Player Matchup

Serqet
Serqet
Aztropy
Serqet
Level 121
God Stats
1W - 1L
1,736 SR
Queue Stats
70W - 64L
1,556 Elo+
Party 1
Bake Kujira
Bake Kujira
DVB Unknown
Bake Kujira
Level 127
God Stats
2W - 2L
1,672 SR
Queue Stats
51W - 66L
1,477 Elo+
Party 1
Raijin
Raijin
EnFxSpamz
Raijin
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
228W - 383L
1,493 Elo+
Party 1
Achilles
Achilles
GIVIB1122
Achilles
Level 135
God Stats
1W - 4L
1,442 SR
Queue Stats
101W - 160L
1,479 Elo+
Party 1
Medusa
Medusa
SithLordYeezus
Medusa
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,506 Elo+
Party 1
Team Averages
Level 133
1,570 SR
1,502 Elo+

VS

Team Averages
Level 132
1,473 SR
1,515 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DJ To Nasty5260
Kumbhakarna
Level 129
God Stats
2W - 2L
1,370 SR
Queue Stats
520W - 512L
1,521 Elo+
Solo
Raijin
Raijin
R1DDL3S
Raijin
Level 119
God Stats
4W - 4L
1,583 SR
Queue Stats
22W - 21L
1,519 Elo+
Party 2
Sun Wukong
Sun Wukong
Salivaman0
Sun Wukong
Level 103
God Stats
2W - 1L
1,326 SR
Queue Stats
24W - 23L
1,497 Elo+
Party 2
Ganesha
Ganesha
oOMrGodzillaOo
Ganesha
Level 156
God Stats
2W - 3L
1,585 SR
Queue Stats
200W - 202L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aztropy
Serqet
7
0 / 1 / 1
5,481
343
1,375
3,712
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
DVB Unknown
Bake Kujira
13
1 / 1 / 2
7,775
486
3,322
8,677
6,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
EnFxSpamz
Raijin
15
3 / 3 / 1
8,740
546
5,474
7,743
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
GIVIB1122
Achilles
15
0 / 0 / 0
8,273
517
5,079
16,368
19,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
1 / 3 / 0
8,747
547
8,782
9,117
2,943
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 0 / 2
9,636
602
7,410
9,867
3,977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
DJ To Nasty5260
Kumbhakarna
15
3 / 1 / 2
8,682
543
4,071
13,896
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Raijin
R1DDL3S
Raijin
15
3 / 3 / 1
9,053
566
7,954
7,496
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Salivaman0
Sun Wukong
16
0 / 0 / 0
10,071
629
9,753
9,906
8,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
0 / 1 / 4
8,615
538
1,782
8,981
5,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
8
8
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
2
3
L
Serqet
Aztropy
Serqet
0
1
1
0.5
W
Kumbhakarna
DJ To Nasty5260
Kumbhakarna
3
1
2
4
L
Bake Kujira
DVB Unknown
Bake Kujira
1
1
2
2
L
Raijin
EnFxSpamz
Raijin
3
3
1
1.17
L
Achilles
GIVIB1122
Achilles
0
0
0
0
W
Raijin
R1DDL3S
Raijin
3
3
1
1.17
W
Sun Wukong
Salivaman0
Sun Wukong
0
0
0
0
L
1
3
0
0.33
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,032
Damage
30,970
45,617
Taken
50,146
32,058
Mitigated
25,931
11,984
Healing
23,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,410
4,569
0
6,540
9,867
3,977
0
509
9,358
0
82,064
L
Serqet
Aztropy
Serqet
1,375
125
0
2,046
3,712
966
0
940
2,706
0
12,914
W
Kumbhakarna
DJ To Nasty5260
Kumbhakarna
4,071
346
0
4,809
13,896
5,869
0
2,784
10,981
46,534
11,829
L
Bake Kujira
DVB Unknown
Bake Kujira
3,322
1,635
0
1,591
8,677
6,987
0
4,156
4,192
30,081
776
L
Raijin
EnFxSpamz
Raijin
5,474
524
0
810
7,743
2,144
0
5,260
2,055
66,772
1,500
L
Achilles
GIVIB1122
Achilles
5,079
1,553
0
5,362
16,368
19,018
0
197
15,061
1,159
60,561
W
Raijin
R1DDL3S
Raijin
7,954
342
0
1,484
7,496
2,049
792
3,662
3,454
71,569
820
W
Sun Wukong
Salivaman0
Sun Wukong
9,753
2,849
0
5,677
9,906
8,168
0
285
9,621
0
82,253
L
8,782
4,694
0
2,175
9,117
2,943
98
2,185
6,932
0
74,750
W
1,782
126
2,500
2,906
8,981
5,868
146
1,738
7,163
35,339
527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,016
Gold Earned
46,057
487
Minions Killed
596
0
Camps Cleared
0
1,429,790
Distance Traveled
1,596,739
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,636
602
165
10
0
258,058
0
L
Serqet
5,481
343
29
2
0
205,467
0
W
Kumbhakarna
8,682
543
100
6
0
346,140
0
L
Bake Kujira
7,775
486
63
4
0
319,518
0
L
Raijin
8,740
546
136
9
0
319,390
4
L
Achilles
8,273
517
122
8
0
293,244
4
W
Raijin
9,053
566
157
10
0
327,560
2
W
Sun Wukong
10,071
629
159
10
0
319,087
0
L
Medusa
8,747
547
137
9
0
292,171
4
W
Ganesha
8,615
538
15
1
0
345,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role