Player Matchup

Nut
Nut
 
Nut
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AKCR6396
Ao Kuang
Level 108
God Stats
7W - 11L
1,457 SR
Queue Stats
186W - 195L
1,459 Elo+
Solo
Sobek
Sobek
DeeVo BR
Sobek
Level 169
God Stats
38W - 33L
1,546 SR
Queue Stats
222W - 244L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
LEGEND POKY
Gilgamesh
Level 124
God Stats
3W - 4L
1,494 SR
Queue Stats
30W - 31L
1,502 Elo+
Solo
Anubis
Anubis
MR CRACKED9604
Anubis
Level 41
God Stats
18W - 22L
1,526 SR
Queue Stats
54W - 69L
1,396 Elo+
Solo
Team Averages
Level 109
1,505 SR
1,449 Elo+

VS

Team Averages
Level 64
1,361 SR
1,432 Elo+
Neith
Neith
Cheff-Luzi
Neith
Level 39
God Stats
8W - 26L
1,263 SR
Queue Stats
10W - 32L
1,222 Elo+
Solo
Sun Wukong
Sun Wukong
Frostadevil92
Sun Wukong
Level 49
God Stats
3W - 9L
1,246 SR
Queue Stats
130W - 163L
1,390 Elo+
Solo
Kukulkan
Kukulkan
OTG_Klutch
Kukulkan
Level 14
God Stats
1W - 1L
1,560 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Truu-N
Cabrakan
Level 127
God Stats
5W - 2L
1,546 SR
Queue Stats
13W - 11L
1,549 Elo+
Party 1
Mercury
Mercury
daweevil
Mercury
Level 91
God Stats
1W - 0L
1,188 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
18
2 / 4 / 1
11,269
490
9,541
14,437
6,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
AKCR6396
Ao Kuang
15
8 / 3 / 1
10,869
473
10,667
15,283
6,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sobek
DeeVo BR
Sobek
12
0 / 3 / 0
7,948
346
2,341
12,167
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
LEGEND POKY
Gilgamesh
15
2 / 1 / 1
10,605
461
10,699
17,421
13,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 0 / 0
6,275
273
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 0 / 1
7,993
348
766
1,594
419
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Frostadevil92
Sun Wukong
17
1 / 3 / 4
10,521
457
6,825
19,453
16,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
OTG_Klutch
Kukulkan
15
0 / 5 / 6
10,268
446
5,213
11,834
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Truu-N
Cabrakan
20
9 / 3 / 2
13,178
573
18,029
19,556
23,897
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
daweevil
Mercury
18
1 / 2 / 8
10,518
457
9,193
18,251
8,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
12
Kills
11
11
Deaths
13
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
4
1
0.63
L
Ao Kuang
AKCR6396
Ao Kuang
8
3
1
2.83
W
Neith
0
0
1
0.5
L
Sobek
DeeVo BR
Sobek
0
3
0
0
W
Sun Wukong
Frostadevil92
Sun Wukong
1
3
4
1
L
Gilgamesh
LEGEND POKY
Gilgamesh
2
1
1
2.5
L
0
0
0
0
W
Kukulkan
OTG_Klutch
Kukulkan
0
5
6
0.6
W
Cabrakan
Truu-N
Cabrakan
9
3
2
3.33
W
Mercury
daweevil
Mercury
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,248
Damage
40,026
59,308
Taken
70,688
35,476
Mitigated
53,414
14,561
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
9,541
5,807
0
4,188
14,437
6,537
3,609
6,480
7,957
0
88,302
L
Ao Kuang
AKCR6396
Ao Kuang
10,667
2,716
0
3,558
15,283
6,314
401
5,503
9,780
61,759
4,300
W
Neith
766
137
0
332
1,594
419
42
74
1,491
0
17,888
L
Sobek
DeeVo BR
Sobek
2,341
182
0
3,974
12,167
9,417
162
4,899
7,268
23,078
0
W
Sun Wukong
Frostadevil92
Sun Wukong
6,825
1,081
0
2,427
19,453
16,197
1,163
2,781
16,633
0
61,296
L
Gilgamesh
LEGEND POKY
Gilgamesh
10,699
2,891
0
2,841
17,421
13,208
561
5,023
12,398
0
63,742
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
OTG_Klutch
Kukulkan
5,213
1,026
0
1,602
11,834
4,289
2,570
3,725
7,959
62,942
0
W
Cabrakan
Truu-N
Cabrakan
18,029
3,046
0
1,870
19,556
23,897
3,044
3,179
16,275
91,003
6,303
W
Mercury
daweevil
Mercury
9,193
5,657
0
4,322
18,251
8,612
2,098
2,670
15,507
0
89,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,966
Gold Earned
52,478
369
Minions Killed
496
0
Camps Cleared
0
1,317,448
Distance Traveled
1,856,756
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
11,269
490
147
6
0
355,178
2
L
Ao Kuang
10,869
473
98
4
0
326,888
0
W
Neith
7,993
348
28
1
0
129,209
0
L
Sobek
7,948
346
21
1
0
308,690
2
W
Sun Wukong
10,521
457
99
4
0
417,573
0
L
Gilgamesh
10,605
461
103
4
0
325,165
0
L
Anubis
6,275
273
0
0
0
1,527
0
W
Kukulkan
10,268
446
113
5
0
336,520
0
W
Cabrakan
13,178
573
132
6
0
402,962
2
W
Mercury
10,518
457
124
5
0
570,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role