Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Asian_Girly_Girl
Merlin
Level 158
God Stats
0W - 2L
1,379 SR
Queue Stats
160W - 164L
1,497 Elo+
Party 1
Vamana
Vamana
Schaef2
Vamana
Level 122
God Stats
1W - 1L
1,712 SR
Queue Stats
39W - 50L
1,432 Elo+
Solo
Horus
Horus
V_SoMnKeY_V
Horus
Level 141
God Stats
99W - 88L
1,574 SR
Queue Stats
133W - 118L
1,537 Elo+
Party 2
Thanatos
Thanatos
ikES_bACk_YT
Thanatos
Level 62
God Stats
20W - 17L
1,547 SR
Queue Stats
57W - 52L
1,514 Elo+
Party 2
Team Averages
Level 128
1,542 SR
1,496 Elo+

VS

Team Averages
Level 133
1,498 SR
1,501 Elo+
Morgan Le Fay
Morgan Le Fay
FelipeFJ7
Morgan Le Fay
Level 98
God Stats
1W - 2L
1,168 SR
Queue Stats
82W - 74L
1,507 Elo+
Party 3
Cernunnos
Cernunnos
MasterSilverr
Cernunnos
Level 149
God Stats
10W - 13L
1,499 SR
Queue Stats
329W - 354L
1,486 Elo+
Solo
Da Ji
Da Ji
XxKingDomainxX
Da Ji
Level 129
God Stats
50W - 37L
1,644 SR
Queue Stats
479W - 501L
1,563 Elo+
Solo
Charon
Charon
hanshotfirst421
Charon
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 104L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
jonhysejugar
Gilgamesh
Level 133
God Stats
15W - 8L
1,681 SR
Queue Stats
472W - 458L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 3 / 4
6,562
410
6,918
11,445
3,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 1 / 0
8,448
528
5,663
7,406
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Schaef2
Vamana
8
0 / 4 / 0
5,804
363
1,929
5,985
2,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 2 / 2
7,574
473
3,828
10,505
8,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
ikES_bACk_YT
Thanatos
11
2 / 4 / 2
6,790
424
6,317
13,827
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FelipeFJ7
Morgan Le Fay
12
0 / 3 / 2
7,142
446
3,753
8,409
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
MasterSilverr
Cernunnos
14
1 / 1 / 4
8,272
517
4,253
6,526
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 2
7,632
477
6,890
8,310
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 5
8,440
528
8,511
9,390
7,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
jonhysejugar
Gilgamesh
16
7 / 0 / 1
10,488
656
11,072
13,685
12,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
14
14
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
4
0.67
L
3
1
0
3
W
Morgan Le Fay
FelipeFJ7
Morgan Le Fay
0
3
2
0.33
W
Cernunnos
MasterSilverr
Cernunnos
1
1
4
3
L
Vamana
Schaef2
Vamana
0
4
0
0
L
3
2
2
2
W
3
2
2
2
W
3
2
5
2.75
L
Thanatos
ikES_bACk_YT
Thanatos
2
4
2
0.75
W
Gilgamesh
jonhysejugar
Gilgamesh
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,655
Damage
34,479
49,168
Taken
46,320
23,076
Mitigated
28,430
19,448
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,918
2,107
0
4,219
11,445
3,973
0
3,969
7,427
0
40,700
L
5,663
192
0
1,085
7,406
2,674
563
2,310
5,005
56,817
451
W
Morgan Le Fay
FelipeFJ7
Morgan Le Fay
3,753
370
0
1,421
8,409
2,826
61
3,268
5,141
40,476
649
W
Cernunnos
MasterSilverr
Cernunnos
4,253
1,249
0
2,535
6,526
2,124
59
615
5,911
0
58,890
L
Vamana
Schaef2
Vamana
1,929
712
0
547
5,985
2,451
0
199
5,444
0
22,684
L
3,828
1,211
408
4,718
10,505
8,829
0
3,479
6,886
0
13,537
W
6,890
1,381
0
20
8,310
3,157
0
547
7,763
0
48,871
W
8,511
1,440
0
1,904
9,390
7,660
58
721
8,669
27,458
365
L
Thanatos
ikES_bACk_YT
Thanatos
6,317
1,108
0
8,471
13,827
5,149
0
2,078
11,530
0
49,207
W
Gilgamesh
jonhysejugar
Gilgamesh
11,072
3,014
0
3,770
13,685
12,663
735
441
12,952
196
78,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,178
Gold Earned
41,974
333
Minions Killed
403
0
Camps Cleared
0
1,461,477
Distance Traveled
1,562,867
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,562
410
67
4
0
286,983
2
L
Merlin
8,448
528
122
8
0
292,419
3
W
Morgan Le Fay
7,142
446
74
5
0
308,701
1
W
Cernunnos
8,272
517
105
7
0
306,822
6
L
Vamana
5,804
363
47
3
0
178,113
0
L
Horus
7,574
473
23
1
0
338,642
2
W
Da Ji
7,632
477
68
4
0
324,978
0
W
Charon
8,440
528
29
2
0
311,369
6
L
Thanatos
6,790
424
74
5
0
365,320
4
W
Gilgamesh
10,488
656
127
8
0
310,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role