Player Matchup

Hera
Hera
StephIsLit
Hera
Level 64
God Stats
3W - 2L
1,578 SR
Queue Stats
57W - 74L
1,409 Elo+
Party 1
Bacchus
Bacchus
TheAngryMedic
Bacchus
Level 85
God Stats
6W - 6L
1,457 SR
Queue Stats
155W - 139L
1,423 Elo+
Party 1
Ganesha
Ganesha
UnclePhoenlx
Ganesha
Level 156
God Stats
3W - 1L
1,349 SR
Queue Stats
90W - 74L
1,510 Elo+
Party 1
Raijin
Raijin
gahwyn
Raijin
Level 239
God Stats
1W - 0L
1,471 SR
Queue Stats
60W - 55L
1,496 Elo+
Solo
Bastet
Bastet
ryandav44
Bastet
Level 129
God Stats
3W - 6L
1,567 SR
Queue Stats
297W - 275L
1,547 Elo+
Solo
Team Averages
Level 135
1,484 SR
1,477 Elo+

VS

Team Averages
Level 135
1,556 SR
1,461 Elo+
Geb
Geb
Mr_Anderson__009
Geb
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,492 Elo+
Party 3
Skadi
Skadi
MsKittyClaymore
Skadi
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 122L
1,436 Elo+
Party 2
Vulcan
Vulcan
TheBigBuck97
Vulcan
Level 145
God Stats
1W - 1L
1,733 SR
Queue Stats
18W - 22L
1,476 Elo+
Party 3
Camazotz
Camazotz
VehicularZebra
Camazotz
Level 155
God Stats
0W - 2L
1,388 SR
Queue Stats
123W - 130L
1,443 Elo+
Party 2
Surtr
Surtr
mikg7627
Surtr
Level 149
God Stats
5W - 8L
1,657 SR
Queue Stats
332W - 353L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
6,790
679
3,433
6,231
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
17
11 / 1 / 13
10,465
1,047
10,397
17,835
18,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
UnclePhoenlx
Ganesha
15
0 / 2 / 24
9,027
903
7,769
16,058
14,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
gahwyn
Raijin
16
5 / 1 / 18
9,856
986
13,312
5,616
3,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
ryandav44
Bastet
16
11 / 1 / 13
9,306
931
15,748
11,449
4,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
7,291
729
4,972
13,982
10,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 5 / 2
8,022
802
14,633
9,551
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
15
2 / 5 / 5
7,885
789
11,623
9,479
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
13
2 / 4 / 3
7,772
777
5,483
10,036
7,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Surtr
mikg7627
Surtr
12
1 / 6 / 5
7,088
709
9,604
16,869
13,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
27
Kills
9
9
Deaths
27
73
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
4
5
2
1
W
0
4
5
0.63
W
Bacchus
11
1
13
17.5
L
Vulcan
2
5
5
0.9
W
Ganesha
UnclePhoenlx
Ganesha
0
2
24
6
L
Camazotz
2
4
3
0.88
W
Raijin
gahwyn
Raijin
5
1
18
14
L
Surtr
mikg7627
Surtr
1
6
5
0.58
W
Bastet
ryandav44
Bastet
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,659
Damage
46,315
57,189
Taken
59,917
43,889
Mitigated
38,165
27,778
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,972
365
1,522
1,258
13,982
10,690
0
8,184
5,798
9,304
0
L
14,633
4,730
367
766
9,551
3,259
342
4,269
5,282
0
29,665
W
3,433
74
289
1,588
6,231
2,101
252
1,976
4,255
9,261
0
W
Bacchus
10,397
1,251
1,174
7,905
17,835
18,982
212
5,664
12,171
17,553
2,155
L
Vulcan
11,623
384
222
1,713
9,479
3,444
252
4,694
4,785
22,815
299
W
Ganesha
UnclePhoenlx
Ganesha
7,769
601
771
6,145
16,058
14,981
0
4,533
11,525
18,351
1,125
L
Camazotz
5,483
492
174
3,407
10,036
7,096
0
5,904
4,132
0
8,556
W
Raijin
gahwyn
Raijin
13,312
2,311
802
1,527
5,616
3,302
406
2,095
3,521
37,139
1,256
L
Surtr
mikg7627
Surtr
9,604
1,860
562
3,072
16,869
13,676
50
9,538
7,331
495
21,184
W
Bastet
ryandav44
Bastet
15,748
2,954
2,109
5,468
11,449
4,523
499
2,608
8,841
0
23,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,444
Gold Earned
38,058
150
Minions Killed
98
0
Camps Cleared
0
975,340
Distance Traveled
871,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,291
729
7
1
0
175,183
0
L
Skadi
8,022
802
34
3
0
153,275
0
W
Hera
6,790
679
12
1
0
168,657
0
W
Bacchus
10,465
1,047
34
3
0
196,535
0
L
Vulcan
7,885
789
37
4
0
176,970
0
W
Ganesha
9,027
903
5
1
0
200,144
0
L
Camazotz
7,772
777
6
1
0
171,190
0
W
Raijin
9,856
986
78
8
0
161,557
0
L
Surtr
7,088
709
14
1
0
194,589
0
W
Bastet
9,306
931
21
2
0
248,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role