Player Matchup

Chronos
Chronos
Bronze III
 
Chronos
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze III
FloppyTubes
Nike
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Kabragan
Nu Wa
Gold IV
Level 194
God Stats
64W - 58L
1,547 SR
Queue Stats
479W - 514L
1,501 MMR
Solo
Odin
Odin
Silver I
Nemesis51802
Odin
Silver I
Level 47
God Stats
0W - 1L
1,336 SR
Queue Stats
15W - 16L
1,497 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Synth3tic4
Cernunnos
Gold IV
Level 142
God Stats
1W - 1L
1,525 SR
Queue Stats
65W - 71L
1,513 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,482 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,616 SR
1,501 MMR
Nemesis
Nemesis
Silver II
Debingus
Nemesis
Silver II
Level 45
God Stats
3W - 0L
1,737 SR
Queue Stats
27W - 22L
1,522 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Nacho0899
Sun Wukong
Gold IV
Level 97
God Stats
14W - 14L
1,509 SR
Queue Stats
121W - 134L
1,428 MMR
Solo
Atlas
Atlas
Gold IV
Not_Armament
Atlas
Gold IV
Level 125
God Stats
3W - 0L
1,521 SR
Queue Stats
22W - 19L
1,522 MMR
Solo
Discordia
Discordia
Platinum V
mcflyguy233
Discordia
Platinum V
Level 126
God Stats
101W - 79L
1,597 SR
Queue Stats
616W - 618L
1,518 MMR
Solo
Freya
Freya
Platinum V
tamalitoenojon
Freya
Platinum V
Level 245
God Stats
6W - 5L
1,718 SR
Queue Stats
138W - 127L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 3 / 1
5,874
534
2,162
6,028
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 2
5,867
533
4,826
6,992
4,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Kabragan
Nu Wa
10
1 / 3 / 0
5,634
512
2,398
6,126
1,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 2
5,552
505
2,039
9,331
4,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Synth3tic4
Cernunnos
10
2 / 6 / 1
6,578
598
5,644
7,405
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatVamanaCabrakanCthulhuAgni

VS

Bans
AresMulanThorThanatosJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Debingus
Nemesis
13
9 / 1 / 3
7,666
697
8,269
7,723
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Nacho0899
Sun Wukong
12
1 / 2 / 4
7,120
647
4,608
8,271
5,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 4
5,929
539
4,202
7,527
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
mcflyguy233
Discordia
13
5 / 0 / 3
7,470
679
4,327
3,289
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 4
6,717
611
4,069
4,881
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
18
18
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
1
0.5
W
Nemesis
Debingus
Nemesis
9
1
3
10.5
L
1
2
2
1
L
Nu Wa
Kabragan
Nu Wa
1
3
0
0.33
W
Sun Wukong
Nacho0899
Sun Wukong
1
2
4
1.5
L
0
4
2
0.25
W
1
2
4
1.5
L
Cernunnos
Synth3tic4
Cernunnos
2
6
1
0.42
W
Discordia
mcflyguy233
Discordia
5
0
3
6.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,069
Damage
25,475
35,882
Taken
31,691
14,076
Mitigated
15,388
7,381
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,162
360
0
2,777
6,028
1,699
0
1,255
4,615
43,970
0
W
Nemesis
Debingus
Nemesis
8,269
3,624
0
939
7,723
2,710
0
1,601
6,089
0
56,884
L
4,826
799
0
960
6,992
4,637
0
404
6,153
0
28,057
L
Nu Wa
Kabragan
Nu Wa
2,398
601
0
1,032
6,126
1,489
0
2,573
3,365
29,446
4,010
W
Sun Wukong
Nacho0899
Sun Wukong
4,608
193
0
3,596
8,271
5,379
0
884
6,828
0
43,786
L
2,039
372
0
1,711
9,331
4,050
0
3,706
5,503
0
13,459
W
4,202
1,724
0
2,025
7,527
4,809
184
1,164
6,324
16,385
0
L
Cernunnos
Synth3tic4
Cernunnos
5,644
3,290
0
901
7,405
2,201
0
3,960
3,431
0
38,409
W
Discordia
mcflyguy233
Discordia
4,327
72
0
1,164
3,289
1,004
396
862
2,427
57,244
856
W
4,069
1,401
0
2,181
4,881
1,486
0
158
4,723
33,475
7,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,505
Gold Earned
34,902
307
Minions Killed
367
0
Camps Cleared
0
1,102,226
Distance Traveled
1,233,960
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,874
534
87
8
0
255,961
0
W
Nemesis
7,666
697
87
8
0
288,015
0
L
Nike
5,867
533
62
6
0
242,074
0
L
Nu Wa
5,634
512
67
6
0
186,214
5
W
Sun Wukong
7,120
647
83
8
0
236,901
4
L
Odin
5,552
505
22
2
0
233,415
4
W
Atlas
5,929
539
12
1
0
228,906
1
L
Cernunnos
6,578
598
69
6
0
184,562
0
W
Discordia
7,470
679
106
10
0
241,612
4
W
Freya
6,717
611
79
7
0
238,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role