Player Matchup

Osiris
Osiris
DxBlueBunny123
Osiris
Level 263
God Stats
9W - 11L
1,543 SR
Queue Stats
435W - 436L
1,524 Elo+
Solo
Ymir
Ymir
Superovenboi420
Ymir
Level 117
God Stats
3W - 1L
1,937 SR
Queue Stats
64W - 53L
1,598 Elo+
Party 1
Fenrir
Fenrir
Wonder-Of-U
Fenrir
Level 168
God Stats
1W - 4L
1,093 SR
Queue Stats
314W - 272L
1,504 Elo+
Solo
Eset
Eset
oTHEORYo
Eset
Level 220
God Stats
2W - 1L
1,731 SR
Queue Stats
324W - 303L
1,545 Elo+
Solo
Charybdis
Charybdis
stoooood
Charybdis
Level 80
God Stats
66W - 33L
1,729 SR
Queue Stats
67W - 45L
1,642 Elo+
Party 1
Team Averages
Level 170
1,606 SR
1,563 Elo+

VS

Team Averages
Level 114
1,592 SR
1,561 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NagisaNoCampari
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 142L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
ROMPEQKS20
Tsukuyomi
Level 67
God Stats
11W - 15L
1,535 SR
Queue Stats
182W - 203L
1,577 Elo+
Solo
Ymir
Ymir
TRAAKK
Ymir
Level 155
God Stats
3W - 4L
1,588 SR
Queue Stats
61W - 58L
1,573 Elo+
Solo
Izanami
Izanami
jBrez
Izanami
Level 140
God Stats
13W - 6L
1,838 SR
Queue Stats
366W - 334L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,801
600
4,711
7,842
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 3
6,048
465
2,270
6,276
2,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
13
6 / 3 / 3
7,788
599
7,291
11,133
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Eset
13
3 / 1 / 2
8,057
620
6,355
5,684
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
stoooood
Charybdis
16
4 / 1 / 0
8,998
692
9,266
7,751
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 2 / 2
6,659
512
3,044
5,198
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
NagisaNoCampari
Baron Samedi
10
1 / 3 / 1
6,055
466
4,332
7,234
5,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
ROMPEQKS20
Tsukuyomi
12
2 / 5 / 5
6,498
500
4,200
12,420
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
TRAAKK
Ymir
11
3 / 1 / 3
6,685
514
3,905
7,797
6,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Izanami
jBrez
Izanami
14
3 / 3 / 2
7,997
615
6,217
10,320
3,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
14
Kills
10
10
Deaths
14
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
2
1
W
1
2
1
0.75
L
Baron Samedi
NagisaNoCampari
Baron Samedi
1
3
1
0.5
L
Tsukuyomi
ROMPEQKS20
Tsukuyomi
2
5
5
0.9
W
0
3
3
0.5
L
Ymir
TRAAKK
Ymir
3
1
3
4.5
W
Fenrir
6
3
3
2.5
L
Izanami
jBrez
Izanami
3
3
2
1.33
W
Eset
3
1
2
4
W
Charybdis
stoooood
Charybdis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,893
Damage
21,698
38,686
Taken
42,969
16,323
Mitigated
20,872
9,634
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,044
321
0
1,370
5,198
1,306
0
3,244
1,640
46,671
0
W
4,711
952
0
731
7,842
4,407
168
2,622
4,804
0
57,040
L
Baron Samedi
NagisaNoCampari
Baron Samedi
4,332
535
29
2,164
7,234
5,678
0
0
7,234
24,842
1,306
L
Tsukuyomi
ROMPEQKS20
Tsukuyomi
4,200
947
0
5,600
12,420
4,081
0
1,096
11,250
0
41,863
W
2,270
461
0
1,437
6,276
2,872
0
2,462
3,814
15,398
507
L
Ymir
TRAAKK
Ymir
3,905
1,422
0
2,787
7,797
6,022
0
3,251
4,386
17,598
0
W
Fenrir
7,291
1,661
0
1,442
11,133
4,534
0
2,709
8,266
0
41,906
L
Izanami
jBrez
Izanami
6,217
4,785
0
3,759
10,320
3,785
0
145
10,175
0
70,276
W
Eset
6,355
351
150
1,022
5,684
1,945
0
2,503
3,181
63,557
1,081
W
Charybdis
stoooood
Charybdis
9,266
5,072
0
4,852
7,751
2,565
930
204
7,547
0
80,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,692
Gold Earned
33,894
460
Minions Killed
389
0
Camps Cleared
0
1,335,417
Distance Traveled
1,189,922
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,659
512
92
7
0
286,079
2
W
Osiris
7,801
600
90
7
0
261,356
0
L
Baron Samedi
6,055
466
54
4
0
147,661
0
L
Tsukuyomi
6,498
500
73
6
0
275,010
0
W
Ymir
6,048
465
15
1
0
272,145
0
L
Ymir
6,685
514
29
2
0
254,572
0
W
Fenrir
7,788
599
75
6
0
298,134
0
L
Izanami
7,997
615
141
11
0
226,600
0
W
Eset
8,057
620
124
10
0
274,342
2
W
Charybdis
8,998
692
156
12
0
229,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role