Player Matchup

Hades
Hades
Masters
JustTuky
Hades
Masters
Level 149
God Stats
12W - 3L
1,670 SR
Queue Stats
225W - 139L
2,680 MMR
Party 1
Xing Tian
Xing Tian
Diamond II
Shotgun1138
Xing Tian
Diamond II
Level 146
God Stats
23W - 9L
1,822 SR
Queue Stats
223W - 165L
2,127 MMR
Party 1
Arachne
Arachne
Masters
sqimm
Arachne
Masters
Level 155
God Stats
24W - 13L
1,668 SR
Queue Stats
264W - 192L
2,655 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,720 SR
2,487 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,569 SR
2,128 MMR
Discordia
Discordia
Diamond II
Barlosss
Discordia
Diamond II
Level 87
God Stats
20W - 23L
1,610 SR
Queue Stats
290W - 376L
2,287 MMR
Solo
Mulan
Mulan
Diamond IV
Rampagex8M3x
Mulan
Diamond IV
Level 159
God Stats
4W - 7L
1,515 SR
Queue Stats
138W - 149L
1,979 MMR
Solo
Achilles
Achilles
Platinum I
VanillaBinkie47
Achilles
Platinum I
Level 159
God Stats
14W - 18L
1,582 SR
Queue Stats
439W - 442L
2,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JustTuky
Hades
17
3 / 0 / 6
10,378
943
12,216
14,394
9,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Shotgun1138
Xing Tian
17
4 / 0 / 8
10,058
914
9,549
15,330
12,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
sqimm
Arachne
15
5 / 0 / 7
10,053
914
8,907
13,081
7,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
HerculesSerqetAresCthulhuFafnir

VS

Bans
CerberusOdinKuzenboHou YiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Barlosss
Discordia
13
0 / 4 / 0
7,869
715
13,803
7,146
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 4 / 0
7,608
692
6,985
12,909
12,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
12
0 / 4 / 0
7,444
677
8,567
14,377
16,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
Barlosss
Discordia
0
4
0
0
W
Hades
JustTuky
Hades
3
0
6
6
L
0
4
0
0
W
Xing Tian
Shotgun1138
Xing Tian
4
0
8
8
L
Achilles
0
4
0
0
W
Arachne
sqimm
Arachne
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,672
Damage
29,355
42,805
Taken
34,432
29,145
Mitigated
31,704
24,204
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Barlosss
Discordia
13,803
280
0
1,732
7,146
2,453
0
3,239
3,891
36,829
0
W
Hades
JustTuky
Hades
12,216
866
2,408
10,494
14,394
9,385
1,398
4,697
8,628
55,604
2,591
L
6,985
258
0
650
12,909
12,745
0
7,797
5,033
0
20,395
W
Xing Tian
Shotgun1138
Xing Tian
9,549
850
0
4,752
15,330
12,406
368
4,813
9,062
20,852
1,065
L
Achilles
8,567
1,169
0
1,717
14,377
16,506
0
9,681
4,548
0
19,749
W
Arachne
sqimm
Arachne
8,907
6,609
0
6,550
13,081
7,354
2,202
2,668
9,323
0
40,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,489
Gold Earned
22,921
162
Minions Killed
135
0
Camps Cleared
0
674,766
Distance Traveled
588,570
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,869
715
86
8
0
183,588
0
W
Hades
10,378
943
99
9
0
213,758
2
L
Mulan
7,608
692
26
2
0
180,617
1
W
Xing Tian
10,058
914
29
3
0
237,376
0
L
Achilles
7,444
677
23
2
0
224,365
5
W
Arachne
10,053
914
34
3
0
223,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role