Player Matchup

Lancelot
Lancelot
BroadJoey550489
Lancelot
Level 118
God Stats
4W - 1L
1,463 SR
Queue Stats
14W - 9L
1,564 Elo+
Party 2
Horus
Horus
Jenrry1
Horus
Level 159
God Stats
5W - 2L
1,389 SR
Queue Stats
104W - 105L
1,532 Elo+
Solo
Discordia
Discordia
LIVE2YOINK
Discordia
Level 93
God Stats
0W - 1L
1,297 SR
Queue Stats
29W - 12L
1,653 Elo+
Party 2
Athena
Athena
PitchBlack5969
Athena
Level 149
God Stats
0W - 2L
1,294 SR
Queue Stats
31W - 20L
1,548 Elo+
Party 3
Apollo
Apollo
d2b BirdMan
Apollo
Level 147
God Stats
4W - 3L
1,646 SR
Queue Stats
39W - 26L
1,529 Elo+
Party 3
Team Averages
Level 133
1,418 SR
1,565 Elo+

VS

Team Averages
Level 150
1,549 SR
1,483 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AFlyGuy_
Ao Kuang
Level 163
God Stats
2W - 1L
1,661 SR
Queue Stats
77W - 77L
1,473 Elo+
Party 1
Arachne
Arachne
Brave4life3
Arachne
Level 148
God Stats
35W - 39L
1,419 SR
Queue Stats
208W - 211L
1,463 Elo+
Solo
Danzaburou
Danzaburou
GsX MCoot7
Danzaburou
Level 129
God Stats
1W - 3L
1,584 SR
Queue Stats
103W - 91L
1,504 Elo+
Solo
Nu Wa
Nu Wa
RetroKelp
Nu Wa
Level 156
God Stats
11W - 10L
1,583 SR
Queue Stats
76W - 75L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
3 / 5 / 0
7,580
474
9,968
13,807
4,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
Jenrry1
Horus
14
2 / 3 / 1
7,219
451
5,606
17,522
15,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Discordia
LIVE2YOINK
Discordia
13
1 / 3 / 1
7,528
471
7,000
9,300
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 8 / 3
6,059
379
3,225
13,345
9,692
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
13
0 / 3 / 0
7,056
441
2,636
8,446
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 1 / 6
9,576
599
8,137
10,475
6,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
AFlyGuy_
Ao Kuang
14
2 / 3 / 7
8,198
512
4,605
13,117
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Arachne
Brave4life3
Arachne
13
5 / 0 / 12
9,544
597
7,161
11,350
9,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
GsX MCoot7
Danzaburou
15
7 / 1 / 7
9,467
592
11,573
6,852
2,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
RetroKelp
Nu Wa
14
5 / 2 / 7
8,854
553
12,507
7,450
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
6
Kills
22
22
Deaths
7
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
6
6
W
Ao Kuang
AFlyGuy_
Ao Kuang
2
3
7
1.83
W
Arachne
Brave4life3
Arachne
5
0
12
11
L
Lancelot
3
5
0
0.6
W
Danzaburou
GsX MCoot7
Danzaburou
7
1
7
10.5
L
Horus
Jenrry1
Horus
2
3
1
0.83
L
Discordia
LIVE2YOINK
Discordia
1
3
1
0.5
L
0
8
3
0.19
W
Nu Wa
RetroKelp
Nu Wa
5
2
7
4.25
L
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,435
Damage
43,983
62,420
Taken
49,244
35,614
Mitigated
25,581
11,513
Healing
17,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,137
839
3,170
7,203
10,475
6,360
633
814
9,137
55,121
2,700
W
Ao Kuang
AFlyGuy_
Ao Kuang
4,605
1,799
0
1,362
13,117
5,414
1,820
1,158
11,606
55,509
0
W
Arachne
Brave4life3
Arachne
7,161
6,031
0
1,360
11,350
9,117
524
3,278
7,824
0
28,694
L
Lancelot
9,968
2,365
0
680
13,807
4,869
17
5,610
8,073
0
52,115
W
Danzaburou
GsX MCoot7
Danzaburou
11,573
5,255
0
3,030
6,852
2,432
2,721
1,432
5,272
0
59,148
L
Horus
Jenrry1
Horus
5,606
2,694
270
5,729
17,522
15,962
0
8,220
8,584
0
45,724
L
Discordia
LIVE2YOINK
Discordia
7,000
580
0
2,230
9,300
2,515
0
5,574
3,670
51,611
1,113
L
3,225
848
0
250
13,345
9,692
0
3,413
9,886
26,883
0
W
Nu Wa
RetroKelp
Nu Wa
12,507
3,426
0
1,483
7,450
2,258
1,230
2,631
4,381
55,784
775
L
Apollo
2,636
1,148
0
2,354
8,446
2,576
504
1,079
7,367
0
53,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,442
Gold Earned
45,639
415
Minions Killed
432
0
Camps Cleared
0
1,541,918
Distance Traveled
1,600,289
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,576
599
110
7
0
294,712
0
W
Ao Kuang
8,198
512
89
6
0
352,485
4
W
Arachne
9,544
597
46
3
0
368,274
0
L
Lancelot
7,580
474
83
5
0
351,671
4
W
Danzaburou
9,467
592
97
6
0
300,856
0
L
Horus
7,219
451
74
5
0
294,980
0
L
Discordia
7,528
471
104
7
0
305,061
8
L
Athena
6,059
379
53
3
0
309,562
2
W
Nu Wa
8,854
553
90
6
0
283,962
2
L
Apollo
7,056
441
101
6
0
280,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role