Player Matchup

Discordia
Discordia
ChinoFriki
Discordia
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 22L
1,427 Elo+
Solo
Hel
Hel
ColdSimphony
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Solo
Izanami
Izanami
DeuramGT8278
Izanami
Level 126
God Stats
1W - 0L
1,509 SR
Queue Stats
142W - 135L
1,482 Elo+
Solo
Anubis
Anubis
Frequincy
Anubis
Level 49
God Stats
1W - 1L
1,300 SR
Queue Stats
79W - 62L
1,493 Elo+
Solo
Merlin
Merlin
xBroccolixBeefx
Merlin
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 84L
1,388 Elo+
Solo
Team Averages
Level 93
1,462 SR
1,458 Elo+

VS

Team Averages
Level 115
1,528 SR
1,474 Elo+
Vulcan
Vulcan
Chellyjellly
Vulcan
Level 144
God Stats
4W - 9L
1,374 SR
Queue Stats
619W - 624L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
ExoticS21
Sun Wukong
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,493 Elo+
Solo
Janus
Janus
FizzyIzzy379
Janus
Level 155
God Stats
9W - 10L
1,431 SR
Queue Stats
464W - 478L
1,486 Elo+
Solo
Aphrodite
Aphrodite
JRoTheCarpathian
Aphrodite
Level 67
God Stats
1W - 2L
1,668 SR
Queue Stats
157W - 158L
1,486 Elo+
Solo
Bake Kujira
Bake Kujira
kodaB
Bake Kujira
Level 149
God Stats
3W - 1L
1,666 SR
Queue Stats
177W - 169L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChinoFriki
Discordia
15
6 / 2 / 12
9,107
828
15,614
7,549
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 1 / 16
9,304
846
4,398
8,679
6,810
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Izanami
DeuramGT8278
Izanami
16
4 / 2 / 13
9,681
880
12,563
10,969
5,106
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Frequincy
Anubis
15
9 / 3 / 12
9,704
882
14,668
10,791
5,602
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

18
2 / 0 / 18
9,875
898
5,975
6,173
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 6 / 2
8,318
756
8,039
9,739
3,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
ExoticS21
Sun Wukong
16
5 / 5 / 3
9,148
832
10,314
15,871
14,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 1
8,256
751
7,865
7,148
2,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
13
0 / 4 / 4
7,629
694
5,630
9,652
4,623
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
kodaB
Bake Kujira
13
0 / 8 / 5
7,850
714
8,967
17,694
14,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
27
Kills
8
8
Deaths
27
71
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
6
2
0.33
W
Discordia
ChinoFriki
Discordia
6
2
12
6
W
6
1
16
14
W
Izanami
DeuramGT8278
Izanami
4
2
13
5.25
L
Sun Wukong
ExoticS21
Sun Wukong
5
5
3
1.3
L
2
4
1
0.63
W
Anubis
Frequincy
Anubis
9
3
12
5
L
Aphrodite
0
4
4
0.5
L
Bake Kujira
kodaB
Bake Kujira
0
8
5
0.31
W
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,218
Damage
40,815
44,161
Taken
60,104
23,605
Mitigated
38,978
26,535
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
8,039
51
471
693
9,739
3,219
0
8,606
949
26,489
0
W
Discordia
ChinoFriki
Discordia
15,614
39
1,244
1,015
7,549
2,929
320
5,627
1,798
23,999
416
W
4,398
240
12,028
5,829
8,679
6,810
135
5,098
3,426
10,541
289
W
Izanami
DeuramGT8278
Izanami
12,563
7,440
585
2,436
10,969
5,106
637
7,542
3,315
0
33,391
L
Sun Wukong
ExoticS21
Sun Wukong
10,314
1,166
342
2,616
15,871
14,518
0
10,627
4,997
0
18,410
L
7,865
77
73
1,440
7,148
2,228
0
5,902
1,206
10,866
0
W
Anubis
Frequincy
Anubis
14,668
625
0
2,493
10,791
5,602
194
6,530
4,179
25,623
0
L
Aphrodite
5,630
221
5,923
4,709
9,652
4,623
0
5,346
4,222
17,364
441
L
Bake Kujira
kodaB
Bake Kujira
8,967
3,289
298
1,235
17,694
14,390
81
9,089
8,386
18,719
0
W
5,975
87
0
905
6,173
3,158
191
4,945
1,146
27,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,671
Gold Earned
41,201
165
Minions Killed
115
0
Camps Cleared
0
1,106,320
Distance Traveled
1,037,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,318
756
39
4
0
198,014
0
W
Discordia
9,107
828
23
2
0
226,003
0
W
Hel
9,304
846
8
1
0
232,181
0
W
Izanami
9,681
880
59
5
0
207,242
0
L
Sun Wukong
9,148
832
25
2
0
204,911
0
L
Janus
8,256
751
13
1
0
229,781
0
W
Anubis
9,704
882
25
2
0
213,205
0
L
Aphrodite
7,629
694
21
2
0
209,719
0
L
Bake Kujira
7,850
714
17
2
0
194,727
0
W
Merlin
9,875
898
50
5
0
227,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role