Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FugacityFreak
Loki
Level 67
God Stats
3W - 5L
1,355 SR
Queue Stats
115W - 118L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
Salty k6762
Jormungandr
Level 134
God Stats
41W - 27L
1,613 SR
Queue Stats
328W - 321L
1,523 Elo+
Solo
Charybdis
Charybdis
TrestlePG
Charybdis
Level 136
God Stats
7W - 4L
1,796 SR
Queue Stats
205W - 200L
1,546 Elo+
Party 1
Aphrodite
Aphrodite
thenightking-28
Aphrodite
Level 137
God Stats
9W - 9L
1,516 SR
Queue Stats
69W - 60L
1,521 Elo+
Solo
Team Averages
Level 121
1,556 SR
1,520 Elo+

VS

Team Averages
Level 155
1,571 SR
1,498 Elo+
He Bo
He Bo
DavidCMZ
He Bo
Level 69
God Stats
0W - 1L
1,508 SR
Queue Stats
14W - 12L
1,578 Elo+
Solo
Achilles
Achilles
Juanzzini
Achilles
Level 129
God Stats
1W - 2L
1,543 SR
Queue Stats
206W - 201L
1,479 Elo+
Solo
Anubis
Anubis
Kentiepoo08
Anubis
Level 281
God Stats
38W - 42L
1,525 SR
Queue Stats
759W - 774L
1,464 Elo+
Solo
Cthulhu
Cthulhu
OneEy3dLotus
Cthulhu
Level 163
God Stats
18W - 25L
1,461 SR
Queue Stats
350W - 339L
1,494 Elo+
Solo
Jing Wei
Jing Wei
dj78x
Jing Wei
Level 132
God Stats
2W - 3L
1,819 SR
Queue Stats
58W - 57L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 2
6,033
754
2,805
3,423
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
3 / 0 / 3
5,285
661
2,749
5,223
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
Salty k6762
Jormungandr
9
1 / 1 / 3
5,912
739
2,866
5,435
2,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
TrestlePG
Charybdis
9
2 / 2 / 0
4,869
609
5,821
6,094
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
thenightking-28
Aphrodite
8
0 / 3 / 2
5,023
628
2,470
7,552
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DavidCMZ
He Bo
3
0 / 1 / 0
3,381
423
268
1,163
286
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Juanzzini
Achilles
9
1 / 3 / 0
4,430
554
1,552
6,795
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
9
2 / 2 / 1
4,891
611
3,740
5,551
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
OneEy3dLotus
Cthulhu
9
2 / 1 / 3
5,457
682
6,335
6,595
4,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
dj78x
Jing Wei
8
2 / 1 / 1
4,791
599
3,349
5,466
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
7
7
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
2
3
L
He Bo
DavidCMZ
He Bo
0
1
0
0
W
3
0
3
4.5
L
Achilles
Juanzzini
Achilles
1
3
0
0.33
L
Anubis
2
2
1
1.25
L
Cthulhu
OneEy3dLotus
Cthulhu
2
1
3
3.5
W
Jormungandr
Salty k6762
Jormungandr
1
1
3
2.5
W
Charybdis
TrestlePG
Charybdis
2
2
0
1
L
Jing Wei
dj78x
Jing Wei
2
1
1
2.5
W
Aphrodite
thenightking-28
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,711
Damage
15,244
27,727
Taken
25,570
9,622
Mitigated
13,122
12,939
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,805
605
0
1,754
3,423
908
0
397
2,775
39,235
2,068
L
He Bo
DavidCMZ
He Bo
268
0
0
0
1,163
286
0
749
414
4,527
0
W
2,749
559
0
3,402
5,223
1,349
0
971
4,252
0
29,321
L
Achilles
Juanzzini
Achilles
1,552
254
0
2,744
6,795
4,438
0
2,565
4,171
0
20,546
L
Anubis
3,740
47
0
2,584
5,551
2,127
0
1,800
3,751
30,284
0
L
Cthulhu
OneEy3dLotus
Cthulhu
6,335
708
44
1,835
6,595
4,816
0
1,673
4,922
19,985
1,194
W
Jormungandr
Salty k6762
Jormungandr
2,866
648
0
816
5,435
2,096
0
2,844
2,557
28,552
3,029
W
Charybdis
TrestlePG
Charybdis
5,821
2,024
0
125
6,094
1,897
0
2,094
4,000
0
35,499
L
Jing Wei
dj78x
Jing Wei
3,349
2,870
0
522
5,466
1,455
0
797
4,669
0
25,541
W
Aphrodite
thenightking-28
Aphrodite
2,470
278
2,547
4,295
7,552
3,372
0
3,881
3,671
13,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,122
Gold Earned
22,950
259
Minions Killed
162
0
Camps Cleared
0
885,120
Distance Traveled
738,217
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,033
754
70
9
0
174,512
4
L
He Bo
3,381
423
7
1
0
53,297
0
W
Loki
5,285
661
54
7
0
192,918
3
L
Achilles
4,430
554
26
3
0
166,238
3
L
Anubis
4,891
611
54
7
0
171,114
0
L
Cthulhu
5,457
682
28
4
0
162,607
1
W
Jormungandr
5,912
739
58
7
0
166,857
2
W
Charybdis
4,869
609
56
7
0
173,443
2
L
Jing Wei
4,791
599
47
6
0
184,961
1
W
Aphrodite
5,023
628
21
3
0
177,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role