Player Matchup

Nemesis
Nemesis
Eduardo380
Nemesis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,647 Elo+
Solo
Cernunnos
Cernunnos
KingTom47
Cernunnos
Level 23
God Stats
17W - 18L
1,658 SR
Queue Stats
80W - 107L
1,485 Elo+
Solo
Yemoja
Yemoja
jinxed_Empress
Yemoja
Level 118
God Stats
10W - 11L
1,438 SR
Queue Stats
396W - 472L
1,411 Elo+
Solo
Loki
Loki
lokiplayer1
Loki
Level 28
God Stats
24W - 18L
1,601 SR
Queue Stats
24W - 19L
1,686 Elo+
Solo
Ah Puch
Ah Puch
naked-lunch
Ah Puch
Level 29
God Stats
2W - 0L
1,408 SR
Queue Stats
18W - 28L
1,349 Elo+
Solo
Team Averages
Level 42
1,521 SR
1,516 Elo+

VS

Team Averages
Level 75
1,427 SR
1,471 Elo+
Xing Tian
Xing Tian
Ghost228081
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
II Raibon II
Morgan Le Fay
Level 140
God Stats
1W - 5L
1,280 SR
Queue Stats
294W - 296L
1,582 Elo+
Solo
Charybdis
Charybdis
Sharkboy1841
Charybdis
Level 129
God Stats
2W - 4L
1,549 SR
Queue Stats
28W - 23L
1,519 Elo+
Party 1
Chaac
Chaac
Silvatina
Chaac
Level 79
God Stats
0W - 3L
1,421 SR
Queue Stats
26W - 23L
1,505 Elo+
Party 1
Bellona
Bellona
iAmDean18
Bellona
Level 18
God Stats
2W - 7L
1,387 SR
Queue Stats
8W - 25L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eduardo380
Nemesis
16
6 / 1 / 5
10,012
1,001
13,539
8,234
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Cernunnos
KingTom47
Cernunnos
15
2 / 1 / 5
9,120
912
11,336
9,855
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 1 / 4
8,979
898
1,912
7,537
4,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 0 / 5
9,352
935
9,382
7,291
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
naked-lunch
Ah Puch
12
2 / 1 / 3
8,126
813
4,291
4,082
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ghost228081
Xing Tian
12
0 / 4 / 0
7,520
752
1,719
8,484
4,256
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
II Raibon II
Morgan Le Fay
16
1 / 4 / 1
9,070
907
6,528
12,313
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Sharkboy1841
Charybdis
15
1 / 1 / 1
8,745
875
9,619
10,205
3,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chaac
Silvatina
Chaac
15
2 / 2 / 1
9,049
905
7,287
10,421
10,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bellona
iAmDean18
Bellona
11
0 / 3 / 0
7,623
762
0
5,231
2,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
4
4
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Eduardo380
Nemesis
6
1
5
8.5
L
Xing Tian
Ghost228081
Xing Tian
0
4
0
0
L
Morgan Le Fay
II Raibon II
Morgan Le Fay
1
4
1
0.38
W
Cernunnos
KingTom47
Cernunnos
2
1
5
4.5
L
Charybdis
Sharkboy1841
Charybdis
1
1
1
1.5
L
Chaac
Silvatina
Chaac
2
2
1
1.25
L
Bellona
iAmDean18
Bellona
0
3
0
0
W
1
1
4
3
W
2
0
5
4.5
W
Ah Puch
naked-lunch
Ah Puch
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,460
Damage
25,153
36,999
Taken
46,654
17,032
Mitigated
26,162
13,413
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Eduardo380
Nemesis
13,539
4,340
0
2,260
8,234
4,638
1,140
2,899
5,216
0
29,654
L
Xing Tian
Ghost228081
Xing Tian
1,719
32
84
372
8,484
4,256
0
1,566
6,708
4,917
0
L
Morgan Le Fay
II Raibon II
Morgan Le Fay
6,528
256
0
1,662
12,313
5,211
33
242
11,793
34,048
0
W
Cernunnos
KingTom47
Cernunnos
11,336
5,756
0
1,012
9,855
3,742
312
2,235
7,378
0
30,277
L
Charybdis
Sharkboy1841
Charybdis
9,619
3,531
0
2,350
10,205
3,518
0
1,374
8,507
0
34,360
L
Chaac
Silvatina
Chaac
7,287
530
0
3,362
10,421
10,683
0
2,699
7,467
0
17,193
L
Bellona
iAmDean18
Bellona
0
0
0
0
5,231
2,494
0
322
4,866
0
4,297
W
1,912
549
5,027
2,597
7,537
4,825
78
594
6,714
15,193
0
W
9,382
2,954
0
2,293
7,291
2,504
0
2,226
4,913
0
34,270
W
Ah Puch
naked-lunch
Ah Puch
4,291
39
0
224
4,082
1,323
0
293
3,754
14,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,589
Gold Earned
42,007
198
Minions Killed
199
0
Camps Cleared
0
962,593
Distance Traveled
926,270
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,012
1,001
45
5
0
230,705
0
L
Xing Tian
7,520
752
8
1
0
130,314
0
L
Morgan Le Fay
9,070
907
82
8
0
194,931
0
W
Cernunnos
9,120
912
58
6
0
210,186
0
L
Charybdis
8,745
875
71
7
0
187,641
2
L
Chaac
9,049
905
26
3
0
218,021
0
L
Bellona
7,623
762
12
1
0
195,363
0
W
Yemoja
8,979
898
25
3
0
160,573
0
W
Loki
9,352
935
48
5
0
252,314
0
W
Ah Puch
8,126
813
22
2
0
108,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role