Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Dredgenyoir
Terra
Level 85
God Stats
2W - 4L
1,325 SR
Queue Stats
120W - 131L
1,475 Elo+
Solo
Artemis
Artemis
Fire looper
Artemis
Level 79
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Maui
Maui
burimmers
Maui
Level 62
God Stats
59W - 53L
1,484 SR
Queue Stats
116W - 134L
1,438 Elo+
Solo
Olorun
Olorun
mtwestmore
Olorun
Level 103
God Stats
149W - 153L
1,476 SR
Queue Stats
719W - 779L
1,449 Elo+
Solo
Team Averages
Level 87
1,449 SR
1,472 Elo+

VS

Team Averages
Level 72
1,406 SR
1,393 Elo+
Ares
Ares
Dgcm6
Ares
Level 5
God Stats
1W - 0L
1,340 SR
Queue Stats
1W - 1L
1,241 Elo+
Party 1
Lancelot
Lancelot
DoubleTale
Lancelot
Level 88
God Stats
1W - 1L
1,313 SR
Queue Stats
6W - 7L
1,441 Elo+
Party 1
Freya
Freya
Scrubtasticx
Freya
Level 100
God Stats
2W - 2L
1,486 SR
Queue Stats
155W - 167L
1,387 Elo+
Solo
Sylvanus
Sylvanus
jonny2shirts
Sylvanus
Level 62
God Stats
1W - 0L
1,347 SR
Queue Stats
36W - 29L
1,436 Elo+
Solo
Fenrir
Fenrir
xxPUREDEMONxx
Fenrir
Level 104
God Stats
225W - 213L
1,546 SR
Queue Stats
268W - 252L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 1 / 1
5,986
1,197
3,215
4,458
1,563
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 4 / 2
5,566
1,113
3,701
6,671
3,696
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Artemis
Fire looper
Artemis
10
1 / 1 / 0
5,602
1,120
3,545
3,782
1,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
9
0 / 1 / 0
4,899
980
80
959
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Olorun
mtwestmore
Olorun
10
1 / 2 / 2
5,866
1,173
3,667
3,852
1,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

345

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dgcm6
Ares
10
0 / 2 / 2
5,303
1,061
249
2,709
1,697
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lancelot
DoubleTale
Lancelot
11
5 / 0 / 3
6,792
1,358
5,411
3,064
1,163
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 1 / 6
5,892
1,178
3,245
3,854
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sylvanus
jonny2shirts
Sylvanus
11
1 / 1 / 7
6,417
1,283
2,624
3,229
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 0 / 3
6,131
1,226
6,158
5,131
1,710
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
9
9
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
1
1
2.5
W
Ares
Dgcm6
Ares
0
2
2
0.5
W
Lancelot
DoubleTale
Lancelot
5
0
3
6.5
L
0
4
2
0.25
L
Artemis
Fire looper
Artemis
1
1
0
1
W
0
1
6
3
L
Maui
0
1
0
0
W
Sylvanus
jonny2shirts
Sylvanus
1
1
7
4.5
L
Olorun
mtwestmore
Olorun
1
2
2
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,208
Damage
17,687
19,722
Taken
17,987
7,895
Mitigated
7,997
1,526
Healing
3,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,215
343
0
634
4,458
1,563
0
875
3,583
0
10,369
W
Ares
Dgcm6
Ares
249
137
0
0
2,709
1,697
0
1,077
1,632
4,029
0
W
Lancelot
DoubleTale
Lancelot
5,411
1,161
0
357
3,064
1,163
0
1,034
2,030
0
10,734
L
3,701
1,313
126
299
6,671
3,696
0
2,282
4,389
9,349
0
L
Artemis
Fire looper
Artemis
3,545
1,170
0
0
3,782
1,064
0
1,152
2,630
0
12,277
W
3,245
1,150
3
1,246
3,854
1,302
0
1,013
2,841
13,367
1,448
L
Maui
80
80
0
0
959
333
0
0
959
580
0
W
Sylvanus
jonny2shirts
Sylvanus
2,624
979
314
794
3,229
2,125
0
1,186
2,043
17,762
3,520
L
Olorun
mtwestmore
Olorun
3,667
1,960
190
277
3,852
1,239
0
1,410
2,442
10,070
0
W
6,158
1,649
0
385
5,131
1,710
0
3,138
1,993
0
8,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,919
Gold Earned
30,535
73
Minions Killed
90
3
Camps Cleared
7
308,665
Distance Traveled
478,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,986
1,197
9
2
0
96,204
0
W
Ares
5,303
1,061
6
1
1
81,176
0
W
Lancelot
6,792
1,358
11
2
1
120,547
0
L
Terra
5,566
1,113
20
4
0
68,566
0
L
Artemis
5,602
1,120
22
4
0
72,236
0
W
Freya
5,892
1,178
24
5
2
91,617
0
L
Maui
4,899
980
0
0
0
8,374
0
W
Sylvanus
6,417
1,283
45
9
0
70,830
0
L
Olorun
5,866
1,173
22
4
3
63,285
0
W
Fenrir
6,131
1,226
4
1
3
114,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role