Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
fransuagamer
Anubis
Level 92
God Stats
1W - 5L
1,147 SR
Queue Stats
53W - 56L
1,473 Elo+
Solo
Danzaburou
Danzaburou
isaacnazario284
Danzaburou
Level 90
God Stats
2W - 3L
1,563 SR
Queue Stats
88W - 92L
1,512 Elo+
Solo
Team Averages
Level 122
1,442 SR
1,497 Elo+

VS

Team Averages
Level 136
1,485 SR
1,481 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Pr0f37A
Anhur
Level 126
God Stats
2W - 3L
1,172 SR
Queue Stats
215W - 211L
1,413 Elo+
Solo
Discordia
Discordia
souIkaros
Discordia
Level 121
God Stats
11W - 5L
1,701 SR
Queue Stats
287W - 296L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
uFaelz ll
Baron Samedi
Level 166
God Stats
18W - 25L
1,551 SR
Queue Stats
938W - 992L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
8 / 1 / 3
6,565
729
8,354
8,555
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
 
Mulan
9
1 / 4 / 1
5,615
624
4,791
10,053
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
 
Hercules
10
0 / 1 / 2
4,971
552
1,484
6,783
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
3 / 2 / 1
6,125
681
2,962
6,135
2,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
isaacnazario284
Danzaburou
6
0 / 3 / 2
3,914
435
390
2,446
607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 1 / 1
7,143
794
7,595
6,705
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
 
Hun Batz
10
1 / 6 / 2
5,225
581
2,727
9,055
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Pr0f37A
Anhur
10
1 / 1 / 2
5,776
642
2,128
2,518
736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
souIkaros
Discordia
10
0 / 1 / 3
5,649
628
4,283
3,330
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
uFaelz ll
Baron Samedi
10
5 / 3 / 1
6,153
684
5,451
7,159
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
12
Kills
11
11
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
8
1
3
9.5
L
Mulan
 
Mulan
1
4
1
0.38
L
Hercules
 
Hercules
0
1
2
1
W
Neith
 
Neith
4
1
1
4.5
W
Hun Batz
 
Hun Batz
1
6
2
0.33
W
Anhur
Pr0f37A
Anhur
1
1
2
2
L
Anubis
3
2
1
1.75
L
Danzaburou
isaacnazario284
Danzaburou
0
3
2
0.33
W
Discordia
souIkaros
Discordia
0
1
3
1.5
W
Baron Samedi
uFaelz ll
Baron Samedi
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,981
Damage
22,184
33,972
Taken
28,767
17,534
Mitigated
10,220
10,820
Healing
4,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,354
1,425
0
3,505
8,555
5,427
0
3,386
5,169
37,320
0
L
Mulan
 
Mulan
4,791
251
0
2,886
10,053
4,937
0
494
9,559
0
34,682
L
Hercules
 
Hercules
1,484
510
0
2,239
6,783
3,988
0
1,029
5,754
0
23,353
W
Neith
 
Neith
7,595
3,030
0
2,137
6,705
2,146
839
735
5,970
0
53,619
W
Hun Batz
 
Hun Batz
2,727
1,368
0
260
9,055
2,869
0
4,042
5,013
0
42,152
W
Anhur
Pr0f37A
Anhur
2,128
1,059
0
99
2,518
736
0
259
2,259
0
31,891
L
Anubis
2,962
105
0
2,050
6,135
2,575
0
3,891
2,244
33,781
754
L
Danzaburou
isaacnazario284
Danzaburou
390
232
0
140
2,446
607
0
810
1,636
0
9,202
W
Discordia
souIkaros
Discordia
4,283
230
0
906
3,330
822
0
1,787
1,543
32,011
0
W
Baron Samedi
uFaelz ll
Baron Samedi
5,451
976
161
1,110
7,159
3,647
0
4,493
2,666
22,140
851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,190
Gold Earned
29,946
250
Minions Killed
341
0
Camps Cleared
0
787,072
Distance Traveled
889,506
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,565
729
57
6
0
185,457
0
L
Mulan
5,615
624
63
7
0
182,776
1
L
Hercules
4,971
552
36
4
0
164,771
0
W
Neith
7,143
794
104
12
0
163,320
3
W
Hun Batz
5,225
581
67
7
0
211,437
0
W
Anhur
5,776
642
69
8
0
149,788
6
L
Anubis
6,125
681
78
9
0
173,583
0
L
Danzaburou
3,914
435
16
2
0
80,485
0
W
Discordia
5,649
628
68
8
0
192,440
4
W
Baron Samedi
6,153
684
33
4
0
172,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role