Player Matchup

Xing Tian
Xing Tian
Lilredtruck90
Xing Tian
Level 30
God Stats
1W - 0L
1,735 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Savikid
Charybdis
Level 60
God Stats
16W - 12L
1,551 SR
Queue Stats
139W - 136L
1,541 Elo+
Solo
Arachne
Arachne
Trafficone86
Arachne
Level 75
God Stats
16W - 13L
1,568 SR
Queue Stats
33W - 35L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
desiredofficial
Jormungandr
Level 46
God Stats
5W - 8L
1,340 SR
Queue Stats
88W - 116L
1,416 Elo+
Solo
Nu Wa
Nu Wa
lorekore12345
Nu Wa
Level 80
God Stats
27W - 23L
1,517 SR
Queue Stats
44W - 40L
1,459 Elo+
Party 1
Team Averages
Level 58
1,542 SR
1,469 Elo+

VS

Team Averages
Level 79
1,526 SR
1,420 Elo+
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bofffaa
Bellona
Level 66
God Stats
0W - 1L
1,564 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Anubis
Anubis
Manny09cg
Anubis
Level 42
God Stats
14W - 19L
1,477 SR
Queue Stats
54W - 80L
1,379 Elo+
Solo
Thanatos
Thanatos
WhyUMadTho3016
Thanatos
Level 118
God Stats
4W - 4L
1,554 SR
Queue Stats
130W - 157L
1,478 Elo+
Solo
Sobek
Sobek
trololol761
Sobek
Level 79
God Stats
4W - 4L
1,537 SR
Queue Stats
142W - 138L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lilredtruck90
Xing Tian
4
0 / 2 / 4
4,507
451
429
3,927
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Savikid
Charybdis
12
7 / 1 / 3
7,151
715
7,755
5,187
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Trafficone86
Arachne
8
3 / 3 / 6
5,580
558
4,356
7,547
1,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
desiredofficial
Jormungandr
10
2 / 1 / 1
6,195
620
3,690
6,256
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 4
6,882
688
5,741
3,886
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 2 / 1
5,161
516
3,622
5,111
1,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Bofffaa
Bellona
8
0 / 3 / 0
4,772
477
2,660
8,635
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Manny09cg
Anubis
9
2 / 4 / 0
5,469
547
3,327
5,414
1,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
10
5 / 3 / 0
5,956
596
3,638
7,184
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 1
4,632
463
1,504
8,882
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
8
8
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
1
0.75
L
Bellona
Bofffaa
Bellona
0
3
0
0
W
Xing Tian
Lilredtruck90
Xing Tian
0
2
4
1
L
Anubis
Manny09cg
Anubis
2
4
0
0.5
W
Charybdis
Savikid
Charybdis
7
1
3
8.5
W
Arachne
Trafficone86
Arachne
3
3
6
2
L
Thanatos
5
3
0
1.67
W
Jormungandr
desiredofficial
Jormungandr
2
1
1
2.5
W
4
1
4
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
14,751
26,803
Taken
35,226
9,879
Mitigated
16,095
7,500
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,622
203
0
941
5,111
1,027
0
3,014
2,097
29,882
0
L
Bellona
Bofffaa
Bellona
2,660
866
91
2,458
8,635
5,521
0
3,508
5,127
0
24,803
W
Xing Tian
Lilredtruck90
Xing Tian
429
175
0
24
3,927
1,585
117
850
3,077
6,876
0
L
Anubis
Manny09cg
Anubis
3,327
0
0
1,808
5,414
1,669
0
343
5,071
29,582
0
W
Charybdis
Savikid
Charybdis
7,755
4,804
0
2,150
5,187
1,511
619
2,278
2,909
0
47,102
W
Arachne
Trafficone86
Arachne
4,356
4,097
0
2,896
7,547
1,918
678
2,907
4,640
0
21,044
L
Thanatos
3,638
1,003
0
5,944
7,184
1,857
0
1,740
5,444
0
30,709
W
Jormungandr
desiredofficial
Jormungandr
3,690
1,798
0
2,430
6,256
3,789
0
29
6,227
30,842
5,879
W
5,741
2,319
0
0
3,886
1,076
439
2,389
1,497
34,687
753
L
1,504
387
0
2,211
8,882
6,021
0
904
7,978
11,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,315
Gold Earned
25,990
248
Minions Killed
231
0
Camps Cleared
0
894,140
Distance Traveled
960,407
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,161
516
64
6
0
179,526
0
L
Bellona
4,772
477
42
4
0
186,804
0
W
Xing Tian
4,507
451
9
1
0
140,807
0
L
Anubis
5,469
547
59
6
0
180,638
0
W
Charybdis
7,151
715
90
9
0
180,289
0
W
Arachne
5,580
558
28
3
0
209,597
0
L
Thanatos
5,956
596
55
6
0
198,654
3
W
Jormungandr
6,195
620
65
7
0
173,752
2
W
Nu Wa
6,882
688
56
6
0
189,695
2
L
Sobek
4,632
463
11
1
0
214,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role