Player Matchup

Raijin
Raijin
Dashiwae
Raijin
Level 139
God Stats
0W - 4L
1,421 SR
Queue Stats
102W - 102L
1,546 Elo+
Party 1
Bastet
Bastet
Karina_Simp_
Bastet
Level 146
God Stats
2W - 2L
1,495 SR
Queue Stats
45W - 52L
1,494 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PS4Frog
Morgan Le Fay
Level 68
God Stats
3W - 2L
1,988 SR
Queue Stats
66W - 52L
1,531 Elo+
Solo
Ares
Ares
SeishinBan
Ares
Level 156
God Stats
0W - 1L
1,423 SR
Queue Stats
66W - 64L
1,535 Elo+
Party 1
Charybdis
Charybdis
Syrf
Charybdis
Level 162
God Stats
7W - 4L
1,338 SR
Queue Stats
35W - 29L
1,559 Elo+
Party 1
Team Averages
Level 134
1,533 SR
1,533 Elo+

VS

Team Averages
Level 114
1,560 SR
1,564 Elo+
Nu Wa
Nu Wa
CrispyRightToe
Nu Wa
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
366W - 356L
1,560 Elo+
Party 2
Neith
Neith
Ogbearcub
Neith
Level 66
God Stats
3W - 2L
1,356 SR
Queue Stats
228W - 241L
1,512 Elo+
Solo
Achilles
Achilles
PinappleSoda
Achilles
Level 87
God Stats
72W - 68L
1,586 SR
Queue Stats
186W - 164L
1,646 Elo+
Party 2
Anubis
Anubis
Yourchoice555
Anubis
Level 143
God Stats
64W - 26L
1,777 SR
Queue Stats
419W - 400L
1,569 Elo+
Party 2
Cu Chulainn
Cu Chulainn
tiggurai
Cu Chulainn
Level 149
God Stats
388W - 317L
1,580 SR
Queue Stats
439W - 417L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dashiwae
Raijin
10
0 / 4 / 1
6,276
483
4,045
7,886
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bastet
11
3 / 6 / 0
6,248
481
4,150
13,109
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
PS4Frog
Morgan Le Fay
12
1 / 4 / 1
6,631
510
5,955
7,228
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 5
6,691
515
6,273
14,780
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Syrf
Charybdis
14
7 / 3 / 1
8,513
655
7,631
7,885
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
7,797
600
9,274
4,508
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Ogbearcub
Neith
13
2 / 4 / 4
7,548
581
6,221
8,167
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
PinappleSoda
Achilles
12
11 / 4 / 3
8,002
616
8,600
13,679
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
4 / 3 / 10
7,220
555
8,381
8,932
3,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
tiggurai
Cu Chulainn
14
2 / 1 / 3
7,689
591
5,375
11,066
5,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
12
Kills
23
23
Deaths
12
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
Raijin
Dashiwae
Raijin
0
4
1
0.13
L
Bastet
3
6
0
0.5
W
Neith
Ogbearcub
Neith
2
4
4
1
L
Morgan Le Fay
PS4Frog
Morgan Le Fay
1
4
1
0.38
W
Achilles
PinappleSoda
Achilles
11
4
3
3.13
L
1
6
5
0.58
L
Charybdis
Syrf
Charybdis
7
3
1
2.5
W
4
3
10
3
W
Cu Chulainn
tiggurai
Cu Chulainn
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,054
Damage
37,851
50,888
Taken
46,352
21,070
Mitigated
19,649
14,010
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,274
1,301
0
1,001
4,508
1,082
0
2,569
1,888
42,727
1,225
L
Raijin
Dashiwae
Raijin
4,045
567
0
2,807
7,886
1,699
0
1,943
5,348
30,044
407
L
Bastet
4,150
999
0
4,910
13,109
3,431
0
4,382
8,350
0
43,509
W
Neith
Ogbearcub
Neith
6,221
2,786
0
2,048
8,167
2,650
0
1,400
6,767
0
53,985
L
Morgan Le Fay
PS4Frog
Morgan Le Fay
5,955
396
0
1,190
7,228
1,677
0
4,486
2,184
46,036
0
W
Achilles
PinappleSoda
Achilles
8,600
2,703
0
2,665
13,679
7,083
0
5,144
8,509
0
25,139
L
6,273
582
0
2,150
14,780
11,566
0
3,789
10,269
17,003
0
L
Charybdis
Syrf
Charybdis
7,631
3,754
0
2,953
7,885
2,697
805
1,767
5,957
0
69,585
W
8,381
272
0
4,483
8,932
3,101
0
2,482
6,376
44,699
0
W
Cu Chulainn
tiggurai
Cu Chulainn
5,375
171
0
6,023
11,066
5,733
92
4,032
6,508
0
51,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,359
Gold Earned
38,256
358
Minions Killed
352
0
Camps Cleared
0
1,281,497
Distance Traveled
1,287,538
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,797
600
86
7
0
256,480
0
L
Raijin
6,276
483
75
6
0
231,877
1
L
Bastet
6,248
481
67
5
0
277,993
1
W
Neith
7,548
581
83
6
0
233,138
0
L
Morgan Le Fay
6,631
510
79
6
0
261,310
2
W
Achilles
8,002
616
33
3
0
284,965
0
L
Ares
6,691
515
21
2
0
256,316
2
L
Charybdis
8,513
655
116
9
0
254,001
0
W
Anubis
7,220
555
64
5
0
265,935
2
W
Cu Chulainn
7,689
591
86
7
0
247,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role