Player Matchup

Danzaburou
Danzaburou
Enzoautopsy
Danzaburou
Level 17
God Stats
5W - 3L
1,565 SR
Queue Stats
18W - 25L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
Haze_jona23op
Nu Wa
Level 66
God Stats
2W - 2L
1,289 SR
Queue Stats
65W - 58L
1,505 Elo+
Solo
Nike
Nike
JIN-THE-ROCK
Nike
Level 94
God Stats
11W - 14L
1,386 SR
Queue Stats
322W - 295L
1,446 Elo+
Solo
Geb
Geb
Val-R-01
Geb
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
340W - 338L
1,473 Elo+
Party 1
Ravana
Ravana
trololol761
Ravana
Level 79
God Stats
6W - 8L
1,427 SR
Queue Stats
138W - 130L
1,469 Elo+
Solo
Team Averages
Level 80
1,434 SR
1,452 Elo+

VS

Team Averages
Level 94
1,556 SR
1,456 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aaronmikey71
Ah Muzen Cab
Level 109
God Stats
11W - 10L
1,466 SR
Queue Stats
370W - 395L
1,381 Elo+
Solo
Poseidon
Poseidon
ECDB ImetI
Poseidon
Level 86
God Stats
4W - 3L
1,662 SR
Queue Stats
158W - 139L
1,549 Elo+
Solo
Xing Tian
Xing Tian
SolSingularity
Xing Tian
Level 65
God Stats
12W - 13L
1,509 SR
Queue Stats
138W - 146L
1,397 Elo+
Solo
Ratatoskr
Ratatoskr
WhyUMadTho3016
Ratatoskr
Level 118
God Stats
13W - 15L
1,471 SR
Queue Stats
130W - 157L
1,468 Elo+
Solo
Shiva
Shiva
dshull55
Shiva
Level 90
God Stats
7W - 7L
1,673 SR
Queue Stats
502W - 487L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Enzoautopsy
Danzaburou
13
2 / 1 / 2
7,696
513
5,486
7,200
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 5 / 3
9,088
606
9,993
11,461
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
1 / 0 / 1
9,160
611
8,934
11,618
8,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

12
0 / 5 / 3
6,833
456
8,877
15,892
6,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
15
5 / 2 / 0
8,741
583
8,636
11,640
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aaronmikey71
Ah Muzen Cab
13
4 / 4 / 1
7,554
504
8,789
13,283
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Poseidon
ECDB ImetI
Poseidon
15
3 / 7 / 2
8,486
566
7,070
9,666
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
SolSingularity
Xing Tian
12
0 / 1 / 0
6,752
450
6,303
14,944
7,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
WhyUMadTho3016
Ratatoskr
12
3 / 1 / 1
6,841
456
4,343
8,738
2,554
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
dshull55
Shiva
13
3 / 0 / 5
8,086
539
7,161
14,735
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
13
Kills
13
13
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aaronmikey71
Ah Muzen Cab
4
4
1
1.13
L
Poseidon
ECDB ImetI
Poseidon
3
7
2
0.57
W
Danzaburou
Enzoautopsy
Danzaburou
2
1
2
3
W
5
5
3
1.3
W
1
0
1
1.5
L
Xing Tian
SolSingularity
Xing Tian
0
1
0
0
W
0
5
3
0.3
L
Ratatoskr
WhyUMadTho3016
Ratatoskr
3
1
1
3.5
L
Shiva
dshull55
Shiva
3
0
5
5.5
W
Ravana
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,926
Damage
33,666
57,811
Taken
61,366
25,723
Mitigated
29,047
18,835
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aaronmikey71
Ah Muzen Cab
8,789
2,276
0
2,126
13,283
4,375
0
5,284
7,255
0
57,519
L
Poseidon
ECDB ImetI
Poseidon
7,070
65
0
1,252
9,666
2,563
420
5,637
4,029
63,752
1,676
W
Danzaburou
Enzoautopsy
Danzaburou
5,486
1,422
0
2,439
7,200
2,226
723
90
7,110
0
44,166
W
9,993
2,779
0
3,972
11,461
4,054
172
6,303
5,158
57,025
1,101
W
8,934
1,015
0
1,849
11,618
8,049
185
4,611
5,974
2,787
71,664
L
Xing Tian
SolSingularity
Xing Tian
6,303
208
0
2,310
14,944
7,328
0
2,015
12,929
38,149
0
W
8,877
620
250
6,778
15,892
6,026
155
51
15,841
30,159
948
L
Ratatoskr
WhyUMadTho3016
Ratatoskr
4,343
918
0
3,204
8,738
2,554
0
1,563
7,139
0
39,416
L
Shiva
dshull55
Shiva
7,161
1,196
484
4,804
14,735
12,227
0
4,007
10,294
364
42,634
W
Ravana
8,636
2,512
0
3,547
11,640
5,368
0
1,519
10,009
0
68,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,518
Gold Earned
37,719
451
Minions Killed
413
0
Camps Cleared
0
1,510,790
Distance Traveled
1,426,288
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,554
504
98
7
0
291,937
0
L
Poseidon
8,486
566
114
8
0
272,726
0
W
Danzaburou
7,696
513
99
7
0
302,324
0
W
Nu Wa
9,088
606
82
5
0
257,887
0
W
Nike
9,160
611
126
8
0
290,382
3
L
Xing Tian
6,752
450
72
5
0
266,281
0
W
Geb
6,833
456
39
3
0
317,595
0
L
Ratatoskr
6,841
456
72
5
0
260,449
3
L
Shiva
8,086
539
57
4
0
334,895
6
W
Ravana
8,741
583
105
7
0
342,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role