Player Matchup

Hercules
Hercules
MysticMini54
Hercules
Level 62
God Stats
5W - 8L
1,422 SR
Queue Stats
129W - 140L
1,446 Elo+
Party 2
Surtr
Surtr
NxtGenShtShow
Surtr
Level 85
God Stats
49W - 55L
1,412 SR
Queue Stats
405W - 412L
1,411 Elo+
Solo
Discordia
Discordia
Onion3405
Discordia
Level 28
God Stats
4W - 6L
1,450 SR
Queue Stats
65W - 80L
1,399 Elo+
Party 2
Ne Zha
Ne Zha
eggybreaker114
Ne Zha
Level 69
God Stats
3W - 5L
1,441 SR
Queue Stats
159W - 166L
1,419 Elo+
Party 2
Anhur
Anhur
jen1508
Anhur
Level 23
God Stats
1W - 4L
1,347 SR
Queue Stats
64W - 58L
1,451 Elo+
Party 2
Team Averages
Level 53
1,414 SR
1,425 Elo+

VS

Team Averages
Level 71
1,502 SR
1,434 Elo+
Ymir
Ymir
MustacheMeninist
Ymir
Level 65
God Stats
4W - 3L
1,704 SR
Queue Stats
70W - 69L
1,462 Elo+
Solo
Skadi
Skadi
MxskedDrxgonCry
Skadi
Level 67
God Stats
4W - 1L
1,725 SR
Queue Stats
18W - 11L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
Praecherz
Amaterasu
Level 44
God Stats
7W - 4L
1,183 SR
Queue Stats
28W - 36L
1,330 Elo+
Solo
Baron Samedi
Baron Samedi
Purple_Guy123257
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
The_fazbear_slay
Ao Kuang
Level 90
God Stats
7W - 2L
1,397 SR
Queue Stats
27W - 22L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MysticMini54
Hercules
12
1 / 5 / 3
7,461
497
6,579
17,623
13,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
2 / 5 / 2
7,692
513
12,787
15,167
12,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
Onion3405
Discordia
12
0 / 3 / 0
6,920
461
4,786
8,415
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 0
7,752
517
7,110
14,930
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Anhur
jen1508
Anhur
13
2 / 7 / 1
7,711
514
7,032
12,402
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
9,220
615
7,435
13,241
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 3 / 4
8,656
577
11,604
8,631
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Praecherz
Amaterasu
14
1 / 3 / 3
8,801
587
9,760
18,585
18,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
Purple_Guy123257
Baron Samedi
15
5 / 0 / 1
9,713
648
9,689
6,500
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
10 / 1 / 3
9,473
632
8,870
13,974
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
24
24
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
5
3
4
2.33
L
Hercules
MysticMini54
Hercules
1
5
3
0.5
L
2
5
2
0.6
L
Discordia
Onion3405
Discordia
0
3
0
0
W
Amaterasu
Praecherz
Amaterasu
1
3
3
0.83
W
Baron Samedi
Purple_Guy123257
Baron Samedi
5
0
1
5.5
W
10
1
3
11.5
L
3
4
0
0.75
L
Anhur
jen1508
Anhur
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,294
Damage
47,358
68,537
Taken
60,931
37,988
Mitigated
38,052
16,208
Healing
27,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,435
1,214
0
2,764
13,241
10,664
130
1,213
12,028
28,859
2,171
W
11,604
5,020
0
1,404
8,631
2,432
1,543
0
8,631
0
58,341
L
Hercules
MysticMini54
Hercules
6,579
1,992
0
4,215
17,623
13,939
0
6,920
10,520
0
22,691
L
12,787
7,600
0
3,407
15,167
12,678
0
2,551
12,616
1,335
51,066
L
Discordia
Onion3405
Discordia
4,786
202
0
900
8,415
2,431
0
5,745
2,116
45,961
428
W
Amaterasu
Praecherz
Amaterasu
9,760
6,685
0
9,515
18,585
18,395
448
554
18,031
0
58,924
W
Baron Samedi
Purple_Guy123257
Baron Samedi
9,689
531
978
3,748
6,500
2,065
872
3,177
3,323
59,975
0
W
8,870
2,446
0
9,180
13,974
4,496
2,820
461
13,513
56,010
0
L
7,110
3,506
0
5,593
14,930
5,064
0
6,143
8,603
0
48,037
L
Anhur
jen1508
Anhur
7,032
2,258
0
2,093
12,402
3,876
0
3,256
9,106
0
49,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,536
Gold Earned
45,863
356
Minions Killed
454
0
Camps Cleared
0
1,427,946
Distance Traveled
1,522,916
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,220
615
38
3
0
301,999
6
W
Skadi
8,656
577
104
7
0
269,979
0
L
Hercules
7,461
497
20
1
0
306,066
0
L
Surtr
7,692
513
74
5
0
213,763
0
L
Discordia
6,920
461
84
6
0
315,010
1
W
Amaterasu
8,801
587
102
7
0
264,304
0
W
Baron Samedi
9,713
648
128
9
0
306,051
0
W
Ao Kuang
9,473
632
82
5
0
380,583
0
L
Ne Zha
7,752
517
80
5
0
331,287
0
L
Anhur
7,711
514
98
7
0
261,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role