Player Matchup

Chiron
Chiron
M00TRY
Chiron
Level 128
God Stats
1W - 1L
1,158 SR
Queue Stats
196W - 111L
1,787 Elo+
Party 1
Cthulhu
Cthulhu
Vidrivious
Cthulhu
Level 68
God Stats
43W - 27L
1,657 SR
Queue Stats
100W - 72L
1,663 Elo+
Party 1
Scylla
Scylla
ZMonay
Scylla
Level 118
God Stats
10W - 8L
1,651 SR
Queue Stats
118W - 122L
1,505 Elo+
Solo
Team Averages
Level 105
1,489 SR
1,651 Elo+

VS

Team Averages
Level 167
1,544 SR
1,539 Elo+
King Arthur
King Arthur
CamDidToo
King Arthur
Level 156
God Stats
7W - 4L
1,600 SR
Queue Stats
211W - 220L
1,577 Elo+
Solo
Ra
Ra
Pepino123456789
Ra
Level 206
God Stats
9W - 14L
1,474 SR
Queue Stats
85W - 93L
1,525 Elo+
Solo
Xbalanque
Xbalanque
Salvos
Xbalanque
Level 140
God Stats
11W - 6L
1,557 SR
Queue Stats
101W - 96L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
M00TRY
Chiron
13
2 / 1 / 3
7,968
797
2,525
3,673
1,304
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Vidrivious
Cthulhu
15
2 / 0 / 4
8,317
832
10,524
10,226
7,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
ZMonay
Scylla
16
4 / 1 / 3
9,272
927
9,078
4,879
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CamDidToo
King Arthur
14
0 / 1 / 1
7,520
752
6,119
9,873
7,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 4 / 0
7,835
784
4,403
6,731
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Salvos
Xbalanque
12
1 / 3 / 1
7,411
741
3,287
8,781
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
2
2
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CamDidToo
King Arthur
0
1
1
0.5
W
Chiron
M00TRY
Chiron
2
1
3
3.5
L
1
4
0
0.25
L
Xbalanque
Salvos
Xbalanque
1
3
1
0.5
W
Cthulhu
Vidrivious
Cthulhu
2
0
4
4
W
Scylla
ZMonay
Scylla
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,127
Damage
13,809
18,778
Taken
25,385
10,157
Mitigated
11,505
4,096
Healing
1,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CamDidToo
King Arthur
6,119
105
0
468
9,873
7,418
0
6,829
2,959
0
22,806
W
Chiron
M00TRY
Chiron
2,525
800
452
338
3,673
1,304
791
1,463
2,161
0
14,616
L
4,403
82
511
878
6,731
1,709
0
5,488
1,191
30,353
0
L
Xbalanque
Salvos
Xbalanque
3,287
960
0
0
8,781
2,378
0
6,591
2,125
0
17,947
W
Cthulhu
Vidrivious
Cthulhu
10,524
263
0
3,025
10,226
7,143
108
2,351
7,685
25,379
2,451
W
Scylla
ZMonay
Scylla
9,078
184
0
281
4,879
1,710
250
417
4,453
44,588
261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,557
Gold Earned
22,766
150
Minions Killed
125
0
Camps Cleared
0
573,628
Distance Traveled
573,176
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,520
752
39
4
0
210,034
0
W
Chiron
7,968
797
32
3
0
158,413
0
L
Ra
7,835
784
60
6
0
192,834
0
L
Xbalanque
7,411
741
26
3
0
170,308
0
W
Cthulhu
8,317
832
30
3
0
209,030
2
W
Scylla
9,272
927
88
9
0
206,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role