Player Matchup

Eset
Eset
FryedIceCream
Eset
Level 153
God Stats
16W - 14L
1,569 SR
Queue Stats
174W - 206L
1,453 Elo+
Party 1
Khepri
Khepri
Karina_Simp_
Khepri
Level 146
God Stats
1W - 1L
1,670 SR
Queue Stats
43W - 51L
1,485 Elo+
Party 1
Cupid
Cupid
KaylowRL
Cupid
Level 121
God Stats
12W - 18L
1,518 SR
Queue Stats
258W - 322L
1,363 Elo+
Party 1
Vamana
Vamana
PurpKoolAid-
Vamana
Level 145
God Stats
6W - 5L
1,403 SR
Queue Stats
128W - 179L
1,398 Elo+
Party 1
Surtr
Surtr
playerhone
Surtr
Level 108
God Stats
2W - 5L
1,627 SR
Queue Stats
256W - 367L
1,389 Elo+
Party 1
Team Averages
Level 135
1,558 SR
1,418 Elo+

VS

Team Averages
Level 130
1,645 SR
1,560 Elo+
Chronos
Chronos
Jaiwade
Chronos
Level 167
God Stats
4W - 0L
1,879 SR
Queue Stats
11W - 6L
1,597 Elo+
Solo
Nu Wa
Nu Wa
Sllimey_Raptors
Nu Wa
Level 125
God Stats
5W - 0L
1,755 SR
Queue Stats
72W - 71L
1,489 Elo+
Party 2
Hel
Hel
ThaiFight3r
Hel
Level 123
God Stats
1W - 4L
1,176 SR
Queue Stats
215W - 200L
1,527 Elo+
Solo
Bastet
Bastet
WTFISASMITE
Bastet
Level 85
God Stats
11W - 2L
1,828 SR
Queue Stats
57W - 28L
1,652 Elo+
Solo
Ao Kuang
Ao Kuang
xZaiaku
Ao Kuang
Level 149
God Stats
6W - 10L
1,586 SR
Queue Stats
179W - 195L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,526
502
5,427
5,917
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
9
0 / 2 / 0
5,173
470
1,811
8,094
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
KaylowRL
Cupid
12
2 / 2 / 0
6,272
570
3,814
6,541
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
11
1 / 3 / 0
6,281
571
5,228
9,635
4,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
9
1 / 3 / 0
5,193
472
2,128
7,826
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jaiwade
Chronos
11
1 / 2 / 6
5,950
541
4,699
7,322
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 1
6,162
560
5,668
4,674
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 0 / 3
6,079
553
4,340
7,938
3,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
13
6 / 0 / 2
7,199
654
4,903
6,227
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
xZaiaku
Ao Kuang
11
2 / 1 / 1
6,594
599
6,480
10,435
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
5
Kills
13
14
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Chronos
Jaiwade
Chronos
1
2
6
2
L
Khepri
0
2
0
0
L
Cupid
KaylowRL
Cupid
2
2
0
1
L
Vamana
1
3
0
0.33
W
3
2
1
1.75
W
1
0
3
2.5
W
Bastet
6
0
2
7
L
Surtr
1
3
0
0.33
W
Ao Kuang
xZaiaku
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,408
Damage
26,090
38,013
Taken
36,596
17,021
Mitigated
14,566
10,464
Healing
19,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,427
444
0
621
5,917
1,890
0
3,835
2,082
37,538
0
W
Chronos
Jaiwade
Chronos
4,699
1,574
0
832
7,322
2,116
254
2,659
4,283
43,235
1,455
L
Khepri
1,811
245
0
2,061
8,094
5,777
0
5,440
2,654
12,474
0
L
Cupid
KaylowRL
Cupid
3,814
1,728
189
3,223
6,541
1,889
1
3,397
3,144
0
53,559
L
Vamana
5,228
1,935
0
1,494
9,635
4,780
0
6,290
3,345
0
42,714
W
5,668
2,066
0
301
4,674
1,281
0
345
4,329
40,770
0
W
4,340
184
3,727
4,537
7,938
3,668
0
2,582
5,138
21,956
0
W
Bastet
4,903
1,116
0
4,701
6,227
1,929
0
915
5,142
0
56,411
L
Surtr
2,128
890
0
2,876
7,826
2,685
8
2,089
5,737
1,216
27,335
W
Ao Kuang
xZaiaku
Ao Kuang
6,480
1,531
0
5,167
10,435
5,572
0
58
9,757
43,625
2,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
31,984
343
Minions Killed
367
0
Camps Cleared
0
1,114,017
Distance Traveled
1,119,922
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,526
502
91
8
0
220,187
2
W
Chronos
5,950
541
74
7
0
226,403
2
L
Khepri
5,173
470
21
2
0
219,580
2
L
Cupid
6,272
570
90
8
0
197,234
2
L
Vamana
6,281
571
87
8
0
221,809
2
W
Nu Wa
6,162
560
72
7
0
191,498
0
W
Hel
6,079
553
44
4
0
225,431
0
W
Bastet
7,199
654
97
9
0
258,768
2
L
Surtr
5,193
472
54
5
0
255,207
0
W
Ao Kuang
6,594
599
80
7
0
217,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role