Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Caios2LiLis2
Ullr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 61L
1,350 Elo+
Solo
Charon
Charon
DeBuke
Charon
Level 246
God Stats
14W - 12L
1,534 SR
Queue Stats
1,226W - 1,306L
1,493 Elo+
Solo
Chronos
Chronos
LosoIfuKnowSo
Chronos
Level 211
God Stats
14W - 10L
1,546 SR
Queue Stats
520W - 520L
1,535 Elo+
Solo
Khepri
Khepri
allgamerweezy
Khepri
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,462 Elo+
Solo
Team Averages
Level 182
1,516 SR
1,468 Elo+

VS

Team Averages
Level 93
1,478 SR
1,474 Elo+
Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Divinity-002
Medusa
Level 82
God Stats
5W - 2L
1,528 SR
Queue Stats
119W - 112L
1,456 Elo+
Party 1
Horus
Horus
FearlesslyHumble
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GRM SNAKE13
Xing Tian
Level 127
God Stats
2W - 1L
1,362 SR
Queue Stats
175W - 178L
1,445 Elo+
Solo
Geb
Geb
Uchiha4E
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 1 / 4
5,381
1,076
4,174
3,046
957
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 0 / 4
5,971
1,194
3,787
3,108
1,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charon
DeBuke
Charon
11
1 / 1 / 5
5,934
1,187
3,711
2,585
962
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
10
4 / 1 / 1
5,859
1,172
4,882
4,492
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 5
5,284
1,057
2,357
3,078
2,068
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 2
5,656
1,131
3,873
6,783
3,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
9
0 / 3 / 2
5,099
1,020
5,929
4,570
1,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 1
5,216
1,043
1,302
6,463
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xing Tian
GRM SNAKE13
Xing Tian
10
3 / 2 / 0
5,766
1,153
3,798
6,828
4,999
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
1,318
264
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
9
Kills
3
3
Deaths
9
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
1
4
3
L
Ganesha
 
Ganesha
0
1
2
1
W
3
0
4
5
W
Charon
DeBuke
Charon
1
1
5
3.5
L
Medusa
0
3
2
0.33
L
0
3
1
0.17
L
Xing Tian
GRM SNAKE13
Xing Tian
3
2
0
1.5
W
Chronos
4
1
1
4.5
L
0
0
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,911
Damage
14,902
16,309
Taken
24,644
6,680
Mitigated
15,676
5,928
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,174
1,123
1,585
637
3,046
957
17
1,706
1,340
6,193
127
L
Ganesha
 
Ganesha
3,873
551
400
2,553
6,783
3,817
0
4,893
1,890
10,184
356
W
3,787
2,213
38
550
3,108
1,034
0
1,171
1,937
0
7,379
W
Charon
DeBuke
Charon
3,711
676
639
432
2,585
962
0
1,557
1,028
11,688
0
L
Medusa
5,929
2,443
251
430
4,570
1,740
0
4,073
497
0
14,446
L
1,302
742
447
1,459
6,463
5,120
0
2,503
3,960
0
2,560
L
Xing Tian
GRM SNAKE13
Xing Tian
3,798
410
587
1,380
6,828
4,999
0
3,123
3,705
7,179
0
W
Chronos
4,882
1,103
0
1,377
4,492
1,659
0
1,971
2,521
9,940
395
L
0
0
0
0
0
0
0
0
0
0
0
W
2,357
151
274
396
3,078
2,068
0
1,248
1,830
4,172
185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,429
Gold Earned
23,055
49
Minions Killed
37
0
Camps Cleared
0
512,455
Distance Traveled
419,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,381
1,076
6
1
0
91,447
0
L
Ganesha
5,656
1,131
0
0
0
106,757
0
W
Ullr
5,971
1,194
8
2
0
110,750
0
W
Charon
5,934
1,187
14
3
0
108,726
0
L
Medusa
5,099
1,020
19
4
0
102,266
0
L
Horus
5,216
1,043
9
2
0
112,206
0
L
Xing Tian
5,766
1,153
9
2
0
98,770
0
W
Chronos
5,859
1,172
12
2
0
102,065
0
L
Geb
1,318
264
0
0
0
0
0
W
Khepri
5,284
1,057
9
2
0
99,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role