Player Matchup

Ares
Ares
 
Ares
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
All tha Smoke
Charybdis
Level 57
God Stats
4W - 4L
1,556 SR
Queue Stats
172W - 188L
1,407 Elo+
Party 3
Bakasura
Bakasura
Aye Its Lili
Bakasura
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,425 Elo+
Party 1
Surtr
Surtr
Masternekokawai7
Surtr
Level 113
God Stats
3W - 1L
1,720 SR
Queue Stats
135W - 146L
1,464 Elo+
Solo
Team Averages
Level 87
1,555 SR
1,459 Elo+

VS

Team Averages
Level 79
1,350 SR
1,376 Elo+
He Bo
He Bo
DaddyYankee408
He Bo
Level 27
God Stats
0W - 2L
1,278 SR
Queue Stats
16W - 53L
1,256 Elo+
Solo
Camazotz
Camazotz
Guero97
Camazotz
Level 109
God Stats
0W - 1L
1,175 SR
Queue Stats
8W - 13L
1,429 Elo+
Party 2
Hachiman
Hachiman
Henry0608
Hachiman
Level 63
God Stats
0W - 1L
1,297 SR
Queue Stats
7W - 16L
1,359 Elo+
Party 2
Anubis
Anubis
Pendejoloko
Anubis
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 65L
1,436 Elo+
Solo
Cerberus
Cerberus
WANPUNCHMAN5898
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 3 / 11
8,202
1,172
6,058
10,015
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
 
Serqet
12
0 / 1 / 10
7,260
1,037
1,035
5,224
5,201
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
All tha Smoke
Charybdis
14
7 / 2 / 7
8,161
1,166
9,479
5,040
2,157
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bakasura
Aye Its Lili
Bakasura
15
5 / 2 / 10
8,670
1,239
5,408
8,941
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 3 / 8
7,313
1,045
6,844
7,712
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,171
739
1,758
1,785
441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Guero97
Camazotz
11
2 / 4 / 0
6,090
870
4,362
7,886
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mace

Mace

+10
Physical Power

Hachiman
Henry0608
Hachiman
14
5 / 4 / 4
7,824
1,118
11,109
6,451
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
12
2 / 3 / 4
6,526
932
7,210
5,301
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
2 / 5 / 5
7,372
1,053
2,856
10,183
9,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
18
Kills
11
11
Deaths
18
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
11
2.83
W
Serqet
 
Serqet
0
1
10
5
W
Charybdis
All tha Smoke
Charybdis
7
2
7
5.25
W
Bakasura
Aye Its Lili
Bakasura
5
2
10
5
L
0
2
0
0
L
Camazotz
Guero97
Camazotz
2
4
0
0.5
L
Hachiman
Henry0608
Hachiman
5
4
4
1.75
W
3
3
8
2.33
L
Anubis
2
3
4
1.33
L
Cerberus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,824
Damage
27,295
36,932
Taken
31,606
30,458
Mitigated
18,016
12,654
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,058
1,459
784
2,079
10,015
10,344
884
3,642
6,373
8,291
0
W
Serqet
 
Serqet
1,035
306
581
1,188
5,224
5,201
418
1,771
3,453
0
4,328
W
Charybdis
All tha Smoke
Charybdis
9,479
5,180
655
449
5,040
2,157
2,691
1,171
3,869
0
21,559
W
Bakasura
Aye Its Lili
Bakasura
5,408
3,465
1,093
4,502
8,941
7,306
2,744
3,090
5,851
0
9,635
L
1,758
30
0
58
1,785
441
0
515
1,227
2,442
0
L
Camazotz
Guero97
Camazotz
4,362
710
66
1,877
7,886
2,975
0
1,518
6,236
0
7,615
L
Hachiman
Henry0608
Hachiman
11,109
6,150
486
1,215
6,451
2,586
0
1,611
4,766
0
22,846
W
6,844
1,460
407
916
7,712
5,450
0
2,150
5,562
343
13,591
L
Anubis
7,210
126
189
1,067
5,301
2,324
0
838
4,280
20,318
0
L
Cerberus
2,856
272
161
1,913
10,183
9,690
0
1,862
8,089
8,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,606
Gold Earned
32,983
78
Minions Killed
92
0
Camps Cleared
0
736,726
Distance Traveled
562,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,202
1,172
3
0
0
149,095
0
W
Serqet
7,260
1,037
6
1
0
149,444
0
W
Charybdis
8,161
1,166
35
5
0
145,068
0
W
Bakasura
8,670
1,239
28
4
0
158,520
0
L
He Bo
5,171
739
2
0
0
54,475
0
L
Camazotz
6,090
870
10
1
0
142,037
0
L
Hachiman
7,824
1,118
29
4
0
116,504
0
W
Surtr
7,313
1,045
6
1
0
134,599
0
L
Anubis
6,526
932
34
5
0
121,533
0
L
Cerberus
7,372
1,053
17
2
0
127,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role