Player Matchup

Surtr
Surtr
CptClutchington
Surtr
Level 149
God Stats
32W - 18L
1,607 SR
Queue Stats
115W - 106L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
RicmoralTTV
Cthulhu
Level 36
God Stats
30W - 32L
1,455 SR
Queue Stats
50W - 58L
1,415 Elo+
Solo
Hachiman
Hachiman
StillNoMercy4U
Hachiman
Level 156
God Stats
1W - 1L
1,582 SR
Queue Stats
57W - 57L
1,499 Elo+
Party 1
Eset
Eset
T0gu
Eset
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
safekarma979264
Tsukuyomi
Level 105
God Stats
11W - 9L
1,552 SR
Queue Stats
39W - 33L
1,526 Elo+
Solo
Team Averages
Level 118
1,539 SR
1,507 Elo+

VS

Team Averages
Level 122
1,613 SR
1,568 Elo+
Cu Chulainn
Cu Chulainn
Lord Quintal
Cu Chulainn
Level 143
God Stats
3W - 1L
1,519 SR
Queue Stats
191W - 185L
1,463 Elo+
Solo
Hades
Hades
Rabb159629
Hades
Level 99
God Stats
25W - 12L
1,678 SR
Queue Stats
183W - 152L
1,573 Elo+
Solo
Izanami
Izanami
buda5595
Izanami
Level 107
God Stats
15W - 11L
1,561 SR
Queue Stats
83W - 84L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
lintyelm
Sun Wukong
Level 105
God Stats
2W - 1L
1,809 SR
Queue Stats
2W - 4L
1,741 Elo+
Solo
Odin
Odin
overlord swag
Odin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 63L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 0
9,906
619
17,783
16,179
14,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cthulhu
RicmoralTTV
Cthulhu
10
0 / 4 / 1
6,194
387
3,932
17,978
7,482
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
11
0 / 4 / 1
6,718
420
5,762
10,016
2,826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
T0gu
Eset
14
1 / 3 / 0
8,082
505
6,908
10,246
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tsukuyomi
safekarma979264
Tsukuyomi
13
0 / 3 / 4
7,402
463
3,726
11,111
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lord Quintal
Cu Chulainn
14
2 / 6 / 2
8,543
534
7,271
16,883
12,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
17
5 / 1 / 3
9,987
624
13,722
11,215
4,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
buda5595
Izanami
15
5 / 1 / 3
9,196
575
13,749
10,189
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
lintyelm
Sun Wukong
12
3 / 1 / 4
7,745
484
4,054
12,893
8,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 1 / 10
8,174
511
5,523
10,696
9,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
16
16
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
8
2
0
4
W
Cu Chulainn
Lord Quintal
Cu Chulainn
2
6
2
0.5
W
Hades
5
1
3
6.5
L
Cthulhu
RicmoralTTV
Cthulhu
0
4
1
0.13
L
Hachiman
0
4
1
0.13
L
Eset
T0gu
Eset
1
3
0
0.33
W
Izanami
buda5595
Izanami
5
1
3
6.5
W
Sun Wukong
lintyelm
Sun Wukong
3
1
4
5
W
1
1
10
6
L
Tsukuyomi
safekarma979264
Tsukuyomi
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,111
Damage
44,319
65,530
Taken
61,876
31,679
Mitigated
40,091
18,643
Healing
20,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,783
6,031
0
3,621
16,179
14,446
160
714
15,465
4,984
75,500
W
Cu Chulainn
Lord Quintal
Cu Chulainn
7,271
1,112
0
3,636
16,883
12,691
0
1,895
14,056
0
67,907
W
Hades
13,722
411
577
8,281
11,215
4,963
0
5,461
5,754
85,488
3,497
L
Cthulhu
RicmoralTTV
Cthulhu
3,932
684
0
4,623
17,978
7,482
368
881
17,097
29,735
0
L
Hachiman
5,762
2,989
0
3,404
10,016
2,826
224
2,433
7,583
0
51,867
L
Eset
T0gu
Eset
6,908
261
0
1,333
10,246
3,439
0
7,233
3,013
60,138
0
W
Izanami
buda5595
Izanami
13,749
9,960
0
4,654
10,189
4,441
28
1,873
8,224
0
85,725
W
Sun Wukong
lintyelm
Sun Wukong
4,054
1,218
0
1,843
12,893
8,202
192
2,135
10,577
0
35,847
W
5,523
1,502
0
1,476
10,696
9,794
0
2,176
8,379
0
23,909
L
Tsukuyomi
safekarma979264
Tsukuyomi
3,726
944
251
5,411
11,111
3,486
179
2,102
9,009
0
45,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,302
Gold Earned
43,645
432
Minions Killed
506
0
Camps Cleared
0
1,603,097
Distance Traveled
1,578,032
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,906
619
132
8
0
298,861
0
W
Cu Chulainn
8,543
534
119
7
0
277,578
0
W
Hades
9,987
624
153
10
0
302,829
6
L
Cthulhu
6,194
387
40
3
0
306,767
0
L
Hachiman
6,718
420
86
5
0
288,233
0
L
Eset
8,082
505
105
7
0
320,563
3
W
Izanami
9,196
575
136
9
0
304,389
0
W
Sun Wukong
7,745
484
53
3
0
342,912
0
W
Odin
8,174
511
45
3
0
350,324
0
L
Tsukuyomi
7,402
463
69
4
0
388,673
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role