Player Matchup

Freya
Freya
Archbold
Freya
Level 128
God Stats
7W - 4L
1,714 SR
Queue Stats
213W - 207L
1,509 Elo+
Solo
Guan Yu
Guan Yu
JuggaloFrenzy69
Guan Yu
Level 119
God Stats
5W - 4L
1,468 SR
Queue Stats
116W - 142L
1,461 Elo+
Party 1
Erlang Shen
Erlang Shen
LosoIfuKnowSo
Erlang Shen
Level 211
God Stats
20W - 16L
1,614 SR
Queue Stats
524W - 524L
1,559 Elo+
Solo
Heimdallr
Heimdallr
RIZNdeadwolf
Heimdallr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 51L
1,468 Elo+
Party 1
Ares
Ares
bingboom231
Ares
Level 122
God Stats
3W - 2L
1,888 SR
Queue Stats
256W - 266L
1,472 Elo+
Solo
Team Averages
Level 148
1,637 SR
1,494 Elo+

VS

Team Averages
Level 134
1,498 SR
1,499 Elo+
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Doughda
Vulcan
Level 172
God Stats
7W - 8L
1,402 SR
Queue Stats
183W - 206L
1,497 Elo+
Party 2
Osiris
Osiris
Quasipox
Osiris
Level 159
God Stats
1W - 2L
1,318 SR
Queue Stats
183W - 206L
1,497 Elo+
Party 2
Cerberus
Cerberus
RockragePro
Cerberus
Level 159
God Stats
5W - 5L
1,410 SR
Queue Stats
357W - 374L
1,526 Elo+
Solo
Horus
Horus
mechabomb
Horus
Level 42
God Stats
6W - 0L
1,860 SR
Queue Stats
91W - 88L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Archbold
Freya
16
4 / 5 / 5
9,235
660
18,936
14,059
4,806
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 5
8,541
610
4,738
21,561
13,762
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erlang Shen
LosoIfuKnowSo
Erlang Shen
18
5 / 3 / 8
9,995
714
15,587
17,815
18,541
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
RIZNdeadwolf
Heimdallr
16
1 / 6 / 6
8,435
603
7,950
14,083
4,820
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 7 / 9
8,197
586
13,025
20,278
19,940
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
11 / 4 / 13
11,906
850
28,825
16,954
7,786
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Doughda
Vulcan
19
8 / 1 / 15
12,068
862
29,254
8,141
4,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Quasipox
Osiris
16
1 / 4 / 17
9,782
699
6,386
14,169
16,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
RockragePro
Cerberus
17
3 / 4 / 15
11,005
786
9,659
24,957
22,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Horus
mechabomb
Horus
18
2 / 1 / 20
11,189
799
6,152
17,325
18,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
105
14
Kills
25
27
Deaths
14
33
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
4
13
4.38
L
Freya
Archbold
Freya
4
5
5
1.3
W
Vulcan
Doughda
Vulcan
8
1
15
15.5
L
3
6
5
0.92
L
Erlang Shen
LosoIfuKnowSo
Erlang Shen
5
3
8
3
W
Osiris
Quasipox
Osiris
1
4
17
2.38
L
Heimdallr
RIZNdeadwolf
Heimdallr
1
6
6
0.67
W
Cerberus
RockragePro
Cerberus
3
4
15
2.63
L
1
7
9
0.79
W
Horus
mechabomb
Horus
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,236
Damage
80,276
87,796
Taken
81,546
61,869
Mitigated
69,278
31,265
Healing
37,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
28,825
19,531
1,016
6,947
16,954
7,786
3,775
6,884
9,708
0
51,528
L
Freya
Archbold
Freya
18,936
6,702
341
3,023
14,059
4,806
0
5,162
8,780
35,623
1,310
W
Vulcan
Doughda
Vulcan
29,254
776
962
1,562
8,141
4,228
582
4,192
3,612
66,423
251
L
4,738
170
6,353
7,667
21,561
13,762
30
10,921
10,527
1,994
8,471
L
Erlang Shen
LosoIfuKnowSo
Erlang Shen
15,587
2,600
2,357
5,652
17,815
18,541
0
7,398
10,054
5,476
23,636
W
Osiris
Quasipox
Osiris
6,386
1,238
576
849
14,169
16,020
2,394
5,618
7,962
0
11,038
L
Heimdallr
RIZNdeadwolf
Heimdallr
7,950
3,709
746
2,395
14,083
4,820
0
7,087
6,797
0
25,496
W
Cerberus
RockragePro
Cerberus
9,659
479
1,809
8,851
24,957
22,879
445
9,064
15,256
21,151
501
L
13,025
503
269
2,462
20,278
19,940
0
7,836
12,138
16,053
364
W
Horus
mechabomb
Horus
6,152
3,072
6,865
7,606
17,325
18,365
317
8,275
8,600
0
10,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,403
Gold Earned
55,950
116
Minions Killed
164
0
Camps Cleared
0
1,203,624
Distance Traveled
1,439,859
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,906
850
42
3
0
238,529
0
L
Freya
9,235
660
41
3
0
231,412
0
W
Vulcan
12,068
862
78
6
0
295,055
0
L
Guan Yu
8,541
610
8
1
0
234,867
0
L
Erlang Shen
9,995
714
19
1
0
266,450
0
W
Osiris
9,782
699
16
1
0
266,433
4
L
Heimdallr
8,435
603
44
3
0
255,541
0
W
Cerberus
11,005
786
23
2
0
267,905
0
L
Ares
8,197
586
4
0
0
215,354
0
W
Horus
11,189
799
5
0
0
371,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role