Player Matchup

Osiris
Osiris
GodKingDre
Osiris
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,187 Elo+
Solo
Xing Tian
Xing Tian
OculusMortis
Xing Tian
Level 128
God Stats
1W - 0L
1,766 SR
Queue Stats
30W - 25L
1,529 Elo+
Solo
Xbalanque
Xbalanque
RemixSZN
Xbalanque
Level 43
God Stats
7W - 4L
1,634 SR
Queue Stats
74W - 95L
1,461 Elo+
Solo
Chang'e
Chang'e
UltInstnctShaggy
Chang'e
Level 120
God Stats
2W - 1L
1,619 SR
Queue Stats
293W - 292L
1,430 Elo+
Solo
Lancelot
Lancelot
steevenja93
Lancelot
Level 182
God Stats
2W - 2L
1,567 SR
Queue Stats
324W - 325L
1,490 Elo+
Solo
Team Averages
Level 101
1,617 SR
1,420 Elo+

VS

Team Averages
Level 136
1,615 SR
1,522 Elo+
Arachne
Arachne
ArchibaldEagle
Arachne
Level 122
God Stats
3W - 2L
1,721 SR
Queue Stats
13W - 13L
1,544 Elo+
Solo
Anhur
Anhur
Jesus-loves-me23
Anhur
Level 158
God Stats
1W - 1L
1,716 SR
Queue Stats
25W - 20L
1,471 Elo+
Solo
Atlas
Atlas
PR0T0NOOB
Atlas
Level 123
God Stats
1W - 2L
1,434 SR
Queue Stats
186W - 163L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
RFG EMPEROR
Gilgamesh
Level 136
God Stats
9W - 6L
1,648 SR
Queue Stats
100W - 105L
1,496 Elo+
Solo
Janus
Janus
TheBigCounter
Janus
Level 139
God Stats
4W - 2L
1,556 SR
Queue Stats
44W - 46L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GodKingDre
Osiris
14
0 / 0 / 2
8,029
618
6,518
10,815
10,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
OculusMortis
Xing Tian
11
2 / 1 / 4
7,231
556
5,165
11,400
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
RemixSZN
Xbalanque
12
2 / 1 / 2
7,159
551
7,870
6,079
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 3
7,310
562
7,482
10,729
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lancelot
steevenja93
Lancelot
13
4 / 0 / 1
7,072
544
7,194
8,820
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,627
510
5,513
12,280
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 2
5,994
461
6,905
8,859
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Atlas
PR0T0NOOB
Atlas
10
2 / 1 / 2
6,519
501
4,304
12,092
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RFG EMPEROR
Gilgamesh
10
0 / 2 / 0
5,955
458
5,900
11,329
8,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 2
7,378
568
6,608
7,411
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
5
5
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Osiris
GodKingDre
Osiris
0
0
2
1
L
0
2
2
0.5
W
Xing Tian
OculusMortis
Xing Tian
2
1
4
4
L
Atlas
PR0T0NOOB
Atlas
2
1
2
3
L
Gilgamesh
RFG EMPEROR
Gilgamesh
0
2
0
0
W
Xbalanque
RemixSZN
Xbalanque
2
1
2
3
L
1
1
2
2
W
1
3
3
0.83
W
Lancelot
steevenja93
Lancelot
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,229
Damage
29,230
47,843
Taken
51,971
26,347
Mitigated
26,255
16,577
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,513
4,208
0
4,128
12,280
4,292
0
2,833
9,283
0
50,513
W
Osiris
GodKingDre
Osiris
6,518
2,780
0
5,249
10,815
10,372
0
0
10,815
0
60,940
L
6,905
2,048
0
2,801
8,859
2,619
0
2,307
6,552
0
35,169
W
Xing Tian
OculusMortis
Xing Tian
5,165
509
0
2,340
11,400
7,484
0
1,608
9,792
23,883
2,505
L
Atlas
PR0T0NOOB
Atlas
4,304
1,474
0
5,173
12,092
8,852
0
3,121
8,787
20,768
0
L
Gilgamesh
RFG EMPEROR
Gilgamesh
5,900
1,811
0
2,142
11,329
8,232
0
48
11,281
0
30,499
W
Xbalanque
RemixSZN
Xbalanque
7,870
3,751
0
2,631
6,079
2,104
124
1,185
4,894
0
46,888
L
6,608
303
0
1,300
7,411
2,260
0
2,938
4,151
61,401
21
W
7,482
982
688
5,242
10,729
2,752
408
6,005
4,724
53,454
1,363
W
Lancelot
steevenja93
Lancelot
7,194
641
0
427
8,820
3,635
0
2,093
6,727
0
48,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,801
Gold Earned
32,473
400
Minions Killed
353
0
Camps Cleared
0
1,402,280
Distance Traveled
1,387,043
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,627
510
86
7
0
298,750
0
W
Osiris
8,029
618
106
8
0
246,348
7
L
Anhur
5,994
461
61
5
0
254,895
2
W
Xing Tian
7,231
556
29
2
0
285,711
2
L
Atlas
6,519
501
29
2
0
301,546
1
L
Gilgamesh
5,955
458
54
4
0
264,047
1
W
Xbalanque
7,159
551
77
6
0
256,874
0
L
Janus
7,378
568
123
9
0
267,805
0
W
Chang'e
7,310
562
118
9
0
240,809
3
W
Lancelot
7,072
544
70
5
0
372,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role