Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Camilopa07
Danzaburou
Level 48
God Stats
11W - 4L
1,602 SR
Queue Stats
120W - 103L
1,464 Elo+
Party 1
Cerberus
Cerberus
XxSpartan6132xX
Cerberus
Level 66
God Stats
4W - 1L
1,614 SR
Queue Stats
133W - 144L
1,428 Elo+
Solo
Nu Wa
Nu Wa
edwindani
Nu Wa
Level 118
God Stats
17W - 4L
1,702 SR
Queue Stats
140W - 102L
1,535 Elo+
Party 1
Fenrir
Fenrir
iBraiden
Fenrir
Level 42
God Stats
7W - 2L
1,468 SR
Queue Stats
31W - 33L
1,443 Elo+
Solo
Team Averages
Level 79
1,577 SR
1,474 Elo+

VS

Team Averages
Level 113
1,510 SR
1,430 Elo+
Cerberus
Cerberus
DownSyndrix
Cerberus
Level 111
God Stats
41W - 35L
1,554 SR
Queue Stats
211W - 225L
1,416 Elo+
Solo
Fenrir
Fenrir
UncleHooH
Fenrir
Level 122
God Stats
12W - 18L
1,478 SR
Queue Stats
44W - 59L
1,431 Elo+
Party 2
Ganesha
Ganesha
brunocesarbc
Ganesha
Level 89
God Stats
5W - 4L
1,457 SR
Queue Stats
36W - 32L
1,489 Elo+
Solo
Cupid
Cupid
janos1989
Cupid
Level 139
God Stats
3W - 1L
1,688 SR
Queue Stats
133W - 124L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
temp-7819666754
Kukulkan
Level 105
God Stats
2W - 4L
1,373 SR
Queue Stats
237W - 244L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 0 / 2
8,105
623
6,860
11,443
6,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
Camilopa07
Danzaburou
12
5 / 1 / 1
7,947
611
8,675
7,383
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
3 / 3 / 5
7,875
606
5,498
12,182
9,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
edwindani
Nu Wa
13
1 / 4 / 4
7,793
599
7,156
5,745
1,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
iBraiden
Fenrir
13
4 / 3 / 4
7,570
582
6,925
10,104
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DownSyndrix
Cerberus
11
0 / 3 / 1
6,721
517
4,872
10,057
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
UncleHooH
Fenrir
14
7 / 4 / 2
7,877
606
8,048
12,136
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
brunocesarbc
Ganesha
10
1 / 3 / 2
6,505
500
5,514
11,337
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
janos1989
Cupid
11
3 / 3 / 2
6,511
501
4,910
8,669
2,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
12
0 / 3 / 2
7,211
555
4,275
8,273
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
16
Kills
11
11
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
2
4
W
Danzaburou
Camilopa07
Danzaburou
5
1
1
5.5
L
Cerberus
DownSyndrix
Cerberus
0
3
1
0.17
L
Fenrir
UncleHooH
Fenrir
7
4
2
2
W
Cerberus
3
3
5
1.83
L
Ganesha
brunocesarbc
Ganesha
1
3
2
0.67
W
Nu Wa
edwindani
Nu Wa
1
4
4
0.75
W
Fenrir
iBraiden
Fenrir
4
3
4
2
L
Cupid
janos1989
Cupid
3
3
2
1.33
L
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,114
Damage
27,619
46,857
Taken
50,472
23,738
Mitigated
23,016
13,668
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,860
1,038
0
2,809
11,443
6,525
658
3,557
7,318
0
58,053
W
Danzaburou
Camilopa07
Danzaburou
8,675
4,080
0
4,240
7,383
2,407
1,933
1,521
5,862
0
50,657
L
Cerberus
DownSyndrix
Cerberus
4,872
141
0
3,631
10,057
4,319
0
1,134
8,923
36,677
2,034
L
Fenrir
UncleHooH
Fenrir
8,048
3,362
0
1,871
12,136
5,362
0
2,359
9,777
0
50,823
W
Cerberus
5,498
685
0
2,803
12,182
9,318
410
3,121
9,023
36,937
0
L
Ganesha
brunocesarbc
Ganesha
5,514
485
0
2,684
11,337
8,390
0
3,081
8,256
22,613
1,622
W
Nu Wa
edwindani
Nu Wa
7,156
1,323
0
1,228
5,745
1,560
675
2,438
3,087
47,306
0
W
Fenrir
iBraiden
Fenrir
6,925
1,436
0
2,588
10,104
3,928
0
1,905
8,017
0
49,204
L
Cupid
janos1989
Cupid
4,910
2,736
159
2,424
8,669
2,239
0
2,232
6,437
0
26,676
L
Kukulkan
4,275
495
0
1,630
8,273
2,706
0
3,848
4,425
55,474
896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
34,825
439
Minions Killed
361
0
Camps Cleared
0
1,303,558
Distance Traveled
1,219,572
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,105
623
94
7
0
261,404
0
W
Danzaburou
7,947
611
79
6
0
238,648
4
L
Cerberus
6,721
517
105
8
0
149,341
0
L
Fenrir
7,877
606
81
6
0
304,679
0
W
Cerberus
7,875
606
105
8
0
263,007
0
L
Ganesha
6,505
500
16
1
0
258,494
1
W
Nu Wa
7,793
599
83
6
0
252,238
2
W
Fenrir
7,570
582
78
6
0
288,261
0
L
Cupid
6,511
501
49
4
0
271,402
0
L
Kukulkan
7,211
555
110
8
0
235,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role