Player Matchup

Neith
Neith
Caprizzi1
Neith
Level 121
God Stats
17W - 10L
1,619 SR
Queue Stats
163W - 165L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
Coffeeez4closers
Gilgamesh
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 161L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
MJXF30
Baron Samedi
Level 101
God Stats
13W - 10L
1,531 SR
Queue Stats
111W - 115L
1,476 Elo+
Party 1
Ganesha
Ganesha
No1FeedsLkGaston
Ganesha
Level 123
God Stats
12W - 7L
1,542 SR
Queue Stats
146W - 164L
1,504 Elo+
Party 1
Thanatos
Thanatos
Watatoskr
Thanatos
Level 111
God Stats
11W - 17L
1,393 SR
Queue Stats
171W - 166L
1,480 Elo+
Party 1
Team Averages
Level 113
1,517 SR
1,485 Elo+

VS

Team Averages
Level 121
1,478 SR
1,488 Elo+
Chiron
Chiron
 
Chiron
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Beigewizard7604
Anubis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 27L
1,444 Elo+
Solo
Mulan
Mulan
Eggi010712
Mulan
Level 100
God Stats
7W - 7L
1,513 SR
Queue Stats
114W - 108L
1,488 Elo+
Solo
Thanatos
Thanatos
fireamorte
Thanatos
Level 125
God Stats
9W - 14L
1,377 SR
Queue Stats
124W - 117L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caprizzi1
Neith
9
1 / 0 / 0
5,479
548
4,570
4,297
1,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
11
4 / 0 / 0
6,885
689
4,938
7,095
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
MJXF30
Baron Samedi
12
3 / 1 / 1
6,758
676
4,702
4,588
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,258
526
2,144
7,517
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Watatoskr
Thanatos
10
2 / 1 / 6
6,273
627
3,403
5,632
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
2 / 1 / 0
5,352
535
5,204
3,952
1,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artio
 
Artio
9
0 / 0 / 2
5,086
509
2,751
6,659
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,624
562
2,919
5,796
2,140
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
9
1 / 5 / 0
5,346
535
3,931
7,752
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
fireamorte
Thanatos
9
0 / 2 / 1
4,881
488
1,010
8,424
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
4
4
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
1
0
2
L
Artio
 
Artio
0
0
2
1
L
1
2
0
0.5
W
Neith
Caprizzi1
Neith
1
0
0
1
W
Gilgamesh
4
0
0
4
L
Mulan
1
5
0
0.2
W
Baron Samedi
MJXF30
Baron Samedi
3
1
1
3.5
W
0
2
1
0.25
W
Thanatos
Watatoskr
Thanatos
2
1
6
5
L
Thanatos
fireamorte
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,757
Damage
15,815
29,129
Taken
32,583
10,076
Mitigated
13,170
13,571
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,204
2,030
245
1,286
3,952
1,254
0
829
3,123
0
41,064
L
Artio
 
Artio
2,751
345
290
3,144
6,659
4,000
0
1,107
5,552
12,423
1,181
L
2,919
101
0
3,307
5,796
2,140
0
3,387
2,409
39,387
0
W
Neith
Caprizzi1
Neith
4,570
1,474
0
1,872
4,297
1,300
0
590
3,707
0
38,669
W
Gilgamesh
4,938
1,896
0
2,082
7,095
2,799
344
0
7,095
0
34,741
L
Mulan
3,931
832
0
1,402
7,752
2,799
0
0
7,752
0
28,814
W
Baron Samedi
MJXF30
Baron Samedi
4,702
188
0
1,965
4,588
1,157
305
2,919
1,669
38,862
1,601
W
2,144
156
0
3,097
7,517
3,174
0
1,344
6,173
11,212
0
W
Thanatos
Watatoskr
Thanatos
3,403
1,164
0
4,555
5,632
1,646
376
774
4,858
0
30,418
L
Thanatos
fireamorte
Thanatos
1,010
288
0
5,140
8,424
2,977
0
1,482
6,942
0
37,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
26,289
278
Minions Killed
277
0
Camps Cleared
0
935,890
Distance Traveled
952,788
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,352
535
70
7
0
183,444
2
L
Artio
5,086
509
19
2
0
195,378
2
L
Anubis
5,624
562
72
7
0
157,976
0
W
Neith
5,479
548
90
9
0
194,611
4
W
Gilgamesh
6,885
689
64
6
0
160,201
3
L
Mulan
5,346
535
47
5
0
185,091
2
W
Baron Samedi
6,758
676
70
7
0
205,617
4
W
Ganesha
5,258
526
1
0
0
145,914
4
W
Thanatos
6,273
627
53
5
0
229,547
2
L
Thanatos
4,881
488
69
7
0
230,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role