Player Matchup

Aphrodite
Aphrodite
ItachiBeat5kage
Aphrodite
Level 4
God Stats
1W - 1L
1,389 SR
Queue Stats
2W - 3L
1,250 Elo+
Party 1
Tyr
Tyr
OlSaintNickalis
Tyr
Level 118
God Stats
3W - 1L
1,613 SR
Queue Stats
135W - 132L
1,491 Elo+
Party 1
Hera
Hera
Swayly3211
Hera
Level 98
God Stats
2W - 2L
1,248 SR
Queue Stats
15W - 14L
1,489 Elo+
Party 1
Ra
Ra
SyNc_AquaYT
Ra
Level 63
God Stats
2W - 3L
1,271 SR
Queue Stats
2W - 4L
1,141 Elo+
Party 1
Artemis
Artemis
TTVAntyboss
Artemis
Level 11
God Stats
1W - 0L
1,259 SR
Queue Stats
2W - 1L
1,250 Elo+
Party 1
Team Averages
Level 59
1,356 SR
1,324 Elo+

VS

Team Averages
Level 95
1,455 SR
1,335 Elo+
Jormungandr
Jormungandr
DirtyDillPickIe
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,107 Elo+
Party 2
Olorun
Olorun
EarlWetSocks
Olorun
Level 124
God Stats
1W - 2L
1,398 SR
Queue Stats
13W - 17L
1,415 Elo+
Party 2
Nu Wa
Nu Wa
Punk_Esponja
Nu Wa
Level 149
God Stats
48W - 43L
1,541 SR
Queue Stats
274W - 268L
1,482 Elo+
Solo
Guan Yu
Guan Yu
hxetastic
Guan Yu
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,327 Elo+
Solo
Arachne
Arachne
nicolasfelipee
Arachne
Level 47
God Stats
11W - 26L
1,337 SR
Queue Stats
34W - 51L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ItachiBeat5kage
Aphrodite
13
0 / 3 / 3
6,849
457
1,669
7,812
4,249
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 1 / 4
8,658
577
7,483
10,342
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 1
9,116
608
10,465
6,374
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 2
9,423
628
4,718
4,532
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
TTVAntyboss
Artemis
13
2 / 1 / 0
7,840
523
7,616
8,513
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DirtyDillPickIe
Jormungandr
10
1 / 0 / 2
7,067
471
3,549
9,225
7,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Olorun
13
3 / 3 / 2
7,675
512
5,542
9,737
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 3 / 0
6,803
454
5,033
6,129
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
hxetastic
Guan Yu
12
2 / 4 / 0
7,853
524
2,658
13,634
8,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 0
6,094
406
2,970
8,225
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
7
7
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DirtyDillPickIe
Jormungandr
1
0
2
2
L
Olorun
3
3
2
1.33
W
Aphrodite
ItachiBeat5kage
Aphrodite
0
3
3
0.5
W
3
1
4
5
L
0
3
0
0
W
3
2
1
1.75
W
4
0
2
5
W
Artemis
TTVAntyboss
Artemis
2
1
0
2
L
Guan Yu
hxetastic
Guan Yu
2
4
0
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,951
Damage
19,752
37,573
Taken
46,950
14,597
Mitigated
24,699
15,414
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DirtyDillPickIe
Jormungandr
3,549
1,167
0
1,540
9,225
7,772
0
1,734
7,327
25,926
1,060
L
Olorun
5,542
2,571
77
1,956
9,737
3,689
0
1,725
7,908
55,409
1,131
W
Aphrodite
ItachiBeat5kage
Aphrodite
1,669
381
2,863
2,603
7,812
4,249
793
4,280
3,452
16,059
663
W
7,483
888
0
6,320
10,342
4,793
285
2,614
7,598
0
66,494
L
5,033
1,100
0
862
6,129
1,800
0
1,700
4,301
44,127
407
W
10,465
3,303
0
976
6,374
1,760
156
731
5,577
57,259
1,440
W
4,718
221
204
2,202
4,532
1,036
385
3,043
1,235
62,891
0
W
Artemis
TTVAntyboss
Artemis
7,616
2,439
0
246
8,513
2,759
1,956
2,875
5,558
0
60,386
L
Guan Yu
hxetastic
Guan Yu
2,658
533
0
3,696
13,634
8,255
0
9,911
3,723
3,476
32,172
L
2,970
1,789
0
1,527
8,225
3,183
0
1,145
6,978
0
34,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,886
Gold Earned
35,492
458
Minions Killed
357
0
Camps Cleared
0
1,561,592
Distance Traveled
1,324,966
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,067
471
53
4
0
266,403
6
L
Olorun
7,675
512
85
6
0
256,728
2
W
Aphrodite
6,849
457
35
2
0
275,570
0
W
Tyr
8,658
577
106
7
0
377,412
0
L
Nu Wa
6,803
454
88
6
0
266,729
2
W
Hera
9,116
608
93
6
0
256,385
2
W
Ra
9,423
628
129
9
0
340,229
1
W
Artemis
7,840
523
95
6
0
311,996
0
L
Guan Yu
7,853
524
72
5
0
312,350
6
L
Arachne
6,094
406
59
4
0
222,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role