Player Matchup

Jing Wei
Jing Wei
Crandif
Jing Wei
Level 27
God Stats
2W - 4L
1,482 SR
Queue Stats
37W - 30L
1,475 Elo+
Party 1
Merlin
Merlin
Gwarmax
Merlin
Level 159
God Stats
16W - 22L
1,459 SR
Queue Stats
427W - 344L
1,514 Elo+
Solo
Geb
Geb
MAGEOFKOOLAID
Geb
Level 89
God Stats
0W - 1L
1,192 SR
Queue Stats
45W - 37L
1,471 Elo+
Party 1
Hun Batz
Hun Batz
MeltedSeal67589
Hun Batz
Level 30
God Stats
10W - 11L
1,388 SR
Queue Stats
22W - 33L
1,403 Elo+
Solo
Vulcan
Vulcan
twotone222
Vulcan
Level 62
God Stats
5W - 3L
1,601 SR
Queue Stats
43W - 42L
1,525 Elo+
Solo
Team Averages
Level 73
1,425 SR
1,478 Elo+

VS

Team Averages
Level 60
1,443 SR
1,457 Elo+
Thanatos
Thanatos
ShadowLokix
Thanatos
Level 64
God Stats
2W - 3L
1,272 SR
Queue Stats
27W - 40L
1,347 Elo+
Solo
Poseidon
Poseidon
Sukuna mxr
Poseidon
Level 69
God Stats
13W - 7L
1,532 SR
Queue Stats
67W - 48L
1,492 Elo+
Solo
Hades
Hades
Tommytricks99
Hades
Level 65
God Stats
15W - 13L
1,512 SR
Queue Stats
81W - 76L
1,480 Elo+
Solo
Charybdis
Charybdis
alimaCpl96
Charybdis
Level 56
God Stats
1W - 1L
1,417 SR
Queue Stats
28W - 24L
1,458 Elo+
Solo
Hel
Hel
ßRy92
Hel
Level 46
God Stats
9W - 9L
1,480 SR
Queue Stats
132W - 137L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crandif
Jing Wei
14
0 / 1 / 0
8,598
955
5,199
14,393
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Gwarmax
Merlin
14
0 / 2 / 1
9,063
1,007
10,602
9,682
3,095
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 1
9,925
1,103
9,028
16,531
15,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
14
1 / 3 / 1
9,058
1,006
5,996
10,935
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
twotone222
Vulcan
14
1 / 3 / 1
8,825
981
5,112
7,154
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

209

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ShadowLokix
Thanatos
14
1 / 1 / 5
8,824
980
1,670
1,546
498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
Sukuna mxr
Poseidon
15
4 / 0 / 5
10,239
1,138
12,933
7,568
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 2 / 3
10,960
1,218
18,737
12,874
6,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
alimaCpl96
Charybdis
15
0 / 0 / 9
9,320
1,036
8,314
7,445
2,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
ßRy92
Hel
16
1 / 0 / 12
9,920
1,102
12,089
10,130
3,828
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
13
13
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Crandif
Jing Wei
0
1
0
0
L
Merlin
Gwarmax
Merlin
0
2
1
0.25
L
1
4
1
0.38
L
Hun Batz
1
3
1
0.5
W
Thanatos
ShadowLokix
Thanatos
1
1
5
3.5
W
Poseidon
Sukuna mxr
Poseidon
4
0
5
6.5
W
7
2
3
4.25
W
Charybdis
alimaCpl96
Charybdis
0
0
9
4.5
L
Vulcan
twotone222
Vulcan
1
3
1
0.5
W
Hel
ßRy92
Hel
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,937
Damage
53,743
58,695
Taken
39,563
28,616
Mitigated
15,956
3,407
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Crandif
Jing Wei
5,199
5,199
0
1,162
14,393
3,558
0
10,108
4,039
0
12,633
L
Merlin
Gwarmax
Merlin
10,602
279
505
577
9,682
3,095
0
8,062
1,446
31,271
1,121
L
9,028
743
0
913
16,531
15,872
0
9,151
6,934
23,745
259
L
Hun Batz
5,996
729
0
250
10,935
4,273
0
8,329
2,310
0
27,887
W
Thanatos
ShadowLokix
Thanatos
1,670
166
0
738
1,546
498
0
659
887
0
3,033
W
Poseidon
Sukuna mxr
Poseidon
12,933
1,334
416
200
7,568
2,663
0
5,007
2,561
28,949
22
W
18,737
2,546
100
4,017
12,874
6,180
0
6,963
5,911
37,257
1,420
W
Charybdis
alimaCpl96
Charybdis
8,314
4,587
0
1,193
7,445
2,787
0
4,739
2,706
0
27,441
L
Vulcan
twotone222
Vulcan
5,112
183
0
0
7,154
1,818
0
6,281
655
20,547
28
W
Hel
ßRy92
Hel
12,089
1,366
3,465
4,218
10,130
3,828
0
7,056
3,074
29,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,469
Gold Earned
49,263
191
Minions Killed
198
8
Camps Cleared
4
815,978
Distance Traveled
867,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,598
955
20
2
0
196,311
0
L
Merlin
9,063
1,007
53
6
3
148,628
0
L
Geb
9,925
1,103
19
2
2
185,587
0
L
Hun Batz
9,058
1,006
65
7
2
156,192
0
W
Thanatos
8,824
980
5
1
1
141,253
0
W
Poseidon
10,239
1,138
51
6
3
195,633
0
W
Hades
10,960
1,218
45
5
0
182,483
0
W
Charybdis
9,320
1,036
56
6
0
174,403
0
L
Vulcan
8,825
981
34
4
1
129,260
0
W
Hel
9,920
1,102
41
5
0
173,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role