Player Matchup

Anubis
Anubis
MoriTD
Anubis
Level 100
God Stats
29W - 19L
1,631 SR
Queue Stats
264W - 250L
1,524 Elo+
Party 1
Bellona
Bellona
Optimism9639
Bellona
Level 32
God Stats
0W - 1L
1,841 SR
Queue Stats
4W - 3L
1,846 Elo+
Solo
Xing Tian
Xing Tian
dandanwu123
Xing Tian
Level 45
God Stats
13W - 15L
1,588 SR
Queue Stats
122W - 111L
1,492 Elo+
Party 1
Team Averages
Level 59
1,687 SR
1,620 Elo+

VS

Team Averages
Level 123
1,455 SR
1,567 Elo+
Neith
Neith
Deeezinator
Neith
Level 108
God Stats
3W - 1L
1,639 SR
Queue Stats
33W - 19L
1,605 Elo+
Party 2
Chang'e
Chang'e
Monsterthret
Chang'e
Level 137
God Stats
1W - 0L
1,248 SR
Queue Stats
39W - 25L
1,561 Elo+
Party 2
Cerberus
Cerberus
Tac0Tu3sday
Cerberus
Level 123
God Stats
3W - 0L
1,479 SR
Queue Stats
30W - 21L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MoriTD
Anubis
14
1 / 6 / 2
8,033
803
5,690
9,189
3,038
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Optimism9639
Bellona
13
0 / 1 / 2
7,676
768
4,192
9,816
8,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
dandanwu123
Xing Tian
13
2 / 4 / 1
7,912
791
6,796
13,596
10,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
9,772
977
9,802
5,618
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Monsterthret
Chang'e
15
2 / 3 / 7
9,014
901
8,864
6,858
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Tac0Tu3sday
Cerberus
15
4 / 0 / 6
9,204
920
9,578
10,880
8,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Chang'e
Monsterthret
Chang'e
2
3
7
1.83
L
Anubis
MoriTD
Anubis
1
6
2
0.33
L
Bellona
Optimism9639
Bellona
0
1
2
1
W
Cerberus
Tac0Tu3sday
Cerberus
4
0
6
7
L
Xing Tian
dandanwu123
Xing Tian
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,678
Damage
28,244
32,601
Taken
23,356
22,008
Mitigated
12,972
3,533
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,802
3,871
0
2,426
5,618
2,073
693
2,458
3,160
0
42,416
W
Chang'e
Monsterthret
Chang'e
8,864
474
2,469
3,168
6,858
2,058
490
4,390
2,468
29,268
789
L
Anubis
MoriTD
Anubis
5,690
308
0
1,147
9,189
3,038
0
4,670
4,165
32,612
0
L
Bellona
Optimism9639
Bellona
4,192
883
0
1,191
9,816
8,441
0
4,168
5,179
0
19,957
W
Cerberus
Tac0Tu3sday
Cerberus
9,578
632
0
4,401
10,880
8,841
156
3,926
6,954
23,387
522
L
Xing Tian
dandanwu123
Xing Tian
6,796
533
0
1,195
13,596
10,529
0
7,776
5,300
16,437
3,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,621
Gold Earned
27,990
121
Minions Killed
170
0
Camps Cleared
0
599,561
Distance Traveled
622,884
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,772
977
78
8
0
211,839
2
W
Chang'e
9,014
901
41
4
0
197,694
0
L
Anubis
8,033
803
57
6
0
172,682
2
L
Bellona
7,676
768
40
4
0
223,081
0
W
Cerberus
9,204
920
51
5
0
213,351
7
L
Xing Tian
7,912
791
24
2
0
203,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role