Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
EvasiveLawyer91
Ares
Level 124
God Stats
0W - 1L
1,440 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 1
Scylla
Scylla
KE4gLe
Scylla
Level 156
God Stats
2W - 3L
1,540 SR
Queue Stats
112W - 116L
1,520 Elo+
Solo
Bellona
Bellona
UG Kelso
Bellona
Level 156
God Stats
0W - 1L
1,694 SR
Queue Stats
93W - 70L
1,588 Elo+
Party 3
Freya
Freya
superslink6
Freya
Level 149
God Stats
0W - 1L
1,153 SR
Queue Stats
83W - 61L
1,620 Elo+
Party 3
Team Averages
Level 120
1,466 SR
1,546 Elo+

VS

Team Averages
Level 145
1,464 SR
1,520 Elo+
Cthulhu
Cthulhu
AlfiB
Cthulhu
Level 125
God Stats
9W - 7L
1,577 SR
Queue Stats
533W - 538L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
EmoQuesadilla
Erlang Shen
Level 102
God Stats
6W - 4L
1,461 SR
Queue Stats
236W - 216L
1,527 Elo+
Solo
Thor
Thor
Fuoco
Thor
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,532 Elo+
Party 2
Chiron
Chiron
Jobbadahutt
Chiron
Level 158
God Stats
2W - 0L
1,746 SR
Queue Stats
134W - 136L
1,480 Elo+
Solo
Cliodhna
Cliodhna
TomahawkWarrior
Cliodhna
Level 233
God Stats
1W - 4L
1,034 SR
Queue Stats
94W - 86L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 8 / 6
8,392
599
4,717
11,653
4,770
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
0 / 7 / 7
8,832
631
4,371
17,875
17,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
KE4gLe
Scylla
16
0 / 4 / 7
9,498
678
12,105
9,260
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
UG Kelso
Bellona
18
9 / 5 / 5
11,576
827
15,377
18,421
20,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
3 / 4 / 5
9,121
652
9,666
12,183
5,427
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlfiB
Cthulhu
17
4 / 2 / 18
11,167
798
15,835
10,009
8,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Erlang Shen
EmoQuesadilla
Erlang Shen
18
1 / 2 / 21
10,653
761
9,776
13,271
16,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Fuoco
Thor
14
1 / 7 / 12
9,647
689
8,946
11,666
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
19
13 / 2 / 12
12,503
893
12,427
7,827
4,222
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
19
9 / 3 / 12
12,649
904
15,854
14,278
6,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
103
13
Kills
28
28
Deaths
16
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
8
6
0.5
W
Cthulhu
AlfiB
Cthulhu
4
2
18
6.5
W
Erlang Shen
EmoQuesadilla
Erlang Shen
1
2
21
5.75
L
0
7
7
0.5
W
Thor
Fuoco
Thor
1
7
12
1
W
Chiron
13
2
12
9.5
L
Scylla
KE4gLe
Scylla
0
4
7
0.88
W
Cliodhna
9
3
12
5
L
Bellona
UG Kelso
Bellona
9
5
5
2.3
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,236
Damage
62,838
69,392
Taken
57,051
52,153
Mitigated
41,170
14,230
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,717
424
534
294
11,653
4,770
0
1,910
8,951
0
11,621
W
Cthulhu
AlfiB
Cthulhu
15,835
57
1,963
2,362
10,009
8,759
351
4,800
4,962
31,471
1,037
W
Erlang Shen
EmoQuesadilla
Erlang Shen
9,776
2,330
945
4,573
13,271
16,797
912
6,343
6,841
235
16,344
L
4,371
173
334
1,163
17,875
17,675
0
3,286
13,438
6,967
0
W
Thor
Fuoco
Thor
8,946
972
385
663
11,666
4,784
996
5,774
5,735
0
17,652
W
Chiron
12,427
4,144
2,287
1,603
7,827
4,222
2,431
2,221
5,413
0
33,556
L
Scylla
KE4gLe
Scylla
12,105
1,020
1,108
1,453
9,260
3,695
0
1,749
7,021
35,412
418
W
Cliodhna
15,854
1,412
0
4,555
14,278
6,608
1,525
6,834
7,305
0
38,286
L
Bellona
UG Kelso
Bellona
15,377
6,499
568
4,545
18,421
20,586
0
2,952
14,895
0
22,992
L
9,666
3,103
1,324
2,907
12,183
5,427
0
2,991
8,579
26,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,419
Gold Earned
56,619
138
Minions Killed
170
0
Camps Cleared
0
1,074,664
Distance Traveled
1,306,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,392
599
6
0
0
200,341
0
W
Cthulhu
11,167
798
45
3
0
252,227
0
W
Erlang Shen
10,653
761
13
1
0
288,316
0
L
Ares
8,832
631
3
0
0
220,705
0
W
Thor
9,647
689
21
2
0
220,145
0
W
Chiron
12,503
893
46
3
0
269,249
0
L
Scylla
9,498
678
81
6
0
225,139
0
W
Cliodhna
12,649
904
45
3
0
276,309
0
L
Bellona
11,576
827
21
2
0
195,445
0
L
Freya
9,121
652
27
2
0
233,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role