Player Matchup

Ymir
Ymir
LupoMortale
Ymir
Level 83
God Stats
9W - 7L
1,607 SR
Queue Stats
96W - 76L
1,502 Elo+
Party 1
Raijin
Raijin
Respiring
Raijin
Level 25
God Stats
3W - 0L
1,634 SR
Queue Stats
40W - 33L
1,444 Elo+
Party 1
Nemesis
Nemesis
lagrandmeredu69
Nemesis
Level 28
God Stats
3W - 0L
1,600 SR
Queue Stats
67W - 54L
1,517 Elo+
Party 1
Team Averages
Level 45
1,614 SR
1,488 Elo+

VS

Team Averages
Level 55
1,377 SR
1,212 Elo+
Scylla
Scylla
SabrinaeDaVitcAH
Scylla
Level 59
God Stats
0W - 1L
1,239 SR
Queue Stats
16W - 53L
1,146 Elo+
Party 2
Charybdis
Charybdis
SpaciestDig064
Charybdis
Level 63
God Stats
43W - 46L
1,487 SR
Queue Stats
73W - 80L
1,363 Elo+
Solo
Hades
Hades
gamertag_2
Hades
Level 43
God Stats
6W - 12L
1,406 SR
Queue Stats
12W - 44L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
5,071
1,014
958
4,505
1,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Respiring
Raijin
10
3 / 0 / 1
5,595
1,119
4,436
2,716
654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 2
5,375
1,075
2,928
3,329
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
4,822
964
1,793
4,602
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
SpaciestDig064
Charybdis
4
0 / 0 / 0
3,887
777
0
0
0
Hades
9
0 / 1 / 1
4,318
864
897
5,120
1,990
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
4
Kills
2
3
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
Raijin
Respiring
Raijin
3
0
1
3.5
L
2
3
1
0.83
L
Charybdis
SpaciestDig064
Charybdis
0
0
0
0
L
Hades
0
1
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,322
Damage
2,690
10,550
Taken
9,722
3,815
Mitigated
3,246
2,153
Healing
352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
958
0
222
449
4,505
1,917
263
782
3,600
5,479
0
W
Raijin
Respiring
Raijin
4,436
498
0
1,117
2,716
654
150
556
2,088
15,727
0
L
1,793
394
0
170
4,602
1,256
0
2,351
2,192
5,166
0
L
Charybdis
SpaciestDig064
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Hades
897
344
0
182
5,120
1,990
0
2,879
2,098
4,554
0
W
2,928
369
0
365
3,329
1,244
103
1,057
2,160
0
11,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,041
Gold Earned
13,027
58
Minions Killed
13
0
Camps Cleared
0
315,319
Distance Traveled
193,336
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,071
1,014
12
2
0
103,274
0
W
Raijin
5,595
1,119
24
5
0
91,849
0
L
Scylla
4,822
964
7
1
0
92,913
0
L
Charybdis
3,887
777
0
0
0
0
0
L
Hades
4,318
864
6
1
0
100,423
0
W
Nemesis
5,375
1,075
22
4
0
120,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role