Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BoostTalk
Lancelot
Level 128
God Stats
3W - 1L
1,581 SR
Queue Stats
178W - 150L
1,601 Elo+
Party 2
Apollo
Apollo
Hybrin0
Apollo
Level 146
God Stats
3W - 2L
1,480 SR
Queue Stats
128W - 121L
1,586 Elo+
Party 2
Thor
Thor
LuckyKingMO
Thor
Level 161
God Stats
34W - 25L
1,603 SR
Queue Stats
906W - 789L
1,636 Elo+
Solo
Ymir
Ymir
Zayaplex
Ymir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 75L
1,527 Elo+
Party 2
Team Averages
Level 137
1,533 SR
1,570 Elo+

VS

Team Averages
Level 156
1,581 SR
1,597 Elo+
Baron Samedi
Baron Samedi
Amyewe
Baron Samedi
Level 195
God Stats
1W - 4L
1,625 SR
Queue Stats
43W - 28L
1,685 Elo+
Party 1
Mulan
Mulan
Lazy SoulReaper
Mulan
Level 148
God Stats
14W - 17L
1,498 SR
Queue Stats
382W - 369L
1,525 Elo+
Solo
He Bo
He Bo
ZoSHooT
He Bo
Level 155
God Stats
1W - 2L
1,544 SR
Queue Stats
47W - 36L
1,650 Elo+
Party 1
Chernobog
Chernobog
cenuri
Chernobog
Level 125
God Stats
0W - 2L
1,567 SR
Queue Stats
36W - 27L
1,648 Elo+
Party 1
Ne Zha
Ne Zha
xABADD0Nx
Ne Zha
Level 157
God Stats
3W - 1L
1,670 SR
Queue Stats
19W - 27L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 3 / 2
7,416
674
7,830
8,245
3,279
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
BoostTalk
Lancelot
13
6 / 0 / 0
7,901
718
6,595
6,475
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Hybrin0
Apollo
12
3 / 3 / 2
6,950
632
4,835
7,076
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 3 / 2
6,145
559
3,520
8,683
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
11
1 / 1 / 4
6,367
579
4,698
8,399
5,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amyewe
Baron Samedi
10
2 / 5 / 4
6,054
550
7,324
9,269
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 0
5,186
471
3,583
9,956
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

He Bo
ZoSHooT
He Bo
12
4 / 2 / 2
6,453
587
5,730
7,795
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
cenuri
Chernobog
11
1 / 3 / 3
6,098
554
5,965
7,881
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
xABADD0Nx
Ne Zha
10
3 / 1 / 2
6,396
581
3,918
7,802
4,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
17
Kills
10
10
Deaths
17
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
2
1.67
L
Baron Samedi
Amyewe
Baron Samedi
2
5
4
0.8
W
Lancelot
BoostTalk
Lancelot
6
0
0
6
W
Apollo
Hybrin0
Apollo
3
3
2
1.33
L
0
6
0
0
W
3
3
2
1.33
W
Ymir
1
1
4
3
L
He Bo
ZoSHooT
He Bo
4
2
2
2.5
L
Chernobog
cenuri
Chernobog
1
3
3
0.83
L
Ne Zha
xABADD0Nx
Ne Zha
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,478
Damage
26,520
38,878
Taken
42,703
15,987
Mitigated
16,076
12,160
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,830
271
0
3,965
8,245
3,279
0
6,134
2,111
60,099
393
L
Baron Samedi
Amyewe
Baron Samedi
7,324
467
60
2,772
9,269
3,951
0
4,359
4,910
34,158
0
W
Lancelot
BoostTalk
Lancelot
6,595
1,786
0
2,392
6,475
2,474
0
0
6,475
1,023
50,719
W
Apollo
Hybrin0
Apollo
4,835
3,772
0
2,299
7,076
2,164
0
872
6,204
0
56,520
L
3,583
500
0
2,233
9,956
3,745
0
236
9,720
0
27,985
W
3,520
576
0
1,114
8,683
2,437
0
5,385
3,298
0
31,197
W
Ymir
4,698
1,232
0
2,390
8,399
5,633
0
461
7,938
18,482
1,175
L
He Bo
ZoSHooT
He Bo
5,730
334
0
3,947
7,795
1,628
0
3,331
4,464
50,045
953
L
Chernobog
cenuri
Chernobog
5,965
3,707
0
3,377
7,881
2,237
0
2,047
5,834
0
46,742
L
Ne Zha
xABADD0Nx
Ne Zha
3,918
838
255
4,033
7,802
4,515
0
2,531
5,271
0
25,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
30,187
382
Minions Killed
321
0
Camps Cleared
0
1,123,125
Distance Traveled
1,076,617
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,416
674
110
10
0
215,634
2
L
Baron Samedi
6,054
550
60
5
0
202,581
2
W
Lancelot
7,901
718
93
8
0
246,596
0
W
Apollo
6,950
632
105
10
0
196,938
3
L
Mulan
5,186
471
50
5
0
171,312
0
W
Thor
6,145
559
54
5
0
254,616
0
W
Ymir
6,367
579
20
2
0
209,341
0
L
He Bo
6,453
587
90
8
0
244,546
0
L
Chernobog
6,098
554
88
8
0
208,885
0
L
Ne Zha
6,396
581
33
3
0
249,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role