Player Matchup

Cupid
Cupid
Diamond III
 
Cupid
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Diamond II
Jkeyser2
Fafnir
Diamond II
Level 144
God Stats
100W - 38L
1,774 SR
Queue Stats
338W - 289L
2,222 MMR
Party 2
Merlin
Merlin
Diamond III
unbirkable
Merlin
Diamond III
Level 172
God Stats
43W - 19L
1,751 SR
Queue Stats
640W - 567L
2,193 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,675 SR
1,972 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,697 SR
1,490 MMR
Ravana
Ravana
Silver I
GuillyM
Ravana
Silver I
Level 143
God Stats
0W - 1L
1,859 SR
Queue Stats
6W - 6L
1,645 MMR
Party 1
Surtr
Surtr
Silver III
ninjo36
Surtr
Silver III
Level 39
God Stats
9W - 6L
1,577 SR
Queue Stats
10W - 11L
1,480 MMR
Party 1
Artio
Artio
Silver IV
whippet15
Artio
Silver IV
Level 103
God Stats
9W - 5L
1,656 SR
Queue Stats
34W - 66L
1,344 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 1 / 5
10,202
927
13,141
11,625
3,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Jkeyser2
Fafnir
16
2 / 1 / 9
9,748
886
8,731
9,115
10,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
unbirkable
Merlin
15
3 / 4 / 8
9,600
873
10,768
8,905
2,671
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SerqetHerculesNe ZhaGebKumbhakarna

VS

Bans
SobekDiscordiaShivaPersephoneOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GuillyM
Ravana
15
5 / 4 / 1
9,647
877
10,220
10,714
5,267
Surtr
ninjo36
Surtr
13
0 / 3 / 3
7,614
692
5,189
13,059
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
whippet15
Artio
12
1 / 4 / 3
7,661
696
4,683
14,020
13,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
11
Kills
6
6
Deaths
11
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
1
5
8.5
L
Ravana
GuillyM
Ravana
5
4
1
1.38
W
Fafnir
Jkeyser2
Fafnir
2
1
9
6.5
L
Surtr
ninjo36
Surtr
0
3
3
0.5
W
Merlin
unbirkable
Merlin
3
4
8
1.75
L
Artio
whippet15
Artio
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,640
Damage
20,092
29,645
Taken
37,793
16,447
Mitigated
28,784
15,488
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,141
8,768
3,101
7,842
11,625
3,608
2,117
1,851
9,062
0
50,094
L
Ravana
GuillyM
Ravana
10,220
2,882
0
1,864
10,714
5,267
0
5,083
4,858
0
34,604
W
Fafnir
Jkeyser2
Fafnir
8,731
1,652
0
2,867
9,115
10,168
412
1,435
7,012
13,520
2,601
L
Surtr
ninjo36
Surtr
5,189
951
0
3,406
13,059
10,212
0
5,361
6,766
876
17,903
W
Merlin
unbirkable
Merlin
10,768
563
0
1,678
8,905
2,671
283
1,312
7,015
35,030
0
L
Artio
whippet15
Artio
4,683
328
435
3,080
14,020
13,305
0
5,798
7,282
14,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
24,922
142
Minions Killed
86
0
Camps Cleared
0
624,300
Distance Traveled
564,428
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,202
927
69
6
0
213,200
0
L
Ravana
9,647
877
42
4
0
206,097
0
W
Fafnir
9,748
886
15
1
0
223,087
2
L
Surtr
7,614
692
21
2
0
172,325
0
W
Merlin
9,600
873
58
5
0
188,013
1
L
Artio
7,661
696
23
2
0
186,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role