Player Matchup

Janus
Janus
Breaksmoke
Janus
Level 165
God Stats
16W - 16L
1,554 SR
Queue Stats
233W - 204L
1,550 Elo+
Solo
Martichoras
Martichoras
Hiian_
Martichoras
Level 96
God Stats
2W - 1L
1,387 SR
Queue Stats
59W - 66L
1,375 Elo+
Solo
Xing Tian
Xing Tian
JeyRoo
Xing Tian
Level 141
God Stats
7W - 7L
1,541 SR
Queue Stats
330W - 329L
1,450 Elo+
Solo
Cthulhu
Cthulhu
LocoGuy90
Cthulhu
Level 165
God Stats
5W - 4L
1,475 SR
Queue Stats
159W - 151L
1,508 Elo+
Solo
Amaterasu
Amaterasu
SSPOSATO111_
Amaterasu
Level 64
God Stats
7W - 11L
1,720 SR
Queue Stats
24W - 38L
1,735 Elo+
Solo
Team Averages
Level 126
1,535 SR
1,524 Elo+

VS

Team Averages
Level 93
1,630 SR
1,414 Elo+
Nemesis
Nemesis
Cthúlhu
Nemesis
Level 157
God Stats
3W - 1L
1,913 SR
Queue Stats
103W - 113L
1,410 Elo+
Party 1
Chiron
Chiron
Innerlike_Vrede
Chiron
Level 103
God Stats
2W - 8L
1,495 SR
Queue Stats
14W - 23L
1,342 Elo+
Solo
Mulan
Mulan
PetertheFile
Mulan
Level 20
God Stats
6W - 6L
1,500 SR
Queue Stats
50W - 47L
1,385 Elo+
Party 1
Vulcan
Vulcan
Teranno
Vulcan
Level 117
God Stats
9W - 7L
1,701 SR
Queue Stats
150W - 162L
1,547 Elo+
Solo
Bake Kujira
Bake Kujira
ToastieRoastie
Bake Kujira
Level 68
God Stats
12W - 14L
1,542 SR
Queue Stats
76W - 101L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
4 / 1 / 2
7,794
650
6,067
3,575
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Hiian_
Martichoras
10
2 / 1 / 4
5,914
493
4,955
5,249
2,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Xing Tian
JeyRoo
Xing Tian
11
4 / 1 / 1
6,276
523
4,040
8,240
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LocoGuy90
Cthulhu
10
1 / 2 / 5
6,265
522
5,588
8,572
4,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
SSPOSATO111_
Amaterasu
10
0 / 3 / 0
5,551
463
1,496
9,341
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cthúlhu
Nemesis
12
3 / 3 / 1
6,269
522
4,466
9,181
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 1
5,613
468
4,365
5,749
1,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

13
2 / 1 / 1
7,493
624
5,781
7,773
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Teranno
Vulcan
12
0 / 1 / 2
6,795
566
2,835
4,936
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
ToastieRoastie
Bake Kujira
10
2 / 4 / 2
6,336
528
2,616
9,831
7,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
8
8
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
4
1
2
5
L
Nemesis
Cthúlhu
Nemesis
3
3
1
1.17
W
Martichoras
Hiian_
Martichoras
2
1
4
4
L
1
2
1
0.75
W
Xing Tian
JeyRoo
Xing Tian
4
1
1
4.5
W
Cthulhu
LocoGuy90
Cthulhu
1
2
5
1.75
L
2
1
1
2.5
W
Amaterasu
SSPOSATO111_
Amaterasu
0
3
0
0
L
Vulcan
Teranno
Vulcan
0
1
2
1
L
Bake Kujira
ToastieRoastie
Bake Kujira
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,146
Damage
20,063
34,977
Taken
37,470
18,214
Mitigated
16,904
9,576
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
6,067
889
0
620
3,575
985
0
1,534
2,041
60,118
979
L
Nemesis
Cthúlhu
Nemesis
4,466
2,143
0
1,956
9,181
3,052
0
3,424
5,407
0
39,042
W
Martichoras
Hiian_
Martichoras
4,955
866
72
1,140
5,249
2,096
38
688
4,561
0
33,449
L
4,365
1,609
605
1,449
5,749
1,574
0
2,911
2,748
0
26,289
W
Xing Tian
JeyRoo
Xing Tian
4,040
410
0
1,712
8,240
3,270
0
1,031
7,209
31,654
712
W
Cthulhu
LocoGuy90
Cthulhu
5,588
483
1,375
2,808
8,572
4,644
0
2,027
6,545
26,516
2,625
L
5,781
713
0
3,023
7,773
3,510
0
1,883
5,740
0
48,860
W
Amaterasu
SSPOSATO111_
Amaterasu
1,496
202
0
1,849
9,341
7,219
0
0
9,341
0
26,478
L
Vulcan
Teranno
Vulcan
2,835
350
0
2,703
4,936
1,572
0
1,288
3,430
56,086
1,835
L
Bake Kujira
ToastieRoastie
Bake Kujira
2,616
1,350
0
1,442
9,831
7,196
0
4,967
4,726
19,666
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
32,506
334
Minions Killed
335
0
Camps Cleared
0
1,191,347
Distance Traveled
1,150,894
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,794
650
126
11
0
264,280
3
L
Nemesis
6,269
522
66
6
0
252,739
0
W
Martichoras
5,914
493
56
5
0
211,506
5
L
Chiron
5,613
468
50
4
0
215,668
5
W
Xing Tian
6,276
523
54
5
0
246,141
0
W
Cthulhu
6,265
522
41
3
0
239,883
2
L
Mulan
7,493
624
91
8
0
202,729
2
W
Amaterasu
5,551
463
57
5
0
229,537
0
L
Vulcan
6,795
566
91
8
0
252,439
3
L
Bake Kujira
6,336
528
37
3
0
227,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role