Player Matchup

Cabrakan
Cabrakan
Frostadevil92
Cabrakan
Level 49
God Stats
13W - 8L
1,504 SR
Queue Stats
216W - 236L
1,402 Elo+
Solo
Sol
Sol
MysticMini54
Sol
Level 62
God Stats
38W - 33L
1,548 SR
Queue Stats
129W - 140L
1,452 Elo+
Party 1
Discordia
Discordia
Onion3405
Discordia
Level 28
God Stats
4W - 6L
1,482 SR
Queue Stats
65W - 80L
1,404 Elo+
Party 1
Ne Zha
Ne Zha
eggybreaker114
Ne Zha
Level 69
God Stats
3W - 5L
1,499 SR
Queue Stats
159W - 166L
1,425 Elo+
Party 1
Thor
Thor
jen1508
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,458 Elo+
Party 1
Team Averages
Level 46
1,507 SR
1,428 Elo+

VS

Team Averages
Level 98
1,595 SR
1,595 Elo+
Anhur
Anhur
 
Anhur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BolasSM
Bacchus
Level 100
God Stats
37W - 38L
1,715 SR
Queue Stats
50W - 48L
1,751 Elo+
Party 2
Fenrir
Fenrir
Dizzi57
Fenrir
Level 51
God Stats
3W - 2L
1,470 SR
Queue Stats
39W - 28L
1,532 Elo+
Solo
Nu Wa
Nu Wa
KingRyk7
Nu Wa
Level 109
God Stats
16W - 29L
1,725 SR
Queue Stats
50W - 64L
1,751 Elo+
Party 2
Vulcan
Vulcan
Mr J5807
Vulcan
Level 148
God Stats
9W - 8L
1,566 SR
Queue Stats
316W - 295L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Frostadevil92
Cabrakan
9
0 / 5 / 3
5,637
470
1,743
11,065
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

9
1 / 8 / 0
5,854
488
3,149
9,534
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
Onion3405
Discordia
11
1 / 3 / 2
6,244
520
3,218
7,073
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 1
6,294
525
4,781
10,161
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
jen1508
Thor
12
4 / 2 / 0
8,032
669
5,392
9,621
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
9 / 1 / 4
7,726
644
8,730
6,127
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
BolasSM
Bacchus
11
3 / 1 / 9
6,827
569
4,814
6,951
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Dizzi57
Fenrir
13
3 / 1 / 4
6,597
550
4,102
7,755
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
KingRyk7
Nu Wa
12
2 / 3 / 4
6,901
575
5,361
5,868
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
Mr J5807
Vulcan
12
3 / 3 / 2
6,812
568
5,626
6,377
2,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
20
20
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
1
4
11
W
Bacchus
BolasSM
Bacchus
3
1
9
7.5
W
Fenrir
Dizzi57
Fenrir
3
1
4
5
L
Cabrakan
Frostadevil92
Cabrakan
0
5
3
0.3
W
Nu Wa
KingRyk7
Nu Wa
2
3
4
1.33
W
Vulcan
Mr J5807
Vulcan
3
3
2
1.33
L
1
8
0
0.13
L
Discordia
Onion3405
Discordia
1
3
2
0.67
L
2
2
1
1.25
L
Thor
jen1508
Thor
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,283
Damage
28,633
47,454
Taken
33,078
18,012
Mitigated
15,440
10,835
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,730
4,718
0
2,736
6,127
1,847
2,842
2,107
4,020
0
48,428
W
Bacchus
BolasSM
Bacchus
4,814
530
0
3,029
6,951
6,089
174
2,515
4,436
17,911
0
W
Fenrir
Dizzi57
Fenrir
4,102
349
0
2,071
7,755
3,374
0
693
7,062
0
48,121
L
Cabrakan
Frostadevil92
Cabrakan
1,743
467
0
1,930
11,065
7,638
0
3,551
7,395
9,272
0
W
Nu Wa
KingRyk7
Nu Wa
5,361
1,253
0
1,318
5,868
1,349
0
255
5,613
35,502
0
W
Vulcan
Mr J5807
Vulcan
5,626
0
0
1,054
6,377
2,781
437
2,875
3,502
40,980
429
L
3,149
1,408
0
1,737
9,534
1,581
396
2,215
7,246
30,498
0
L
Discordia
Onion3405
Discordia
3,218
173
0
589
7,073
2,252
0
4,376
2,601
35,005
0
L
4,781
2,916
0
6,073
10,161
3,086
0
2,040
8,007
0
38,770
L
Thor
jen1508
Thor
5,392
1,340
0
506
9,621
3,455
463
2,643
6,467
335
49,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,061
Gold Earned
34,863
297
Minions Killed
324
0
Camps Cleared
0
1,149,953
Distance Traveled
1,165,057
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,726
644
88
7
0
215,359
1
W
Bacchus
6,827
569
17
1
0
266,202
5
W
Fenrir
6,597
550
82
7
0
284,578
0
L
Cabrakan
5,637
470
14
1
0
234,757
0
W
Nu Wa
6,901
575
73
6
0
190,406
4
W
Vulcan
6,812
568
64
5
0
208,512
0
L
Sol
5,854
488
55
5
0
220,213
0
L
Discordia
6,244
520
53
4
0
241,594
2
L
Ne Zha
6,294
525
78
7
0
254,006
0
L
Thor
8,032
669
97
8
0
199,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role