Player Matchup

Baron Samedi
Baron Samedi
Guenen
Baron Samedi
Level 129
God Stats
1W - 1L
1,245 SR
Queue Stats
134W - 122L
1,462 Elo+
Solo
Ra
Ra
Honsla
Ra
Level 121
God Stats
7W - 5L
1,634 SR
Queue Stats
99W - 85L
1,524 Elo+
Solo
Izanami
Izanami
ShySkies
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,410 Elo+
Party 1
Loki
Loki
StormKingZora_YT
Loki
Level 118
God Stats
7W - 7L
1,468 SR
Queue Stats
179W - 158L
1,433 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zingas5
Cu Chulainn
Level 87
God Stats
1W - 3L
1,527 SR
Queue Stats
261W - 234L
1,417 Elo+
Party 1
Team Averages
Level 92
1,475 SR
1,449 Elo+

VS

Team Averages
Level 125
1,475 SR
1,508 Elo+
Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Caosti
Artio
Level 86
God Stats
1W - 2L
1,245 SR
Queue Stats
1W - 3L
1,258 Elo+
Solo
Sun Wukong
Sun Wukong
Hisashine
Sun Wukong
Level 108
God Stats
4W - 3L
1,533 SR
Queue Stats
203W - 164L
1,581 Elo+
Party 2
Ra
Ra
badame
Ra
Level 146
God Stats
10W - 7L
1,533 SR
Queue Stats
613W - 570L
1,591 Elo+
Party 2
Hachiman
Hachiman
lRainz
Hachiman
Level 128
God Stats
2W - 1L
1,564 SR
Queue Stats
497W - 382L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Guenen
Baron Samedi
11
1 / 5 / 1
7,582
474
8,112
14,144
11,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ra
10
2 / 3 / 0
7,090
443
3,313
5,166
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ShySkies
Izanami
12
1 / 11 / 0
7,845
490
4,353
14,917
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 6 / 0
6,557
410
4,293
10,495
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
zingas5
Cu Chulainn
13
1 / 4 / 1
8,545
534
12,040
19,358
17,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 2 / 1
5,931
371
691
2,501
584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Caosti
Artio
14
2 / 0 / 13
8,952
560
4,168
8,039
8,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
Hisashine
Sun Wukong
16
2 / 1 / 4
9,618
601
12,572
14,709
8,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ra
17
8 / 1 / 8
10,641
665
14,311
10,656
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
lRainz
Hachiman
20
17 / 1 / 1
11,817
739
18,648
14,403
6,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
5
Kills
29
29
Deaths
5
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
2
1
0.25
W
Artio
Caosti
Artio
2
0
13
8.5
L
Baron Samedi
Guenen
Baron Samedi
1
5
1
0.3
W
Sun Wukong
Hisashine
Sun Wukong
2
1
4
4
L
Ra
2
3
0
0.67
L
Izanami
ShySkies
Izanami
1
11
0
0.09
L
0
6
0
0
W
Ra
8
1
8
12
W
Hachiman
lRainz
Hachiman
17
1
1
17.5
L
Cu Chulainn
zingas5
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,111
Damage
50,390
64,080
Taken
50,308
36,900
Mitigated
28,327
10,248
Healing
25,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
691
306
0
219
2,501
584
0
1,262
1,105
0
13,313
W
Artio
Caosti
Artio
4,168
436
830
3,292
8,039
8,329
0
1,578
6,292
16,526
0
L
Baron Samedi
Guenen
Baron Samedi
8,112
916
1,157
4,179
14,144
11,568
25
4,455
9,329
20,638
766
W
Sun Wukong
Hisashine
Sun Wukong
12,572
3,323
0
5,744
14,709
8,090
0
2,482
12,227
0
77,195
L
Ra
3,313
418
144
1,089
5,166
1,253
0
2,910
1,886
37,784
0
L
Izanami
ShySkies
Izanami
4,353
2,918
0
660
14,917
3,743
750
2,231
12,642
0
43,615
L
4,293
823
0
1,043
10,495
2,872
0
3,305
6,903
0
43,980
W
Ra
14,311
1,068
1,483
5,639
10,656
5,137
0
4,112
6,342
95,643
2,266
W
Hachiman
lRainz
Hachiman
18,648
14,527
0
8,508
14,403
6,187
6,573
3,415
10,988
0
126,545
L
Cu Chulainn
zingas5
Cu Chulainn
12,040
2,595
0
1,976
19,358
17,464
436
3,941
15,242
1,474
70,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,619
Gold Earned
46,959
346
Minions Killed
563
0
Camps Cleared
0
1,320,094
Distance Traveled
1,512,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,931
371
31
2
0
141,558
0
W
Artio
8,952
560
21
1
0
342,099
0
L
Baron Samedi
7,582
474
24
2
0
294,604
0
W
Sun Wukong
9,618
601
145
9
0
337,379
0
L
Ra
7,090
443
76
5
0
170,768
0
L
Izanami
7,845
490
82
5
0
275,284
0
L
Loki
6,557
410
63
4
0
287,482
0
W
Ra
10,641
665
172
11
0
382,126
0
W
Hachiman
11,817
739
194
12
0
309,642
0
L
Cu Chulainn
8,545
534
101
6
0
291,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role