Player Matchup

Geb
Geb
 
Geb
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ADY786CFC
Kuzenbo
Level 128
God Stats
32W - 34L
1,469 SR
Queue Stats
70W - 81L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
ComeHere4Gapeage
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,467 Elo+
Party 3
Ra
Ra
MrPink0108
Ra
Level 47
God Stats
5W - 6L
1,415 SR
Queue Stats
49W - 68L
1,386 Elo+
Party 2
Izanami
Izanami
bravebud
Izanami
Level 108
God Stats
126W - 95L
1,590 SR
Queue Stats
185W - 158L
1,487 Elo+
Party 3
Team Averages
Level 101
1,495 SR
1,456 Elo+

VS

Team Averages
Level 140
1,490 SR
1,497 Elo+
Neith
Neith
AhmedCr579
Neith
Level 158
God Stats
2W - 8L
1,536 SR
Queue Stats
385W - 382L
1,565 Elo+
Solo
Hera
Hera
JeSuisAwilix
Hera
Level 142
God Stats
2W - 3L
1,458 SR
Queue Stats
605W - 628L
1,482 Elo+
Party 1
Anubis
Anubis
SonnyJins
Anubis
Level 168
God Stats
1W - 4L
1,542 SR
Queue Stats
67W - 72L
1,425 Elo+
Solo
Thanatos
Thanatos
WalkerFPS_
Thanatos
Level 100
God Stats
4W - 7L
1,457 SR
Queue Stats
105W - 97L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
xXlogan62100Xx
Kuzenbo
Level 133
God Stats
0W - 2L
1,459 SR
Queue Stats
109W - 96L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 0 / 2
7,681
512
1,929
9,816
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
ADY786CFC
Kuzenbo
12
0 / 0 / 7
7,458
497
3,953
10,550
10,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Baron Samedi
ComeHere4Gapeage
Baron Samedi
16
7 / 0 / 4
9,321
621
11,907
10,398
4,998
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 0 / 2
9,088
606
3,657
5,076
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
bravebud
Izanami
14
4 / 3 / 4
8,131
542
13,327
11,432
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 4 / 1
7,203
480
7,658
11,004
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 3 / 0
8,303
554
5,500
6,371
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
SonnyJins
Anubis
16
0 / 3 / 1
9,333
622
2,706
7,395
3,208
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
WalkerFPS_
Thanatos
10
0 / 3 / 0
6,067
404
2,354
9,404
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 2
7,516
501
7,566
15,996
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
3
3
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
2
3
W
Kuzenbo
ADY786CFC
Kuzenbo
0
0
7
3.5
L
Neith
1
4
1
0.38
W
Baron Samedi
ComeHere4Gapeage
Baron Samedi
7
0
4
9
L
1
3
0
0.33
W
3
0
2
4
L
Anubis
SonnyJins
Anubis
0
3
1
0.17
L
Thanatos
WalkerFPS_
Thanatos
0
3
0
0
W
Izanami
bravebud
Izanami
4
3
4
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,773
Damage
25,784
47,272
Taken
50,170
25,117
Mitigated
27,837
25,832
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,929
236
0
5,314
9,816
4,404
120
383
9,433
65,097
989
W
Kuzenbo
ADY786CFC
Kuzenbo
3,953
1,312
0
2,988
10,550
10,154
0
3,320
7,230
22,756
1,688
L
Neith
7,658
2,537
0
2,548
11,004
3,207
0
3,408
7,596
0
57,029
W
Baron Samedi
ComeHere4Gapeage
Baron Samedi
11,907
1,023
258
6,970
10,398
4,998
634
4,894
5,504
69,861
2,255
L
5,500
753
0
449
6,371
1,981
0
3,243
2,898
73,993
0
W
3,657
159
1,598
3,068
5,076
1,703
0
2,337
2,739
69,142
1,328
L
Anubis
SonnyJins
Anubis
2,706
48
0
3,470
7,395
3,208
0
4,695
2,700
77,216
0
L
Thanatos
WalkerFPS_
Thanatos
2,354
674
0
4,354
9,404
2,889
0
3,482
5,780
0
34,505
W
Izanami
bravebud
Izanami
13,327
9,407
0
5,636
11,432
3,858
0
3,878
7,554
0
73,992
L
7,566
2,075
0
4,640
15,996
16,552
0
5,514
10,235
25,612
3,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,679
Gold Earned
38,422
546
Minions Killed
517
0
Camps Cleared
0
1,559,304
Distance Traveled
1,502,412
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,681
512
110
7
0
346,239
2
W
Kuzenbo
7,458
497
28
2
0
331,997
7
L
Neith
7,203
480
108
7
0
258,032
2
W
Baron Samedi
9,321
621
127
8
0
251,053
0
L
Hera
8,303
554
145
10
0
308,788
0
W
Ra
9,088
606
153
10
0
347,728
0
L
Anubis
9,333
622
162
11
0
262,518
5
L
Thanatos
6,067
404
60
4
0
350,397
0
W
Izanami
8,131
542
128
9
0
282,287
0
L
Kuzenbo
7,516
501
42
3
0
322,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role