Player Matchup

Chiron
Chiron
ConnectionBar
Chiron
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 29L
1,540 Elo+
Party 1
Vulcan
Vulcan
T0gu
Vulcan
Level 142
God Stats
1W - 2L
1,712 SR
Queue Stats
27W - 26L
1,531 Elo+
Solo
Yemoja
Yemoja
Tmacksports
Yemoja
Level 48
God Stats
24W - 17L
1,587 SR
Queue Stats
74W - 68L
1,483 Elo+
Party 1
Charybdis
Charybdis
Wooster2fly
Charybdis
Level 50
God Stats
4W - 7L
1,511 SR
Queue Stats
71W - 91L
1,438 Elo+
Party 2
Anubis
Anubis
beefflaps69
Anubis
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 36L
1,429 Elo+
Party 2
Team Averages
Level 67
1,562 SR
1,484 Elo+

VS

Team Averages
Level 117
1,545 SR
1,498 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Fr0hawk730
Mulan
Level 144
God Stats
29W - 27L
1,531 SR
Queue Stats
514W - 457L
1,500 Elo+
Solo
Charon
Charon
SnailS3xer69
Charon
Level 50
God Stats
7W - 1L
1,989 SR
Queue Stats
49W - 45L
1,434 Elo+
Party 3
Bakasura
Bakasura
lTX ANUBIS XTl
Bakasura
Level 106
God Stats
1W - 5L
1,202 SR
Queue Stats
264W - 238L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,032
806
1,535
2,939
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
T0gu
Vulcan
1
0 / 1 / 0
2,594
519
0
483
83
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
6
1 / 1 / 0
3,557
711
1,805
4,629
1,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Wooster2fly
Charybdis
6
0 / 3 / 1
3,385
677
1,888
4,823
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
7
1 / 1 / 0
3,798
760
2,785
2,995
1,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
1 / 0 / 3
4,398
880
2,869
4,550
2,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
 
Izanami
7
1 / 1 / 2
4,040
808
3,145
3,104
774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mulan
8
1 / 1 / 0
4,342
868
1,821
5,408
1,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
7
0 / 1 / 0
3,859
772
1,116
2,631
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
7
2 / 0 / 0
3,896
779
1,462
3,923
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
3
2.5
W
Izanami
 
Izanami
1
1
2
2
L
1
0
0
1
W
Mulan
1
1
0
1
W
Charon
0
1
0
0
L
Vulcan
T0gu
Vulcan
0
1
0
0
L
Yemoja
1
1
0
1
L
Charybdis
Wooster2fly
Charybdis
0
3
1
0.17
L
Anubis
1
1
0
1
W
Bakasura
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,013
Damage
10,413
15,869
Taken
19,616
4,800
Mitigated
6,615
6,113
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,869
551
423
2,413
4,550
2,388
114
411
4,139
12,139
0
W
Izanami
 
Izanami
3,145
2,089
0
1,202
3,104
774
705
973
2,131
0
22,707
L
1,535
641
19
2,010
2,939
695
0
926
1,783
0
18,887
W
Mulan
1,821
190
0
3,304
5,408
1,318
0
2,785
2,623
0
24,265
W
Charon
1,116
39
0
750
2,631
851
0
0
2,631
14,475
0
L
Vulcan
T0gu
Vulcan
0
0
0
0
483
83
0
0
483
170
0
L
Yemoja
1,805
334
858
950
4,629
1,887
0
1,684
2,905
8,998
1,244
L
Charybdis
Wooster2fly
Charybdis
1,888
818
0
1,163
4,823
1,061
0
1,185
3,479
0
16,560
L
Anubis
2,785
211
0
1,113
2,995
1,074
0
0
2,995
19,724
0
W
Bakasura
1,462
1,039
0
1,636
3,923
1,284
82
56
3,867
0
17,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,366
Gold Earned
20,535
107
Minions Killed
183
0
Camps Cleared
0
431,161
Distance Traveled
566,819
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,398
880
13
3
0
103,079
0
W
Izanami
4,040
808
45
9
0
104,502
1
L
Chiron
4,032
806
38
8
0
117,896
0
W
Mulan
4,342
868
51
10
0
108,589
0
W
Charon
3,859
772
29
6
0
105,405
0
L
Vulcan
2,594
519
0
0
0
11,874
0
L
Yemoja
3,557
711
11
2
0
103,463
0
L
Charybdis
3,385
677
28
6
0
90,478
0
L
Anubis
3,798
760
30
6
0
107,450
0
W
Bakasura
3,896
779
45
9
0
145,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role