Stats
2W - 4L
1,662 SR
Queue Stats
61W - 53L
1,562 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pepapik
Morgan Le Fay
Level 175
God Stats
4W - 4L
1,712 SR
Queue Stats
70W - 60L
1,565 Elo+
Party 1
Team Averages
Level 159
1,597 SR
1,553 Elo+

VS

Team Averages
Level 143
1,479 SR
1,528 Elo+
Awilix
Awilix
 
Awilix
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Alezuskull
Vulcan
Level 158
God Stats
3W - 3L
1,330 SR
Queue Stats
193W - 165L
1,583 Elo+
Solo
Nox
Nox
Jesus-loves-me23
Nox
Level 158
God Stats
2W - 1L
1,371 SR
Queue Stats
16W - 15L
1,446 Elo+
Solo
Surtr
Surtr
raudales179
Surtr
Level 156
God Stats
430W - 330L
1,625 SR
Queue Stats
520W - 442L
1,593 Elo+
Solo
Chaac
Chaac
wolfgamer772
Chaac
Level 120
God Stats
185W - 165L
1,568 SR
Queue Stats
776W - 722L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DoomPinch
Hercules
11
2 / 2 / 0
5,849
487
3,143
10,073
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ullr
OhDavoo
Ullr
11
5 / 6 / 1
6,634
553
5,400
11,686
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 0 / 1
6,829
569
5,522
9,018
7,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charon
10
2 / 2 / 4
6,685
557
7,186
10,013
6,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
pepapik
Morgan Le Fay
11
0 / 5 / 2
6,025
502
4,792
7,981
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
6 / 2 / 4
7,331
611
6,397
7,934
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
Alezuskull
Vulcan
14
4 / 0 / 3
7,855
655
6,632
4,775
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 3 / 3
6,060
505
4,542
6,013
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 3 / 5
7,401
617
10,233
10,648
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
0 / 1 / 0
6,964
580
6,004
9,016
5,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
15
15
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
2
4
4
W
Vulcan
Alezuskull
Vulcan
4
0
3
5.5
L
Hercules
DoomPinch
Hercules
2
2
0
1
W
2
3
3
1.17
L
Ullr
OhDavoo
Ullr
5
6
1
0.92
L
0
0
1
0.5
L
Charon
2
2
4
2
L
Morgan Le Fay
pepapik
Morgan Le Fay
0
5
2
0.2
W
3
3
5
1.83
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,043
Damage
33,808
48,771
Taken
38,386
25,224
Mitigated
16,231
15,365
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,397
2,989
0
3,868
7,934
2,614
0
1,938
5,996
0
52,953
W
Vulcan
Alezuskull
Vulcan
6,632
316
0
1,120
4,775
1,632
198
3,920
855
50,634
783
L
Hercules
DoomPinch
Hercules
3,143
1,080
0
1,930
10,073
4,586
0
1,792
8,281
0
39,308
W
4,542
607
0
955
6,013
1,937
0
2,412
3,601
21,022
718
L
Ullr
OhDavoo
Ullr
5,400
2,814
0
2,804
11,686
4,035
0
2,157
9,342
0
39,776
L
5,522
577
0
6,093
9,018
7,125
0
359
8,603
0
51,997
L
Charon
7,186
1,799
0
2,684
10,013
6,802
0
3,374
6,345
26,251
0
L
Morgan Le Fay
pepapik
Morgan Le Fay
4,792
692
0
1,854
7,981
2,676
0
3,318
4,623
41,663
0
W
10,233
4,818
0
5,978
10,648
4,690
596
3,037
7,611
1,343
55,144
W
6,004
863
0
3,668
9,016
5,358
0
671
8,345
0
52,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
35,611
349
Minions Killed
418
0
Camps Cleared
0
1,176,446
Distance Traveled
1,285,987
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,331
611
86
7
0
290,156
0
W
Vulcan
7,855
655
99
8
0
273,572
3
L
Hercules
5,849
487
63
5
0
256,110
2
W
Nox
6,060
505
43
4
0
232,901
4
L
Ullr
6,634
553
81
7
0
215,461
1
L
Tyr
6,829
569
92
8
0
242,299
1
L
Charon
6,685
557
35
3
0
229,675
2
L
Morgan Le Fay
6,025
502
78
7
0
232,901
4
W
Surtr
7,401
617
81
7
0
252,837
0
W
Chaac
6,964
580
109
9
0
236,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role