Player Matchup

Rama
Rama
Derpious8117
Rama
Level 18
God Stats
1W - 2L
1,478 SR
Queue Stats
21W - 32L
1,411 Elo+
Party 1
Hun Batz
Hun Batz
GodShacka
Hun Batz
Level 149
God Stats
1W - 1L
1,665 SR
Queue Stats
146W - 146L
1,455 Elo+
Solo
Maui
Maui
LordAnakim
Maui
Level 203
God Stats
4W - 6L
1,431 SR
Queue Stats
205W - 213L
1,458 Elo+
Solo
Nox
Nox
Mr1234
Nox
Level 186
God Stats
2W - 2L
1,537 SR
Queue Stats
244W - 251L
1,530 Elo+
Party 1
King Arthur
King Arthur
Quellsgod
King Arthur
Level 147
God Stats
7W - 8L
1,490 SR
Queue Stats
124W - 149L
1,434 Elo+
Party 1
Team Averages
Level 141
1,520 SR
1,457 Elo+

VS

Team Averages
Level 139
1,596 SR
1,480 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ChAKaLiLSaLvAJe-
Skadi
Level 118
God Stats
2W - 1L
1,628 SR
Queue Stats
20W - 15L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
DaGuyUpTheSteps
Ah Puch
Level 128
God Stats
6W - 3L
1,655 SR
Queue Stats
108W - 96L
1,500 Elo+
Solo
Bellona
Bellona
PRINCE_SGKD777
Bellona
Level 156
God Stats
6W - 3L
1,590 SR
Queue Stats
27W - 26L
1,448 Elo+
Party 2
Bakasura
Bakasura
SandPharaoh
Bakasura
Level 140
God Stats
25W - 12L
1,607 SR
Queue Stats
268W - 251L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,822
482
2,613
6,814
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
GodShacka
Hun Batz
8
0 / 4 / 3
4,844
484
3,583
8,436
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
1 / 2 / 2
4,658
466
2,987
5,413
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nox
Mr1234
Nox
10
2 / 3 / 0
5,908
591
3,768
6,070
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
Quellsgod
King Arthur
11
1 / 3 / 0
6,090
609
4,587
8,951
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 1 / 6
4,901
490
3,688
7,698
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 1
6,107
611
5,650
4,029
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
6 / 1 / 2
6,755
676
6,772
4,475
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 4
6,206
621
4,719
10,705
8,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
SandPharaoh
Bakasura
11
3 / 2 / 2
5,980
598
3,300
8,823
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
13
13
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
6
3
W
2
0
1
2.5
W
6
1
2
7
L
0
1
0
0
L
Hun Batz
GodShacka
Hun Batz
0
4
3
0.38
L
1
2
2
1
L
Nox
Mr1234
Nox
2
3
0
0.67
W
2
1
4
4
L
King Arthur
Quellsgod
King Arthur
1
3
0
0.33
W
Bakasura
SandPharaoh
Bakasura
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,538
Damage
24,129
35,684
Taken
35,730
12,352
Mitigated
17,352
6,055
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,688
582
0
1,224
7,698
3,175
0
2,693
5,005
14,094
1,226
W
5,650
1,900
0
1,216
4,029
1,212
561
530
3,499
0
43,325
W
6,772
362
0
1,326
4,475
1,365
0
1,118
3,357
42,329
1,072
L
2,613
2,153
0
1,392
6,814
1,969
0
1,278
5,496
0
25,609
L
Hun Batz
GodShacka
Hun Batz
3,583
887
0
1,519
8,436
2,431
0
3,065
4,989
0
28,168
L
2,987
401
0
510
5,413
2,817
0
1,034
4,223
13,252
0
L
Nox
Mr1234
Nox
3,768
787
0
884
6,070
1,673
0
3,997
1,622
35,804
1,358
W
4,719
1,690
0
4,071
10,705
8,610
440
1,088
9,617
0
36,534
L
King Arthur
Quellsgod
King Arthur
4,587
1,242
0
1,750
8,951
3,462
0
0
8,612
0
40,583
W
Bakasura
SandPharaoh
Bakasura
3,300
2,143
0
4,479
8,823
2,990
616
1,282
7,541
0
42,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,322
Gold Earned
29,949
275
Minions Killed
319
0
Camps Cleared
0
1,022,533
Distance Traveled
1,070,042
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,901
490
28
3
0
236,717
2
W
Skadi
6,107
611
53
5
0
199,786
2
W
Ah Puch
6,755
676
86
9
0
203,209
1
L
Rama
4,822
482
55
6
0
189,967
1
L
Hun Batz
4,844
484
43
4
0
222,998
0
L
Maui
4,658
466
17
2
0
216,578
0
L
Nox
5,908
591
79
8
0
194,426
1
W
Bellona
6,206
621
69
7
0
189,922
2
L
King Arthur
6,090
609
81
8
0
198,564
0
W
Bakasura
5,980
598
83
8
0
240,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role