Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
AtomicBurrito95
Kumbhakarna
Silver I
Level 144
God Stats
7W - 5L
1,558 SR
Queue Stats
88W - 104L
1,197 MMR
Party 1
Medusa
Medusa
Silver II
H8ED_AirRock
Medusa
Silver II
Level 153
God Stats
11W - 8L
1,629 SR
Queue Stats
145W - 155L
1,131 MMR
Solo
Odin
Odin
Platinum III
SigEpKILLSWITCH
Odin
Platinum III
Level 223
God Stats
114W - 94L
1,667 SR
Queue Stats
476W - 483L
1,789 MMR
Party 2
Eset
Eset
Platinum I
Sydate
Eset
Platinum I
Level 228
God Stats
5W - 4L
1,567 SR
Queue Stats
217W - 205L
1,810 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 184
1,584 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,443 SR
1,426 MMR
Lancelot
Lancelot
Diamond II
AduIfRizzler
Lancelot
Diamond II
Level 96
God Stats
1W - 1L
1,768 SR
Queue Stats
65W - 61L
2,428 MMR
Solo
Neith
Neith
Silver II
LION SNATCH
Neith
Silver II
Level 146
God Stats
78W - 83L
1,569 SR
Queue Stats
113W - 129L
1,397 MMR
Solo
Sylvanus
Sylvanus
Silver I
McTheShizzle
Sylvanus
Silver I
Level 126
God Stats
21W - 21L
1,459 SR
Queue Stats
146W - 157L
1,308 MMR
Solo
Chaac
Chaac
Silver II
Titan440xSRx
Chaac
Silver II
Level 158
God Stats
1W - 4L
1,096 SR
Queue Stats
564W - 591L
1,041 MMR
Solo
Tiamat
Tiamat
Silver IV
jaime19657
Tiamat
Silver IV
Level 132
God Stats
3W - 8L
1,323 SR
Queue Stats
55W - 78L
953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 1 / 2
8,885
635
6,240
8,769
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
AtomicBurrito95
Kumbhakarna
13
1 / 0 / 4
7,780
556
3,093
8,854
5,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
14
0 / 0 / 1
7,666
548
4,174
9,803
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 1
8,794
628
5,388
6,700
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
Sydate
Eset
16
6 / 1 / 3
9,462
676
9,997
5,783
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CharybdisSerqetLokiArachne

VS

Bans
AthenaRavanaCabrakanChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AduIfRizzler
Lancelot
10
0 / 1 / 1
6,008
429
2,442
7,057
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 1
6,458
461
7,043
5,545
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
McTheShizzle
Sylvanus
12
1 / 4 / 1
6,034
431
4,469
11,368
8,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 3 / 0
6,301
450
3,685
11,464
8,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
jaime19657
Tiamat
10
0 / 6 / 0
5,955
425
995
7,471
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
2
2
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
2
8
L
Lancelot
AduIfRizzler
Lancelot
0
1
1
0.5
W
Kumbhakarna
AtomicBurrito95
Kumbhakarna
1
0
4
3
W
Medusa
0
0
1
0.5
L
1
1
1
1.5
L
Sylvanus
McTheShizzle
Sylvanus
1
4
1
0.38
W
1
0
1
1.5
W
Eset
Sydate
Eset
6
1
3
7.5
L
0
3
0
0
L
Tiamat
jaime19657
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,892
Damage
18,634
39,909
Taken
42,905
21,272
Mitigated
24,389
9,930
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,240
1,390
0
1,900
8,769
3,794
846
1,267
7,502
0
70,061
L
Lancelot
AduIfRizzler
Lancelot
2,442
383
0
720
7,057
2,624
0
2,227
4,830
0
40,993
W
Kumbhakarna
AtomicBurrito95
Kumbhakarna
3,093
443
0
2,295
8,854
5,584
116
1,668
7,186
23,978
0
W
Medusa
4,174
1,269
0
3,054
9,803
3,278
336
1,320
8,483
0
64,868
L
7,043
2,304
0
1,624
5,545
1,577
0
1,058
4,487
0
41,794
L
Sylvanus
McTheShizzle
Sylvanus
4,469
1,432
485
2,037
11,368
8,719
0
4,366
7,002
25,562
3,473
W
5,388
1,324
0
1,313
6,700
6,538
37
0
6,700
4,046
65,943
W
Eset
Sydate
Eset
9,997
824
84
1,284
5,783
2,078
49
1,189
4,594
81,694
1,139
L
3,685
287
0
3,058
11,464
8,338
0
1,661
9,803
0
42,170
L
Tiamat
jaime19657
Tiamat
995
62
0
1,241
7,471
3,131
0
4,257
3,214
31,762
309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
30,756
532
Minions Killed
346
0
Camps Cleared
0
1,457,513
Distance Traveled
1,086,541
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,885
635
98
7
0
295,607
0
L
Lancelot
6,008
429
73
5
0
233,258
0
W
Kumbhakarna
7,780
556
41
3
0
320,701
9
W
Medusa
7,666
548
117
8
0
274,153
3
L
Neith
6,458
461
79
6
0
204,354
0
L
Sylvanus
6,034
431
49
4
0
248,592
0
W
Odin
8,794
628
120
9
0
296,737
0
W
Eset
9,462
676
156
11
0
270,315
5
L
Chaac
6,301
450
74
5
0
214,690
2
L
Tiamat
5,955
425
71
5
0
185,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role