Player Matchup

Persephone
Persephone
KagedLockjaw
Persephone
Level 128
God Stats
1W - 1L
1,708 SR
Queue Stats
319W - 333L
1,438 Elo+
Solo
Poseidon
Poseidon
Loken_10th
Poseidon
Level 26
God Stats
0W - 2L
1,312 SR
Queue Stats
49W - 79L
1,386 Elo+
Solo
Kukulkan
Kukulkan
Mudafr
Kukulkan
Level 104
God Stats
16W - 11L
1,646 SR
Queue Stats
750W - 751L
1,439 Elo+
Party 1
Atlas
Atlas
W0lf5ban3
Atlas
Level 129
God Stats
2W - 4L
1,457 SR
Queue Stats
305W - 325L
1,503 Elo+
Solo
Ix Chel
Ix Chel
spAcecAce421
Ix Chel
Level 103
God Stats
4W - 5L
1,711 SR
Queue Stats
543W - 564L
1,506 Elo+
Party 1
Team Averages
Level 98
1,567 SR
1,454 Elo+

VS

Team Averages
Level 125
1,573 SR
1,478 Elo+
Achilles
Achilles
Judge616
Achilles
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 165L
1,479 Elo+
Solo
Khepri
Khepri
SIRSnipesalot57
Khepri
Level 108
God Stats
3W - 1L
1,908 SR
Queue Stats
189W - 201L
1,445 Elo+
Party 2
Ne Zha
Ne Zha
Scoooooy
Ne Zha
Level 123
God Stats
7W - 12L
1,353 SR
Queue Stats
369W - 361L
1,477 Elo+
Solo
Ix Chel
Ix Chel
ThyInferno
Ix Chel
Level 153
God Stats
2W - 0L
1,732 SR
Queue Stats
348W - 359L
1,531 Elo+
Solo
Merlin
Merlin
ianbyrd9727
Merlin
Level 119
God Stats
2W - 2L
1,372 SR
Queue Stats
124W - 128L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KagedLockjaw
Persephone
1
0 / 0 / 0
2,876
261
0
0
0
Poseidon
Loken_10th
Poseidon
14
2 / 8 / 4
8,177
743
9,626
11,918
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Mudafr
Kukulkan
16
3 / 2 / 2
8,434
767
12,359
7,676
3,707
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
W0lf5ban3
Atlas
17
2 / 3 / 5
9,291
845
8,420
14,464
15,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
spAcecAce421
Ix Chel
14
1 / 5 / 5
7,756
705
6,460
10,833
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Judge616
Achilles
16
3 / 1 / 8
9,020
820
8,923
12,319
16,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 10
8,805
800
3,369
12,495
16,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ne Zha
Scoooooy
Ne Zha
16
7 / 4 / 8
9,771
888
10,784
15,148
14,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
ThyInferno
Ix Chel
16
5 / 1 / 8
9,305
846
8,681
7,563
6,670
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
16
2 / 2 / 10
9,407
855
9,933
8,413
4,001
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
8
Kills
18
18
Deaths
10
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Achilles
Judge616
Achilles
3
1
8
7
L
Persephone
KagedLockjaw
Persephone
0
0
0
0
L
Poseidon
Loken_10th
Poseidon
2
8
4
0.5
L
Kukulkan
Mudafr
Kukulkan
3
2
2
2
W
1
2
10
3
W
Ne Zha
Scoooooy
Ne Zha
7
4
8
2.75
W
Ix Chel
ThyInferno
Ix Chel
5
1
8
9
L
Atlas
W0lf5ban3
Atlas
2
3
5
1.5
W
Merlin
2
2
10
3.5
L
Ix Chel
spAcecAce421
Ix Chel
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,865
Damage
41,690
44,891
Taken
55,938
28,447
Mitigated
57,855
9,622
Healing
25,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Judge616
Achilles
8,923
700
830
3,727
12,319
16,940
717
6,432
5,639
0
15,100
L
Persephone
KagedLockjaw
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
Loken_10th
Poseidon
9,626
1,386
456
1,937
11,918
4,641
0
5,527
6,104
19,216
0
L
Kukulkan
Mudafr
Kukulkan
12,359
548
882
955
7,676
3,707
0
2,837
4,638
26,339
749
W
3,369
29
1,096
1,352
12,495
16,100
492
7,004
5,255
7,840
109
W
Ne Zha
Scoooooy
Ne Zha
10,784
925
1,171
5,014
15,148
14,144
1,148
10,576
4,335
0
19,507
W
Ix Chel
ThyInferno
Ix Chel
8,681
1,154
7,451
3,278
7,563
6,670
38
5,233
2,143
18,136
354
L
Atlas
W0lf5ban3
Atlas
8,420
2,487
261
1,064
14,464
15,686
14
7,931
6,125
21,012
0
W
Merlin
9,933
49
1,137
853
8,413
4,001
2,300
6,015
2,180
30,436
1,306
L
Ix Chel
spAcecAce421
Ix Chel
6,460
1,521
2,743
1,324
10,833
4,413
0
5,287
5,308
13,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,534
Gold Earned
46,308
106
Minions Killed
112
0
Camps Cleared
0
809,946
Distance Traveled
1,077,889
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,020
820
17
2
0
246,039
5
L
Persephone
2,876
261
0
0
0
0
0
L
Poseidon
8,177
743
21
2
0
172,814
0
L
Kukulkan
8,434
767
50
5
0
238,265
0
W
Khepri
8,805
800
14
1
0
214,353
0
W
Ne Zha
9,771
888
12
1
0
212,231
0
W
Ix Chel
9,305
846
14
1
0
200,049
0
L
Atlas
9,291
845
23
2
0
201,663
0
W
Merlin
9,407
855
55
5
0
205,217
0
L
Ix Chel
7,756
705
12
1
0
197,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role