Player Matchup

Zhong Kui
Zhong Kui
AntonioEkos
Zhong Kui
Level 77
God Stats
13W - 10L
1,555 SR
Queue Stats
17W - 22L
1,456 Elo+
Party 3
He Bo
He Bo
GareldJones
He Bo
Level 109
God Stats
8W - 15L
1,436 SR
Queue Stats
603W - 560L
1,505 Elo+
Party 2
Merlin
Merlin
IIPEJEII
Merlin
Level 146
God Stats
29W - 36L
1,511 SR
Queue Stats
324W - 315L
1,532 Elo+
Party 2
Heimdallr
Heimdallr
Joe_Dead_Shadow
Heimdallr
Level 125
God Stats
5W - 4L
1,667 SR
Queue Stats
419W - 403L
1,527 Elo+
Solo
Ymir
Ymir
ninja420g
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 3
Team Averages
Level 94
1,534 SR
1,441 Elo+

VS

Team Averages
Level 95
1,512 SR
1,510 Elo+
Medusa
Medusa
ASITY kawai
Medusa
Level 83
God Stats
3W - 5L
1,428 SR
Queue Stats
44W - 33L
1,534 Elo+
Party 4
Kuzenbo
Kuzenbo
Argus Primus
Kuzenbo
Level 81
God Stats
2W - 0L
1,513 SR
Queue Stats
49W - 61L
1,444 Elo+
Party 1
Thoth
Thoth
Enforced26
Thoth
Level 126
God Stats
6W - 2L
1,630 SR
Queue Stats
187W - 218L
1,527 Elo+
Party 4
Bellona
Bellona
GRM SHAD0
Bellona
Level 95
God Stats
11W - 14L
1,488 SR
Queue Stats
361W - 402L
1,498 Elo+
Party 1
He Bo
He Bo
GhostxReaper475
He Bo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 53L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AntonioEkos
Zhong Kui
9
0 / 5 / 1
6,299
420
4,557
10,521
7,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 5 / 3
8,386
559
9,061
11,729
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
IIPEJEII
Merlin
14
3 / 5 / 2
8,589
573
5,655
8,934
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Joe_Dead_Shadow
Heimdallr
14
3 / 2 / 1
8,730
582
13,695
8,530
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ymir
9
0 / 7 / 1
6,110
407
2,406
10,653
6,704
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
6 / 2 / 8
8,245
550
7,857
7,724
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Argus Primus
Kuzenbo
14
6 / 1 / 10
9,262
617
5,811
10,557
10,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
14
5 / 2 / 3
8,784
586
5,398
5,881
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
GRM SHAD0
Bellona
14
3 / 1 / 1
8,692
579
5,757
21,536
19,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
4 / 4 / 8
8,072
538
8,719
9,647
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
24
24
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
8
5
L
Zhong Kui
AntonioEkos
Zhong Kui
0
5
1
0.1
W
Kuzenbo
Argus Primus
Kuzenbo
6
1
10
11
W
Thoth
5
2
3
3.25
W
Bellona
GRM SHAD0
Bellona
3
1
1
3.5
L
4
5
3
1.1
W
4
4
8
2
L
Merlin
IIPEJEII
Merlin
3
5
2
0.8
L
Heimdallr
Joe_Dead_Shadow
Heimdallr
3
2
1
1.75
L
Ymir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,374
Damage
33,542
50,367
Taken
55,345
23,584
Mitigated
37,545
10,767
Healing
22,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,857
3,148
0
1,425
7,724
2,817
108
4,429
3,295
0
52,899
L
Zhong Kui
AntonioEkos
Zhong Kui
4,557
312
60
1,826
10,521
7,298
0
3,620
6,901
33,780
0
W
Kuzenbo
Argus Primus
Kuzenbo
5,811
2,329
0
1,596
10,557
10,957
0
4,972
5,585
21,487
0
W
Thoth
5,398
108
0
748
5,881
1,839
219
3,567
2,314
56,909
1,232
W
Bellona
GRM SHAD0
Bellona
5,757
2,589
0
14,609
21,536
19,408
44
3,694
17,842
0
54,638
L
9,061
586
0
3,545
11,729
3,374
0
5,177
6,552
62,246
1,153
W
8,719
616
0
4,003
9,647
2,524
103
4,196
5,451
49,623
0
L
Merlin
IIPEJEII
Merlin
5,655
404
0
1,052
8,934
2,366
519
5,407
3,527
58,447
687
L
Heimdallr
Joe_Dead_Shadow
Heimdallr
13,695
5,672
0
4,284
8,530
3,842
0
2,141
6,389
0
66,646
L
Ymir
2,406
237
0
0
10,653
6,704
0
3,290
7,363
13,362
1,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,114
Gold Earned
43,055
405
Minions Killed
378
0
Camps Cleared
0
1,346,288
Distance Traveled
1,654,150
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,245
550
78
5
0
288,718
3
L
Zhong Kui
6,299
420
37
2
0
264,849
2
W
Kuzenbo
9,262
617
32
2
0
350,280
0
W
Thoth
8,784
586
107
7
0
310,295
2
W
Bellona
8,692
579
95
6
0
369,210
0
L
He Bo
8,386
559
111
7
0
323,779
6
W
He Bo
8,072
538
66
4
0
335,647
0
L
Merlin
8,589
573
117
8
0
268,311
7
L
Heimdallr
8,730
582
114
8
0
239,281
2
L
Ymir
6,110
407
26
2
0
250,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role